Smuggler Archive

Thread: Perfer not being a BH

unde
Thu Mar 31, 2005 3:07 pm
#1

I just want to say I see alot of ppl wanting to be damage dealers by adding smuggler with other professions...I think that is fine and all...do want you like but wouldn't you rather have skills to be the best mezzer(crowd control) as possible? More than likely there will be more people playing in groups so more than likely there will be damage dealers in the group. Everyone doesnt have to deal damage...play your role, that is what this whole CU is about...to me at least.

Smuggler, Master Marksman, MPistoleer, carbineer. Dont think I need much defense as long as I can control you...I'll see how beta goes.

Message Edited by unde on 03-31-2005 05:07 PM

SmugglinZane
Thu Mar 31, 2005 3:33 pm
#2

The CU is also about you choosing your role.


Some people will want the mezzing abilities of Smuggler for when the group, but the 1v1 skills with BH when they're going solo.


Personally, I haven't decided exactly what I want to do. All I know is I'll never drop Smuggler.



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
SpinningCloud
Thu Mar 31, 2005 4:52 pm
#3

Zane, are you saying the Smuggler 'mezzing' skills will only be useful in groups?


That would be kind of lame IMO, I think of a smuggler as more of a loner.


If the same is true of Pistoleer, that it's better in a group than alone, then I'll be thinking hard about giving up Pistoleer for BH though I certainly don't want to.




Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

maxtheusher
Thu Mar 31, 2005 5:12 pm
#4

I'm definitely thinking pistoleer/Smug, i like the promised ability to completely and utterly control my opponent

and I think Crowd Control will be VERY effective solo. Or at least it should be.


::edited for a stupid spelling error cause by staring at the Dev Tracker for tooooo long::

Message Edited by maxtheusher on 03-31-2005 07:13 PM



大胆框
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SpinningCloud
Thu Mar 31, 2005 5:18 pm
#5

I'm MS/MP now and I really don't want to change. If the mez-mez combination is still able to solo effectively I'll probably keep it.






Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

maxtheusher
Thu Mar 31, 2005 5:46 pm
#6

You will kill things a bit slower yes, slower than a bh, but you will be able to solo more difficult things methinks.



大胆框
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SmugglinZane
Fri Apr 08, 2005 4:29 pm
#7






SpinningCloud wrote:

Zane, are you saying the Smuggler 'mezzing' skills will only be useful in groups?


That would be kind of lame IMO, I think of a smuggler as more of a loner.


If the same is true of Pistoleer, that it's better in a group than alone, then I'll be thinking hard about giving up Pistoleer for BH though I certainly don't want to.







Kind of late replying to this, but I haven't been on the boards as much lately...


What I was saying is that you should pick your professions based on your playstyle. I'm more of an in your face combat type. Even when using ranged (I really need to change my sig because I've drasticly changed my template) I usually use it at a very close range. I also kind of go all or nothing. I dive right in and hope I can sort everything out. Because of this, and at this time, I think MS/MBH will suit my style more.


Like it or not, I really think mezzing/crowd control will be most beneficial in a group. RL have kind of kept me from testing this though.


I really think the "punch" that the docs say BH is supposed to have, along with the ability to delay or take your opponent out of the combat loop for a time would compliment each other. I'm really looking forward to seeing how it works out though. If it doesn't, I'll probably choose carbines as a second class. Pistols and Smuggler would really have to stack into something spectacular for me to use Pistols in my template. Otherwise I see it as being redundant for my playstyle.




"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
Obed
Fri Apr 08, 2005 4:43 pm
#8

I'm also leaning toward MS/BH. First of all, the one-on-one of MBH will counterbalance that deficiency in smuggler. Secondly, I'm looking forward to checking out the whole hunting marks thing. That could make for some fun solo content, I think.




Obed T'Bo'Akh / Andreau Tiqaras
"Yeah, what if you fell? Alas for the jigglybits" ~ Sakkra on Male Nude Cycling
VegitoX
Fri Apr 08, 2005 4:55 pm
#9






unde wrote:
I just want to say I see alot of ppl wanting to be damage dealers by adding smuggler with other professions...I think that is fine and all...do want you like but wouldn't you rather have skills to be the best mezzer(crowd control) as possible? More than likely there will be more people playing in groups so more than likely there will be damage dealers in the group. Everyone doesnt have to deal damage...play your role, that is what this whole CU is about...to me at least.

Smuggler, Master Marksman, MPistoleer, carbineer. Dont think I need much defense as long as I can control you...I'll see how beta goes.

Message Edited by unde on 03-31-2005 05:07 PM






You also have to think about what profession combinationplayers had pre-CU. I am/was a Master Fencer as well as Master Smuggler, but after looking at the documents, MBH+MS will be closer to my current play style then keeping MFencer & MS.


only thing that wories me about the MBH+ MS template is....where am I going to find all of these credits to purchase all of these wonderful, wonderful toys from.




Reo Grande* Mos Eisley Bred* Blue Milk Fed
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lokidevil
Fri Apr 08, 2005 5:01 pm
#10

I'm going for MS/MBH CP 4/4/0/0 EP 4/4/4/0.


Basically MS is my main role, MBH I will use firstly for its defence benefits as I'm hoping i'll be playing in groups and as I posted before as soon as we "mezz" a mob the first person its going to come after as US. So Defence is going to be needed, Secondly most of out moves are break on contact or after a timer so the MBH offence is going to be handy in taking down the first mob before the Timer is up.


Getting MBH is going to be a pain as I think im going to have to grind that before smuggler (I'm planning on opening up my second slot and doing all this on that) as currently MBH consists of Carbine, Rifle, Pistol xp but you dont need master marskmen anymore so I'll need to grind to at least novice in each carbine and rifle anyway just to help grind up the BH tree's.



Nasedo
Master Smuggler
Valcyn
"We're Sony! F*%k Pants!!!"

dlc3007
Fri Apr 08, 2005 5:07 pm
#11

Am I just nuts b/c I'm not going planning on a double master after the CU??


I was thinking BH 3x4x (pistols and hunting NPCs)/Commando x44x (big boom)/Master Smuggler -- with a few points left over to play with. Am I setting myself at a horrible disadvantage?



Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
maxtheusher
Fri Apr 08, 2005 5:15 pm
#12

Hehehehe, lookit my old post up there. Totally the opposite of what I'm planning now Amazing how time and being actually able to play the CU can sway you



大胆框
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VegitoX
Fri Apr 08, 2005 5:51 pm
#13






dlc3007 wrote:

Am I just nuts b/c I'm not going planning on a double master after the CU??


I was thinking BH 3x4x (pistols and hunting NPCs)/Commando x44x (big boom)/Master Smuggler -- with a few points left over to play with. Am I setting myself at a horrible disadvantage?







well...you certainly will be cheating yourself out of HAM..could be wrong though. Mastering professions also lets you use *the best* weapon that class has to offer.



Just my opinion anyway




Reo Grande* Mos Eisley Bred* Blue Milk Fed
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