Smuggler Archive

Thread: Smugglers need a slicing container...

teufelhundenE4
Tue Jul 05, 2005 6:05 am
#1

I was standing outside smoking and thinking about the new slicing changes and how things were before and I came up with an idea.


I think smugglers need to have some sort of carrying case, suitcase, backpack, or something along those lines that can be carried in our inventory and can hold a certain amount of slicing kits without causing our inventory to fill up.


I think it would be great if we had something like this considering that if we were to be successful smugglers, we would more than likely need alot of various slicing kits on us at all times. It was a "little" easier when we had crates of our supplies cause those didn't take up a huge amount of space till we took the stuff out, but this new loot type slicing gear is not in crates and we'd fill up our backpacks with nothing but loot kits.


Basically it would work like this....


Somewhere (Kashyyyk maybe) we need to be able to get a quest from an NPC that will give us a attache case or something that will only accept slicing tools in it's inventory. When slicing tools are in there, they don't take up space in our normal inventory, just the inventory of the case. And in order to be fair, there can only be 20 or 30 slicing tools that can fit in the case. That way people are not carrying around hundreds of things but just enough to do some successful business when not at home.


Anyway, that's about all I got but please feel free to post an opinion or suggestion...maybe we can get something like this put in that would be very, very beneficial to all smugglers.





Teufelhunden


Master Smuggler~~Master Bounty Hunter~~Imperial Colonel
Black Epsilon Ace Pilot~~Tempest Server
Master Carbineer~~Master Bounty Hunter~~Neutral
Corsec Ace Pilot~~Kauri Server
"The quickest way to a man's heart....is through his ribcage."
Saarek
Tue Jul 05, 2005 6:08 am
#2

Or they could make Slicing Components stackable...

...just a thought.





------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
------
S A A R E K "SIR WANKSALOT" C A R V A T H O S _Starsider. && _Corbantis.
M A S T E R S C O U N D R E L I AM JACK'S IGNORED PROFESSION
C O A L I T I O N O F T H E L O S T S M U G G L E R S .

AngusMacGregor
Tue Jul 05, 2005 6:09 am
#3

Stackable = Good


Not stackable = bad




"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
teufelhundenE4
Tue Jul 05, 2005 6:14 am
#4

stackable definitely works....but then we wouldn't have a cool briefcase to carry around.



I'm always interested in finding a way to get more smuggler stuff in the game





Teufelhunden


Master Smuggler~~Master Bounty Hunter~~Imperial Colonel
Black Epsilon Ace Pilot~~Tempest Server
Master Carbineer~~Master Bounty Hunter~~Neutral
Corsec Ace Pilot~~Kauri Server
"The quickest way to a man's heart....is through his ribcage."
dlc3007
Tue Jul 05, 2005 6:15 am
#5






AngusMacGregor wrote:

Stackable = VERY Good


Not stackable = bad








Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
TheGliphster
Tue Jul 05, 2005 6:25 am
#6

Stacking = Good



NonStackable = MADNESS





Gliph Shadon : Master Smuggler (Elder Master Smuggler).....Human Male
G'li-phg Shadon : Master Trader (Domestic) (Elder Master Tailor/Mercahnt)....Gliph's 4 year younger Bothan twin sister
G'gg-lyphg-q Shadon : Master Officer...Their twin Ithorian sister
Glif Shadon : Master Entertainer, Mayor of Freedom City.....Their Cousin...All pronounced Glyph
Antiont Bak'Bahee : Master Bounty Hunter....Glif's Sulustian Halfsister
Ranora Shadon : Master Spy...Gliph's exwife
All on Gorath

"You know, sometimes I amaze even myself."...some guy..somewhere
egbertvanloenen
Tue Jul 05, 2005 6:27 am
#7

and why do we need to perform an entire quest around it, when making them stackable is easier for the devs to program(they did it with resources)...


not that i wouldn't like a smuggler's quest tho... they might even make it a quest where we have to bring the contents to another place(omg, am i suggesting smuggling?) and get the carrying case as reward...



