Squad Leader Archive

Thread: my vision of the squad leader tree

KudaarkSomtaaw
Mon Sep 15, 2003 3:25 pm
#1

I've made a custom SL tree


I'm open to all CONSTRUCTIVE suggestions


I'm also open to any naming suggestions


-abilities are in green


-branch, novice and master title aer in yellow


-skill boxes are in red


NOVICE


-good ol' /sys command


FIRST BRANCH ( innate leadership)


*first box*


-group terrain negociation +25


-group ranged defence +15


*second box*


-melee defence +15


-HAM cost decrease by 15%


*third box*


same as first box, total +50 terrain negociation and +30 ranged defence


*fourth box*


same as second box, total of HAM decrese :+30% and melee defence +30



SECOND BRANCH


*first box*


-rally command : same as now


*second box*


-monitor coordinates : the SL can use the /monitorcoord (xxxx,yyyy) to send an active waypoint for all his group members, usefull for setting a rally or regroup point


*third box*


-force conjunction : the squad leader can bring the radial menu on any other leader of another group and select the combine forces option, this create a new tab for all group members to switch from the first to the second group, usefull to see who need healing on big hunt/raid party


*fourth box*


boost moral : same as now


THIRD BRANCH ( field organisation )


*first box*


-designate medic : the /designatemedic command allow the SL to bring a flashy, medical looking, icon over the head of the selected players, designating them as medic. This allow to low life player to easily spot a medic for quick healing


*second box*


-designate wounded : the SL can use the /setwoundedstatus (%) to set at which % of lost life a player will have a "need medical attention" icon over his head, making them easily spotable for medics. The icon also apear in the group tab


*third box*


-designate target : the /designatetarget command bring a red column of light ( similar to WP light ) on the designate target, therefor designating it as the primary target


*fourth box*


-covering fire : this powerfull SL ability direct the fire of all non-attacking player of the current selected target of the squad leader. The confusion resulting in this concentration of firepower in one direction make all the surounding ennemies lower position ( like supression fire) and also have chances to knockdown some surounding ennemies ( around 15% )


FOURTH BRANCH ( stances)


*first box*


-steadyaim : same as now ( but working please :smileywink


*second box*


-charge : the /charge command give a damage and accuracy while moving bonus to all group members


*third box*


-hold this point : the /holdpoint command gives a huge defence and firing speed bonus to all group members, also reduce their moving speed and accuracy while moving, making them hold position


*fourth box*


-complete thrust : the group members have acquire a complete thurst in their leader, giving them a passive mind armor and regeneration bonus, does not affect the squad leader ( passive might be too much powerfull, migh change it for an active bonus, what do you think?)



MASTER


-Surprise attack : this powerfull PvP ability make the squad leader



Like i said, i'm open too all CONSTRUCTIVE critics, complain, request...


I think this tree would make SL a LOT more usefull, I tried to make it the more resonable as possible, also giving them usefull gestion abilities


-end of briefing-




Want to hear about the old Kudaark? huh?
Vangeance he seeks from those who took away his Loved One
But never an innocent or a helpless one will he harm
For he is a Protector, fearsome and fearless in battle
In the name of Freedom he sways his Justice
The Purifying Flame burns within him, a Kuun-Lan, he is...
KudaarkSomtaaw
Mon Sep 15, 2003 3:28 pm
#2

oops, the surprise attack description have been truncate, here is it :


surprise attack : this powerfull PvP abilty make the squad leader and all his group members invisible on radar. This ability is very exaustiv for the SL, he needs constant mind to keep it working. He can't use the /makeleader command once this ability have been turn on, and until his mind have been recovered ( to be sure that he does not tranfer leadership to anothermaster SL, prevent to exploit it)




Want to hear about the old Kudaark? huh?
Vangeance he seeks from those who took away his Loved One
But never an innocent or a helpless one will he harm
For he is a Protector, fearsome and fearless in battle
In the name of Freedom he sways his Justice
The Purifying Flame burns within him, a Kuun-Lan, he is...
KudaarkSomtaaw
Tue Sep 16, 2003 11:26 am
#3

no commentary?



