Squad Leader Archive

Thread: to: SL corespondant (RL SL skills)

HEGEWIZARD
Thu Feb 12, 2004 3:24 am
#1


I was in the Military so I would say a SL would have some abilities of other professions. But since this would make SL a little to uber (hehe) why not give SL a spec that the other professions have + a few of there weapons for use and give SL a higher exp. for each skill.....


I dont mean alot for specials, maybe 3-4 skills that are for rifleman-carb-pistol trees only and maybe 1 weapon from each of those professions + one special weapon of there own.




Deric-Radiant-MBH ~~~ Tainted-Valcyn-MTKA/Smuggler (Reb. Pilot) (jedi in training)***Niba-Valcyn-SW/WS (Nuetral Pilot)***Mech-Valcyn-DE
From those who are about to die, We salute you!
"Look at the non smuggling, smuggler mommy!!!"
Who is General Failure and why is he reading my hard disk?

HEGEWIZARD
Thu Feb 12, 2004 3:25 am
#2

yess I know I spelled correspondant wrong. lol



Deric-Radiant-MBH ~~~ Tainted-Valcyn-MTKA/Smuggler (Reb. Pilot) (jedi in training)***Niba-Valcyn-SW/WS (Nuetral Pilot)***Mech-Valcyn-DE
From those who are about to die, We salute you!
"Look at the non smuggling, smuggler mommy!!!"
Who is General Failure and why is he reading my hard disk?

irott
Thu Feb 12, 2004 4:28 am
#3

This has been discussed a few times, yet it never really seems to get anywhere. It was mainly discussed as giving the other members of the group an extra special if they were grouped with you. The flaw in your idea is that you are able to master one of the main three ranged weapons along with MSL. Thats the great part about this game... you can mix and match your skills. SL's should not get combat bonuses that only effect them.


A SL specific weapon is too much like a commando or one of the elite three. Thats why I am really pushing for the e-web/heavy repeater team weapon. This would include a new type of weapon system specific to Squad Leaders, and create a new tactic in the GCW.





[irott and the full effect]
Master Squad Leader


"We're all in it together" - Archibald 'Harry' Tuttle

HEGEWIZARD
Thu Feb 12, 2004 12:09 pm
#4

no no no .


not combat bonuses


Specials like .....carbaneer criplingShot----Rifleman headShot-Pistolier pistolwhip


maybe not these specials but this is what Im talking about


then as a bonus giving SL 1 weapon from each of these professions like t-21 ee3carb etc....






Deric-Radiant-MBH ~~~ Tainted-Valcyn-MTKA/Smuggler (Reb. Pilot) (jedi in training)***Niba-Valcyn-SW/WS (Nuetral Pilot)***Mech-Valcyn-DE
From those who are about to die, We salute you!
"Look at the non smuggling, smuggler mommy!!!"
Who is General Failure and why is he reading my hard disk?

irott
Thu Feb 12, 2004 12:41 pm
#5

I understand what you are saying.


But Squad Leaders should not get any combat bonuses (For example. Specials, new weapons) that only they can use.

I know you might say, "But I have to spend 135 skill points to be a SL which could be spent on commando or Bounty Hunter which gives really good combat skills."

The point is you are a leader, you provide group buffs, you provide group skills. Right now the SL profession is not at its full potential, but we have a lot of time to get there. Just keep putting out ideas like this and Im sure some good will come out of SL.


It's kinda funny how this profession draws people who were/are in the military.... I have met like 5 people in this community like that.



[irott and the full effect]
Master Squad Leader


"We're all in it together" - Archibald 'Harry' Tuttle

Wystery
Thu Feb 12, 2004 4:31 pm
#6

*agrees with Jeryn and irott*

Squad leader is about leading, not fighting. Your squad can fight, but without them you are pretty helpless. The idea for a group weapon is (I think) something like a concession from the people that want SL weapons and the people that don't. Turrets or stationary guns are a big part of warfare and it would be great to have them. But if i want pistols I have to train Pistoleer, not use my leadership sp to get combat skills.