---------------------------------------------------------------------------------------

Rebel Colonel Rasti Rostelli (Euro-Farstar)
Master Smuggler
Master Commando
Bounty Hunter 0201
Saarek
Tue Jul 05, 2005 6:43 am
#8






egbertvanloenen wrote:

and why do we need to perform an entire quest around it, when making them stackable is easier for the devs to program(they did it with resources)...


not that i wouldn't like a smuggler's quest tho... they might even make it a quest where we have to bring the contents to another place(omg, am i suggesting smuggling?) and get the carrying case as reward...





BLASPHEMER!





------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
------
S A A R E K "SIR WANKSALOT" C A R V A T H O S _Starsider. && _Corbantis.
M A S T E R S C O U N D R E L I AM JACK'S IGNORED PROFESSION
C O A L I T I O N O F T H E L O S T S M U G G L E R S .

JediArashi
Tue Jul 05, 2005 1:11 pm
#9






samijx wrote:

Great idea! and crafters ought to be able to carry 1000's of resources in our backpacks without having our inventory fill up too. lol sorry bud, but we all have our inventory issues. I was pleased as can be when they made it 80 up from 50.





Except that you don't need to carry them around all the time. Most crafters operate out of a "factory" and have the stuff there. Crafters aren't expected to craft on the fly no matter where they are (in most cases), I certainly wouldn't expect a crafter to make me 20 PuP's as soon as he is off the shuttle in Endor. But the player base does expect the Smuggler to slice even in the middle of a Krayt hunt.


I think it is a good idea, keep it 20 max, and of course only 1 per character in inventory.


Making them stackable would certainly be easier, and what we all want, but in lieu of that, this is a good option.





Arashi - The one and only "Agent Zero"

Proud member of the greatest community around....Smuggler for life!
TashunkaSapa
Tue Jul 05, 2005 1:13 pm
#10






samijx wrote:

Great idea! and crafters ought to be able to carry 1000's of resources in our backpacks without having our inventory fill up too.




You DO, Einstein... Resources are STACKABLE, or haven't you discovered that yet? You can carry EIGHT MILLION resources in your inventory, and another FIVE MILLION in your backpack. That's enough to Master Shipwright TWICE. Another 20 million in the crafting hoppers in your house, 10 million in each factory...



It takes 18 spaces in our inventory just for the tools to slice a single suit of armor. Don't even begin to insinuate that you've got it so tough.



Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
SpinningCloud
Tue Jul 05, 2005 2:24 pm
#11

Stack the FREAKING TOOLS SOE!


If you want something cool to carry how about a violin case with a carbine hidden inside?






Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

SpinningCloud
Tue Jul 05, 2005 2:27 pm
#12






samijx wrote:

Great idea! and crafters ought to be able to carry 1000's of resources in our backpacks without having our inventory fill up too. lol sorry bud, but we all have our inventory issues. I was pleased as can be when they made it 80 up from 50.





You ARE being sarcastic right?


NOBODY can be this stupid.


I thought resources DID stack? LOL






Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Rogue1970
Tue Jul 05, 2005 4:09 pm
#13

I'd love to see this idea implemented, but in the past the Devs preferred to keep things like this unstackable. They finally did it for armorsmiths and weaponsmith loot actually. I expected them to help other professions with the same issues, but they haven't. I doubt they will.

Bio-Engineers have the same problem with pets, it takes 5 samples to make one pet - your inventory fills very quickly. BEs have been asking for stacking or a non-inventory cost way to carry DNA, like a book, for well over a year and have been ignored.

I'd give up hope now, the BEs already have...



YEZ & GNOINTREPID
Ace Pilot 12pt/17pt/17pt ELDER
Bounty Hunter Master Shipwright

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Fayth, Corellia Mall
3400 -5825

BUYING Organomettalic (Lok/Kash) 140cpu & Carbonaceous (Naboo) Asteroids 130cpu

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