Squad Leader Archive

Thread: Survey: Revamp or Reworked

Sylow
Thu Jul 07, 2005 5:26 am
#1

100% for rework here. Fix the things we have, add a few other things and we're good to go. A complete revamp, while sounding promising, will just keep us on the waiting bench for another 18 months, then we get a big package just to find ourselves in a bad mess and spend another 6 months wailing and screaming to please fix what they broke with the revamp.


Sorry, things move way too slow when the Devs deal with SL issues to go with a complete revamp.








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Kharast
Thu Jul 07, 2005 5:40 am
#2


i concur w/ sylow.


give me a rework over a revamp. i dont think our specials and passive mods are broken, just underpowered




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_scout_
Thu Jul 07, 2005 6:19 am
#3


Sylow wrote:

100% for rework here. Fix the things we have, add a few other things and we're good to go. A complete revamp, while sounding promising, will just keep us on the waiting bench for another 18 months, then we get a big package just to find ourselves in a bad mess and spend another 6 months wailing and screaming to please fix what they broke with the revamp.

Sorry, things move way too slow when the Devs deal with SL issues to go with a complete revamp.






see smuggler slicing -> now have to be loot whores ...


  • price explosion, lootwhores and probadly afk campers are trying to get 500k for the lvl 4 slicing components
  • krayts and gorax dropping delicated weapon equipment ? why not high lvl NPCs or imperial or rebel troops?
  • every body seen a smuggler going into the DBW alone to get loot to slice for his customre ?
  • no slicing game, no malfunction, still no smuggler missions (that should replace spice crafting)



    rework, and almost better: not touch us at all, they might screw us even more.


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Sylow
Thu Jul 07, 2005 6:28 am
#4






  • krayts and gorax dropping delicated weapon equipment ? why not high lvl NPCs or imperial or rebel troops?






Nah... how would an NPC, or even a rebel or imperial trooper, ever come to a high quality trigger assembly for example? It's commonly known that those things grow exclusively in the pancreas of incredibly powerful animals, right? *grin*





rework, and almost better: not touch us at all, they might screw us even more.



Yea... welcome to the world of sarcasm, pessimism and knowledge of how things work in SWG.







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cydonia
Thu Jul 07, 2005 12:57 pm
#5

Just a quick survey. Who wants us to be:



  • Reworked, ie make sure each skill and tree has improvements to the skills in it. But keep the same skills

  • Revamp, Start all over from scratch. All new skills.



Myvote is50% Revamp and 50% reworked.





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Zal'hanan
cydonia
Thu Jul 07, 2005 3:19 pm
#6

Wow i would have never guessed so many rework people. wow! maybe i should wait for a few more votes



Why are you wearing that stupid man suit?
Zal'hanan
_scout_
Thu Jul 07, 2005 4:35 pm
#7


cydonia wrote:
Wow i would have never guessed so many rework people. wow! maybe i should wait for a few more votes



See:

Sylow wrote:

Yea... welcome to the world of sarcasm, pessimism and knowledge of how things work in SWG.





Im just realistic, that's all.

IF the DEVs would realy communicate with us, listen, discuss, plan I would go for a total revamp.


But we all know thats like ....
/shrug
it just never will happen.


See my plan b and if I want to contribute I do that here....









- Star Wars Galaxies Wiki -

Combat Upgrade - An Analysis of a Design Variance - Five Deadly Styles of SWG - What are the core starwarsy elements? Tal-N Chratk thoughts
LiongTsiao Huang - Central European Timezone
Rebel Alliance Col.
PRE CU Master Carbineer and Master Squad Leader
Member of the High Council of Rebels Red Circle

captiansarcasmo
Sun Jul 10, 2005 12:06 am
#8

rework. no revamp, they'll screw that up for sure, sending us back to the days of retreat and sysmessage being the only abilities that work.



jailyn

PyscoJuggalo
Sun Jul 10, 2005 4:23 pm
#9

The Dev's at SOE should read this Thread.



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AlienEntity
Thu Jul 14, 2005 10:48 am
#10

My opinion is rework. I personally like the basic ideas of SL, but a complete revamp could worsen the profession.



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antwil99
Thu Jul 14, 2005 10:55 am
#11

I'm going to have to line up with those who side in favor of a rework, because they are afraid of a revamp. And to think, I thought I'd be the only one saying that...



BTW Cydonia, how'd you do that trick with your vote? I'm going to have to try that come next election cycle here in my town.





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pimpnumber29
Thu Jul 14, 2005 10:59 am
#12

Rework! I think with a few adjustments here and there SL could be really fun AND effective instead of just fun



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hawk_1 wrote:

lol all i read is them crying and geting at me about my spelling my spelling not good but u still see and no what i meening
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MailekEOC
Fri Jul 15, 2005 9:28 am
#13

Rework for sure, tweak some of the passives, fix some of the existing now useless abilities and add in a few more skills for organizing the group. Also give us our crowd control skill since it shows that we have a 3 in it.



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