Smuggler Archive
Thread: Bad trend for smugglers.
Jarkatoo wrote:
well i am not liking what is going on 1 bit, it seems we are becoming a FOTM.... i see a trend of a lot of TKA/Smuggler/BH and itis starting to disturb me. BH's are picking up smuggler for the feign death skill. and jedi are starting to complain about it, which only means 1 thing, the golden children are gonna get there way and smugglers will get nerfed once again..and the worse part is the players doing this keep bragging on the flurry forums about it. i feigned and you couldnt do anything about it. so what is happening is if a jedi is beating them they feign death, wait till the tef wears off and goes back and start attacking the jedi, because he doesnt lose his mission that way..
Caylin i think we are going to need your intervention in the outcome of this. BH's are abussing a skill of ours and i know the devs dont like it and thought about getting rid of it, well now they have fuel to do it.......
Well I know I"m worried about this as well. How to address it though? From my perspective the fix, might have to be a nerf to the ability.
Example:
Add a detection ability to bounty hunter investigation. The higher it is, the more able they are to 'see through' someones attempt at feign death.
Add a force ability to jedi that would enable them to detect whether or not the person is still 'within the force' so to speak.
Then have that feign death modifier we have really make a difference by acting as a rolling save. The higher it is, the better the chance of success. The modifier being such that anything less than a master bounty hunter should not be able to detect that a master smuggler is feigning death and the same for some novice padawan.
Make the modifier mean a bit more and give them chances to see through it...
Jarkatoo wrote:
they will most likely tell us it is in our revamp... i alwyas wondered about the chance to feign, i have never failed and was wondering if it was just lucky or the modifiers were broken..
Smuggler_Caylin wrote:
I used to fail pretty often when I was originally grinding. When I hit DF 4 though, it was a thing of the past.
No more worries.
I will only consider supporting that proposal if it comes along with a proposal for some other new evasion ability to replace it in the DF 1 box.
WayneInAustin wrote:I know a lot of non-master smugglers will probably blast me for this, but you could move the Feign Death ability to Master level and not have "levels" of the ability. I'd REALLY rather NOT do this, but it would be better than getting the ability nerfed to hell like panic shot and low blow. I'm betting most BH wouldnt be willing to master smuggler just to get the ability.
Message Edited by Ragnaat on 08-10-2004 05:49 PM
Example:
Give bounty hunters a skill/modifier as they progress up investigation, that allows them to 'see through' players who feign death.
Give a nearly identical ability to Jedi, that also scales in strength as they progress up a certain skill tree. (See if something is within the force, so to speak)
Give Smugglers a chance to see through their own tricks in Underworld.
Then allow smuggler feign death modifiers to not only decide whether they succeed in feigning death, but their chances of maintaining that status when under investigation by a Jedi or Bounty Hunter.
Master Smugglers being best able to fool anything short of a master bounty hunter or extremely talented jedi. (In short, more modifiers at this rank)
In the event that Smugglers also become hunted by bounty hunters, it prevents the situation where we have the combat equivelant of two immortals going head to head as we currently have with Jedi and Bounty Hunters who take up this skill.