Want to hear about the old Kudaark? huh?
Vangeance he seeks from those who took away his Loved One
But never an innocent or a helpless one will he harm
For he is a Protector, fearsome and fearless in battle
In the name of Freedom he sways his Justice
The Purifying Flame burns within him, a Kuun-Lan, he is...
Matadore
Wed Sep 17, 2003 12:15 pm
#4

These are some good ideas and I applaud your effort. The lack of responses, in my opinion, stems from the fact that a new SL "fix" gets posted by someone every day and I think people are tired of reading about them. Not that they are not good, just until we get some kind of feedback from the devs I think everyone is getting tired of talking to the wall.


So, again, good post and some good ideas...but don't get to excited if the post drops off the board fairly quickly.


Just my opinion.


Kylekatemikaela


Corbatis - Ranger / Rifleman and most importantly, Squad Leader




Kylekatemikaela
Corbantis - Squad Leader / Carbineer / Bounty Hunter
OmegusNeo
Mon Sep 22, 2003 3:40 pm
#5

i aslo like your ideas, but i think the suprize attack thing should require some type of radar jamming device that a SL would have the scamatics to be able to make one. and the effective ness of the jamming would depend on the quality of the jammer.



How do you improve the entire game, and one of the more useless professions at the same time? Well this is a start: Help Support the http://forums.station.sony.com/swg/board/message?board.id=squad_leader&message.id=10609>Fortification Proposal
--------------------------------------------------------------------------------------
Give Squad Leaders some Love!
Make us Useful!!!!

deadhead007
Mon Sep 22, 2003 4:52 pm
#6

Oh man!!! Excellent! I love the your ideas, they would make us powerful and much more valuable for a group for PvP and big hunting events!



Jule Toba, Future Master Squadleader, Master Pistoleer

deadhead007
Mon Sep 22, 2003 4:53 pm
#7

but I can dream
OmegusNeo
Mon Sep 22, 2003 4:59 pm
#8

dont dream!!!! get active! post as often as you can to the threads with good ideas and post some of your own. we have to get the devs to see what we want out of our chosen path so they will be able to make these changes



How do you improve the entire game, and one of the more useless professions at the same time? Well this is a start: Help Support the http://forums.station.sony.com/swg/board/message?board.id=squad_leader&message.id=10609>Fortification Proposal
--------------------------------------------------------------------------------------
Give Squad Leaders some Love!
Make us Useful!!!!

deadhead007
Mon Sep 22, 2003 5:13 pm
#9

Ok will do!
KudaarkSomtaaw
Sat Sep 27, 2003 8:36 am
#10

thanks for support, maybe the DEVs will check our forums some days....



Want to hear about the old Kudaark? huh?
Vangeance he seeks from those who took away his Loved One
But never an innocent or a helpless one will he harm
For he is a Protector, fearsome and fearless in battle
In the name of Freedom he sways his Justice
The Purifying Flame burns within him, a Kuun-Lan, he is...
Ckitko
Sat Sep 27, 2003 6:28 pm
#11

I like these ideas alot. Especially the designate medic/wounded (though i think you might mean injured there). These ideas definately capture more of the essence of leadership then the current listings, imo.


Good work!


K'tako

donnysabertooth
Mon Sep 29, 2003 10:32 am
#12

great ideas, but one problem? volley fire? were is volleyfire, volleyfire is probally the best SL ability currently and is very usefull whenyour group is against multiple enemies, SL would not be complete without volleyfire



aivut
The UnTouchAbles
aSHARK8me
Mon Sep 29, 2003 2:16 pm
#13

Volley fire would fit nicley with the conjuction fire command. Anyway, the reason i love your idea is because it clumps things together. All denfenses are put together, which frees up another branch giving more room for improvements. I can tell you put a lot od thought into this, and although im sure it would need many revisons it is a very good start. Master box should have more HAM reductions, or something else extra. Overall "I likey"


Rothgarr


SL/CH/TKA




R


Rothgarr


"What... is the air speed velocity of an unladen sparrow?"

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