Smuggler Archive

Thread: Smugglers need a slicing container...

Kalidor_Lead
Tue Jul 05, 2005 4:17 pm
#14

Agreed, we really need something sorted out. Already my two POB ships are full and I've had to buy another house. And I still have crates to salvage.


Stacking is the obvious answer, but I like the quest/case idea too. I just hope they provide some sort of solution soon.





Hobbie Skyfire, Master Smuggler, Rebel Colonel, Alliance Ace Pilot, Chimaera Galaxy.
LTZweigg
Wed Jul 06, 2005 12:37 am
#15

/smacks head


Now, I know what the clown shoes were for!






Hello, I must be going. I cannot stay, I came to say I must be going. I'm glad I came but just the same I must be going.

Jedi - Nihil curo de ista tua stulta superstitione!
Alpha_Bits
Wed Jul 06, 2005 12:41 am
#16

/ponders standing around with DE10 in one hand and intriguing briefcase in other hand


/pop pixie


Gith likey.



========
Gith - Professional Scoundrel

"If I kill one of you, will the other two shut up?"

"It don't matter. None of this matters."
- Carl
TashunkaSapa
Wed Jul 06, 2005 12:46 am
#17

Stackable tools would be a VERY good idea.


They have no serial numbers so they are essentially identical... there is no good reason not to do so!


Right now I've got BACKPACKS full of tools stowed on my servant vendor... around 20 packs so far, and some 70 crates still left to salvage.


I'd consider selling some IF anyone was having any real steady success looting the simple and fine toolkits - but until then I'm hangin onto them like they're the last ones I'll ever see.






Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
samijx
Wed Jul 06, 2005 12:54 am
#18

Great idea! and crafters ought to be able to carry 1000's of resources in our backpacks without having our inventory fill up too. lol sorry bud, but we all have our inventory issues. I was pleased as can be when they made it 80 up from 50.



Sami-jx (Naritus)
Master Weaponsmith, Master Armorsmith, Master Artisan, Merchant 4043

Sambacca (Naritus)
Master Bounty Hunter, Master Combat Medic, Carbineer 0400, Reflexes 0300
samijx
Mon Jul 11, 2005 7:48 am
#19






TashunkaSapa wrote:





samijx wrote:

Great idea! and crafters ought to be able to carry 1000's of resources in our backpacks without having our inventory fill up too.




You DO, Einstein... Resources are STACKABLE,


It takes 18 spaces in our inventory just for the tools to slice a single suit of armor. Don't even begin to insinuate that you've got it so tough.





Components aren't stackable, reasources of one type are stackable upon themselves, but when you need 50 different resource types to create components, weapons, armor etc. Our inventory fills up fast as can be. I have empathy to your situation, but I just thought it was funny to read the guy saying that you needed an infinite inventory to fix your issues.







Sami-jx (Naritus)
Master Weaponsmith, Master Armorsmith, Master Artisan, Merchant 4043

Sambacca (Naritus)
Master Bounty Hunter, Master Combat Medic, Carbineer 0400, Reflexes 0300
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