Squad Leader Archive
Thread: Survey: Revamp or Reworked
100% for rework here. Fix the things we have, add a few other things and we're good to go. A complete revamp, while sounding promising, will just keep us on the waiting bench for another 18 months, then we get a big package just to find ourselves in a bad mess and spend another 6 months wailing and screaming to please fix what they broke with the revamp.
Sorry, things move way too slow when the Devs deal with SL issues to go with a complete revamp. ![]()
i concur w/ sylow.
give me a rework over a revamp. i dont think our specials and passive mods are broken, just underpowered
Sylow wrote:100% for rework here. Fix the things we have, add a few other things and we're good to go. A complete revamp, while sounding promising, will just keep us on the waiting bench for another 18 months, then we get a big package just to find ourselves in a bad mess and spend another 6 months wailing and screaming to please fix what they broke with the revamp.
Sorry, things move way too slow when the Devs deal with SL issues to go with a complete revamp.
see smuggler slicing -> now have to be loot whores ...
- price explosion, lootwhores and probadly afk campers are trying to get 500k for the lvl 4 slicing components
- krayts and gorax dropping delicated weapon equipment ? why not high lvl NPCs or imperial or rebel troops?
- every body seen a smuggler going into the DBW alone to get loot to slice for his customre ?
- no slicing game, no malfunction, still no smuggler missions (that should replace spice crafting)
- rework, and almost better: not touch us at all, they might screw us even more.
Squad Leader to Meter Maid Transmogrification System
- krayts and gorax dropping delicated weapon equipment ? why not high lvl NPCs or imperial or rebel troops?
Nah... how would an NPC, or even a rebel or imperial trooper, ever come to a high quality trigger assembly for example? It's commonly known that those things grow exclusively in the pancreas of incredibly powerful animals, right? *grin*
Yea... welcome to the world of sarcasm, pessimism and knowledge of how things work in SWG.
rework, and almost better: not touch us at all, they might screw us even more.
- Reworked, ie make sure each skill and tree has improvements to the skills in it. But keep the same skills
- Revamp, Start all over from scratch. All new skills.
Myvote is50% Revamp and 50% reworked.
cydonia wrote:Wow i would have never guessed so many rework people. wow! maybe i should wait for a few more votes
See:
Sylow wrote:
Yea... welcome to the world of sarcasm, pessimism and knowledge of how things work in SWG.![]()
Im just realistic, that's all.
But we all know thats like ....
/shrug
it just never will happen.
See my plan b and if I want to contribute I do that here....
The Dev's at SOE should read this Thread.
"Don't do your job, it's half assed Ca Ca!"
I'm going to have to line up with those who side in favor of a rework, because they are afraid of a revamp. And to think, I thought I'd be the only one saying that...
BTW Cydonia, how'd you do that trick with your vote? I'm going to have to try that come next election cycle here in my town. ![]()