Smuggler Archive
Thread: Did anyone else see...
Cuz if you didn't see it then, you missed your chance, got on this morning to find that it was deleted.
All I had said was that Smugglers had been watching the announcements for something good for us since August of '03 and that we're sick of these empty statements. Oh, and I posted a link to my post in the Movie quote thread telling him to "Show us the revamp."
I wonder who thought that was against forum rules and why.
CorellianCowboy wrote:
And yes, I'll try to recreate the exact post later.
Cool... I'll add it to what I've got already.
CorellianCowboy wrote:
I don't know about the rest of you, but I'm not going to "jump at the chance" to travel halfway around the galaxy holding someone's hand so they can avoid scans.
Message Edited by dlc3007 on 02-25-2005 11:31 AM
CorellianCowboy wrote:
And yes, I'll try to recreate the exact post later.
That would be my post you were responding to. I suggested that the non combat artisans complaining about scans hire "Smugglers to smuggle you and your cargothrough hostile territory".
Did you notice the negative responses to your negative response to a fellow smuggler showing how to possibly get to make use of our ability to bypass scans?
I asked you if the price is right would you do it... you never responded.
100k? I'll take it and run someone through a city to avoid scans if I am not busy doing something else.
To some of the people replying to your statement, it made it look like you were saying it wouldn't be worth your time to smuggle someone through hostile territories. All of my smugglers in my guild love the idea as well as several I stay incontact with in game.
dlc3007 wrote:
CorellianCowboy wrote:
I don't know about the rest of you, but I'm not going to "jump at the chance" to travel halfway around the galaxy holding someone's hand so they can avoid scans.
Depends on two very important factors:
1) How bored I am
2) How much they're paying.
I've happily done "house calls" for slicing requests if someone is willing to pay me extra for my time and travel. I do, however, see your point and would certainly not be willing to get in the habbit af dropping what I'm doing to babysit. As the cliche goes: I may be easy, but I ain't cheap.
Message Edited by dlc3007 on 02-25-2005 11:31 AM
Personally, my problem with the way they have our so called "smuggling" ability implemented is that it doesn't require us to do a single thing other than /invite and /follow. Give me a crate of illegal stuff and somewhere to take it. Make it challenging in one way or another. But don't tell me that holding someones hand is as intense as smuggling is going to get in this game.
Knightcrest wrote:
Let me ask this open question. So there is a game mechanic that allows us to smuggle someone through areas.... and we complain? Tell me how good that looks.
There's nothing like you describe that I've seen. I keep getting attacked by enemy faction NPCs as I walk through/enter/leave towns. Since I can't even sneak past alone, there isn't much chance of being able to sneak anyone else through. Wasn't able to test this extensively, but I did have someone I was grouped with attacked by NPCs as well. It wasn't a clean test, but it confirmed my suspicions.
Ok... They didn't take my contraband, but they attacked. Not something someone will pay me 100k+ for.
dlc3007 wrote:
Knightcrest wrote:Let me ask this open question. So there is a game mechanic that allows us to smuggle someone through areas.... and we complain? Tell me how good that looks.There's nothing like you describe that I've seen. I keep getting attacked by enemy faction NPCs as I walk through/enter/leave towns. Since I can't even sneak past alone, there isn't much chance of being able to sneak anyone else through. Wasn't able to test this extensively, but I did have someone I was grouped with attacked by NPCs as well. It wasn't a clean test, but it confirmed my suspicions.
Ok... They didn't take my contraband, but they attacked. Not something someone will pay me 100k+ for.
Exactly, the only way that smuggling is going to ever become a valid way of making money is if it becomes impossible to move contraband through starports without it. Anything else and no one will be willing to pay us enough to make it worth our time.
Also, you have to be "On Leave" in order to not get attacked, Smuggler or not.
dlc3007 wrote:
Knightcrest wrote:
Let me ask this open question. So there is a game mechanic that allows us to smuggle someone through areas.... and we complain? Tell me how good that looks.
There's nothing like you describe that I've seen. I keep getting attacked by enemy faction NPCs as I walk through/enter/leave towns. Since I can't even sneak past alone, there isn't much chance of being able to sneak anyone else through. Wasn't able to test this extensively, but I did have someone I was grouped with attacked by NPCs as well. It wasn't a clean test, but it confirmed my suspicions.
Ok... They didn't take my contraband, but they attacked. Not something someone will pay me 100k+ for.
Go on-leave, group the non-combatant crafter type, keep them within 35m... you have a 95% chance to evade the scan of opposing forces. That is what I was refering to.