Understand the frustration tho. *cheers*



Colonel Goldy Different
MSL MBH
Imperial Inquisition
Ahazi

aka

Sokepe
Master Fencer Master Ranger
Scylla
DiLune
Thu Feb 12, 2004 7:59 pm
#7

well, it gets to the core issue of a squad leader. Field leader (such as Lieutenant Kerry) or overall battlefield commander (such as George Patton.) Is he squad level (sergeant/lieutenant/captain) or is he brigade level (major/colonel/general?) I feel SL should get combat abilities and overall command abilities. Mix them both.
JerynChoice
Fri Feb 13, 2004 1:33 am
#8

Six, counting me

I'd like to stay away from being able to learn other class specials. Myvision of SL isn't one of a specialopsmember (multi-weapon proficiency, multi-occupational skill)but of someone who'schief skill is coordinatinga teamin a way that the sum ofthe parts is greater than the whole.


The way I see it, I need a carbineer for his special skills, ranger for theirs, commando for what they can do, and so on. I'm the guy who makes instant decisions which makes the difference between life and death of the crew. I know how to use terrain to our advantage. I'm trained in strategies that help a small force succeed against greater odds. My squad excels in their field partly due totheir faith in my knowedge, experience, and instinct.


I think of Niccolo Machiavelli and Sun Tzu as squad leader trainers. It's not about the weapon, it's about the tactics.
Wystery
Fri Feb 13, 2004 11:29 am
#9

Whoa DiLune is on Ahazi? Amazing!


I think that expresses more like military rank than a profession. For ranking, you start low and learn how to fight and survive and etc etc and then once you get to a certain point, you are strictly leader. I think Major is usually the highest rank that is out on the field. In RL, you get older and work harder but you do less actual fighting because you've apparently become so skilled at strategy and command that that is where you are most valued. Squad Leader is a profession, meant to lead squads. If someone offered me better combat skills for being SL I sure wouldn't turn them down, but that isn't why I am a SL.





Colonel Goldy Different
MSL MBH
Imperial Inquisition
Ahazi

aka

Sokepe
Master Fencer Master Ranger
Scylla
HEGEWIZARD
Sat Feb 14, 2004 1:10 am
#10

groups with a MSL in charge mabe get a discould in travel exp. increase in mission payouts or decreased range in mission direction or are able to have the mission terminals select 1 direction only for missions for the entire squad.



Rank in the faction of choice give bonuses for the team if overt.....A general would have more at his disposal than a captain or a WO1.





Deric-Radiant-MBH ~~~ Tainted-Valcyn-MTKA/Smuggler (Reb. Pilot) (jedi in training)***Niba-Valcyn-SW/WS (Nuetral Pilot)***Mech-Valcyn-DE
From those who are about to die, We salute you!
"Look at the non smuggling, smuggler mommy!!!"
Who is General Failure and why is he reading my hard disk?

RazaelDemron
Sun Feb 15, 2004 10:58 pm
#11

Dude, a SL should take up a regular combat profession, not have SL be it for them.



Commissar Taleroth
Bounty Hunter/Mad Genius
The only way to be rid of temptation is to give in to it.
"Hey stop being a kill-joy jerkey." - STORMSHADOW

Thulium
Mon Feb 16, 2004 10:16 am
#12






RazaelDemron wrote:

Dude, a SL should take up a regular combat profession, not have SL be it for them.






I agree, but the trouble is that Master Squad Leader costs 135 skill points meaning that the options for other professions are a bit limited. In my personal opinion, any hybrid profession that involves a combat pre-requisite should enhance combat effectiveness at an elite level. Squad Leader gives some boosts, but our boosts are far outclassed by buffs from a non-combat profession.

RazaelDemron
Tue Feb 17, 2004 1:21 am
#13






Thulium wrote:





RazaelDemron wrote:

Dude, a SL should take up a regular combat profession, not have SL be it for them.






I agree, but the trouble is that Master Squad Leader costs 135 skill points meaning that the options for other professions are a bit limited. In my personal opinion, any hybrid profession that involves a combat pre-requisite should enhance combat effectiveness at an elite level. Squad Leader gives some boosts, but our boosts are far outclassed by buffs from a non-combat profession.







Wouldn't the solution to that problem be to increase the boosts?



Commissar Taleroth
Bounty Hunter/Mad Genius
The only way to be rid of temptation is to give in to it.
"Hey stop being a kill-joy jerkey." - STORMSHADOW

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