Squad Leader Archive
Thread: Any fixes incoming?
SLs should get xp for grouping with pets...even if they are afkish and not doing anything useful. You get xp for grouping with PEOPLE who are afkish and not doing anything useful don't you? I certainly wouldn't want my xp to be entirely based on how useful my squaddies are making themselves.
And can you please get an answer from the devsto the main question of this thread. Are there fixes incoming?
--Ze'ev
Ok I hate to do this especially since I'm new to this profession, but pets/droids need to count for SL xp. I have a regualr group that I play with, can't say I agree with this but most of them are CH. Well at almost 2 pets a pece my group fills up VERY fast, not to mention my doctors droid so he can craft plus anyone else we pick up while adventuring, I almost ALWAYS have every slot filled in my group filled, usually less than half are real ppl. Now first off I don't get the choice if the pets are in the group and second I feel they need to be so that my 2 doctors can monitor and heal them. Secondly if they are taking up slots in my group (i.e. counting toward my max) why should I NOT get xp for them. I also don't understand why I, as a SL, could not direct them effectivly in combat? that makes no sense, all I would have to do is tell their masters what to do and let them relay the information. I just don't think you should take away the option to do this for those of us who don't just run around with an afk mouse droid and get xp, yes its a cheap way to get the xp, but its also a viable path for many of us based on our group of friends in game. Thank for reading!
Oviri - Lowca
TychusTM wrote:
Shadowleader3 wrote:
WHY ARE PETS ALLOWED THE /GROUP COMMAND? What function does it serve if not to be able to get benefits from a SL?
How about for the ability to keep track of their HAM and state? I'd say that's pretty useful by itself.
Er...I can keep track of my pets without them being in a group. So thats not the reason....
Captain almost everyone who has posted in this thread thinks that SL xp should be given even if grouped with pets alone.
Did a developer specifically tell you that this was an unintended addition to the game (bug)or is this an idea of yours you would just like to see implemented and nothing more?
Shadowleader3 wrote:
Er...I can keep track of my pets without them being in a group. So thats not the reason....
Your groupmates can't.
OrodiasDessett wrote:
I got Tactics I: Battlefield Support like the day after I got Novice Squad Leader (and I'm only a Master Marksman/Novice Pistoleer), so I don't really have a problem with the XP gain. Realistically speaking, I don't think a "pet" would be a legitimate member of a Squad. Sure, a pet can be in a GROUP, but we're SQUAD Leaders. I find it almost insulting to think that a facet of our profession would involve lowly pets. Anyone with Hunting IV and bit extra Scouting XP can command a pet. Squad Leaders are more than that. We command squadrons, squadrons of intelligent,skilled, able-bodiedpeople (for lack of a better term, sorry wookies, mon calamari, etc.). I mean, I know you want to get your XP up as efficiently as possible and all, but I think we need toconsider what it means to be a Squad Leader, and the respect that should be associated with that.
How many people does it take to make a SQUAD then? 5? 10? 20?
You didn't answer my questions above either. Find the solution then fix the problem.
Is this a bug? I reported it a few times when it happened.
While we are on the subject... is there any way to tell if I'm even helping at all? I use Rally, I almost ready for a second ability... I'm thinking steady aim, and besides making the cute little flag next the names what good does it really do? There should be little +5 above people's heads or something.
Any one ever play Baldurs Gate or Never Winter Nights? When you equip a piece of armor or a weapons with abilities you can look at your character sheet and see what it does. Un-equip it and watch thhe numbers go down OR up. Like in Galaxies with armor.... you can watch you numbers go down when you put it on.
THEN.... why can't I see somewhere when I use RALLY or Steady AIM what it actually doing besides making cool symbols next to my name?
Any way thats my questions... for now.. I'm sure I'll have more soon...
I really think that this above all other professions needs more explaining. This is the only profession that has no real outward proof that you are doing anything. Master Marksman kills stuff faster.. Master Doctor Heals fast.. Master Creature handler get big creatures... MASTER SQUAD Leader... nothing....what as a master squad leader do i really do.. how doI prove i'm doing anything?
Thanks
"When you have a droid you can put it in formation, have it follow you, make it stay, set its target for attack, have it move through agro, guard you...you can make very intelligent tactical decisions that are followed at least as well as many PCs would follow them. You really are gaining real world experience by making good decisions with your pet."
I won't argue with that at all, that is very true and yes I agree Squad XP should be given for that situation. But I'm sorry, I do not agree, not will ever, that folks should be given Squad XP for a pet that is simply called and sits there motionless. If I'm running around with a mouse droid I'm doing nothing with getting Squad XP, then there is definently a problem. If I am actively giving commands and such to my pet, I do not see a problem with it.
For those of you that do think you should still get XP with that mouse droid or AFK droid, if you will, (one you don't use at all) ... post, post, post!
I'm not taking sides on the pet issue because quite frankly the squad leader profession is broken whether I can get xp with or without pets. Because it is broken, SL xp means almost nothing at the current time. For everyone who is grinding through millions of SL xp, it's entirely possible that your time might be completely wasted after changes go in. That's the price we pay for playing a game that hasn't fully made it out of beta. (Along with $15/month)
Obedaia Jetletter
Ranger et al.
Wanderhome
Well I didn't mean to open a can of worms with what I said before.
All I'm saying is I hope that isn't how it works out. I don't know that it will or wont. While the exact issue of pets and exp wasnt' anumbered item in the top 5 list, the issue of experiene overhall was. And the 'bug' on pet experience was listed there as well. So all I was saying is that I hope they don't look at the very long list of things that need to be fixed about this profession, decided they can't get to any of them right now, but decide to lop out the pet thing because it's easy.
Even worse, I don't want them to look at the thread and no want ot read a whole other thread on the experience problems, and just decide to lop of the pet exp. (they did ask for a summary and a summary with a link to a lenghty thread does kind of defeat the purpose).
Either way though, this isn't the time to get excited or concerned. The Devs have laid out a path to try to address the issues and the process is working. Lets at least give things a little time to see if they are working out or not before panicing. There are some folks who wont be happy no matter what happesn, but trust that if we give it a little time we'll see our issues being addressed.
Just give it a little time and I also want to thank our prof rep for taking the time to help get our profession the attention it deserves.
CaptainVemnox wrote:
So then what you're saying is that it was an intended feature? The definition of an unintended feature is a bug, thus my placement on it. The class should not be able to get experience via grouping with no player characters, just as someone shouldn't gain pistol XP via not using a pistol.
I am not sure that is a valid comparison. You are adding a rider to the "grouping" part which invalidates the one to one relationship
IMHO, the correct comparison is:
Squad Leader gets XP from Grouping as The pistoleer gets XP from using a pistol
The only way to validate your comparison would be to add a rider to the pistol comparison too:
Squad Leader gets XP from grouping with player characters as The pistoleer gets XP from using a pistol they are certified with
I certainly agree that someone just grouping with their mouse droid and get SL XP is not a good thing. Perhaps the XP could work the same as Creature Handler. No XP is given if the pet does not do damage and is not alive at the end of it.
This lets people to get SL XP if they pet (grouped) activly aids in the combat and survives. In this case, the SL can surely be said to have "learned" how to direct a group member in battle, regardless if it is a Probot, a blind rabbit or Bob the BH
fashtas wrote:
IMHO, the correct comparison is:
Squad Leader gets XP from Grouping as The pistoleer gets XP from using a pistol
The only way to validate your comparison would be to add a rider to the pistol comparison too:
Squad Leader gets XP from grouping with player characters as The pistoleer gets XP from using a pistol they are certified with
I certainly agree that someone just grouping with their mouse droid and get SL XP is not a good thing. Perhaps the XP could work the same as Creature Handler. No XP is given if the pet does not do damage and is not alive at the end of it.
This lets people to get SL XP if they pet (grouped) activly aids in the combat and survives. In this case, the SL can surely be said to have "learned" how to direct a group member in battle, regardless if it is a Probot, a blind rabbit or Bob the BH
I concur with you 101% on this. This is what I am aiming for.