Smuggler Archive

Thread: Drop TKM for Pistols or keep it?

Yoda178
Thu Apr 07, 2005 10:15 pm
#1

My alt is a master smuggler master tka right now. Debating on if it's worth going pistols instead of tka for the curb or not. Still trying to sift through all the info on this thing. lol


any info would be helpful.



Valkor Rodan
Jabourn
Thu Apr 07, 2005 11:27 pm
#2

In my opinion, they've made ranged professions, and thus pistoleer viable for combat now.

I've spent only about 20 hours total on TC-5 but that's just my impression.

I'm working on getting novice smuggler/novice pistoleer on TC-5 so I can make a more educated judgement though.

One thing I can say for TK's is that since they can't wear armor, that'll wind up saving them a fortune in the long run credits wise on buying the stuff...






Do you like it? Do you like it, Scott? I call it, "Mr. & Mrs. Tenorman Chili"
-One of Cartman's finest moments-
MathuCopon
Fri Apr 08, 2005 7:22 am
#3

Back in the day I was a TKM/SMuggler and loved it in PVE and PVP. Would run up and panic shot the crowd and Lowblow the main target and go to work with the fists and boots. It's a viable template for leading a group in and tanking and crowd control. If you want to be a gunslinger I suggest pistoleer. it's great too.



"Getcha Some" - Mathu Copon, R.I.P.
Gaitan
Fri Apr 08, 2005 7:50 am
#4

My question (since I'm only Master Smuggler now) is can you be both a Master Pistoleer/TKA/ *and* a Smuggler in the CU?


My gameplay will be as a Smuggler, but I'll want to be able to defend myself against BH's (orbe able to run away)


I could use some suggestions on that.




Gaitan
Master Spy
Elder Smuggler, Imperial Colonel.
cpz
Fri Apr 08, 2005 7:53 am
#5





Gaitan wrote:
My question (since I'm only Master Smuggler now) is can you be both a Master Pistoleer/TKA/ *and* a Smuggler in the CU?







No, TripleMaster isn't possible in the CU




oooooooooooooooooo
Colonel Narayan Darkfly (RIP)
Master Smuggler
Eclipse

The Awful Truth [now santized for family friendly fun]: One Two Three Four Five Six
Gaitan
Fri Apr 08, 2005 8:01 am
#6

Since dropping Smuggler isn't an option, I guess I need to figure out if I want to be a Pistoleer or a TKA.


Okay, I used the character builder I found on here, and I could go Master Pistoleer *or* Master TKA with two lines in the other group.


Hrm. Confusing. What to take... what to take?




Gaitan
Master Spy
Elder Smuggler, Imperial Colonel.
cpz
Fri Apr 08, 2005 8:11 am
#7






Gaitan wrote:



Hrm. Confusing. What to take... what to take?





Welcome to the next four weeks of your life. You'll have a character builder open at all times, and find yourselfb preoccupied with templates. Your girlfriend will wake up to find you scribblingnotes at 3am. You'll find yourself inadvertently shouting out "PROTON CARBINE!!""while grocery shopping. You'll be dreaming of 4x4 grids, and wondering why, oh why you ever trained in FS Luck. You'll eat skill points, you'll sleep Specials, you'll drink Certifications, you'll rant on and on about General Ranged Speed, you have no answer to the question sat on your mind at all time: "is90 Speed enough?" Your life as it was is over.



You are now in the CUtrix.




There is no escape.





oooooooooooooooooo
Colonel Narayan Darkfly (RIP)
Master Smuggler
Eclipse

The Awful Truth [now santized for family friendly fun]: One Two Three Four Five Six
Skedardistroyer
Fri Apr 08, 2005 8:41 am
#8






Gaitan wrote:

Since dropping Smuggler isn't an option, I guess I need to figure out if I want to be a Pistoleer or a TKA.


Okay, I used the character builder I found on here, and I could go Master Pistoleer *or* Master TKA with two lines in the other group.


Hrm. Confusing. What to take... what to take?






I debated that for awhile too...still am sort of....but when they first released info on the CU revamp, it was clear that in a time when the Jedi are supposed to be extinct, and the galaxy is in an age of blasters, ranged weapons are to have an upper hand in combat.


I've noticed that TK, Pistoleer, and smuggler share alot of the same moves, such as "dizzy recovery" and what not...I cant get my caculator to work, because I cant keep my pixels up, but Im wondering if alot of professions have those abilities, so then it probably wouldnt matter.


Ultimately, I think my template, will be Master smuggler, Master pistoleer, and TK 4040. Power tech 3 gives Blaster fist certification, and while I might be at only half power, its an excuse to at least have certifications in one of the new unarmed weapons


This 2.5 template leaves 4 points left over....so to my amusement, I used the last 4 points to go 4141 in brawler


I suppose you could do the same with ranged weapons.








Ske Lomek
Master Smuggler, Master of Awesome, Alliance Ace Pilot
{Mayor of the empty Aerius Concilium}
Chilastra
"Who's scruffy lookin?"" You wouldn't happen to have any DICE on ya?!"

Oh....and kid sister alt Winry Lomek...Master Medic...yes, a GIRL you idiots! >
Gaitan
Fri Apr 08, 2005 8:56 am
#9

*laughs at the CUtrix post* Sounds about right.


Still looking things over, and I would like to set my template up to be "CU ready" as much as possible. I guess since BH's will be looking for smugglers I'll need to be able to get away from them, or at least need to defeat them.


I guess I'll be wearing recon armor?


Hope that offers some protection.




Gaitan
Master Spy
Elder Smuggler, Imperial Colonel.
Kells
Fri Apr 08, 2005 9:17 am
#10






cpz wrote:





Gaitan wrote:



Hrm. Confusing. What to take... what to take?





Welcome to the next four weeks of your life. You'll have a character builder open at all times, and find yourselfb preoccupied with templates. Your girlfriend will wake up to find you scribblingnotes at 3am. You'll find yourself inadvertently shouting out "PROTON CARBINE!!""while grocery shopping. You'll be dreaming of 4x4 grids, and wondering why, oh why you ever trained in FS Luck. You'll eat skill points, you'll sleep Specials, you'll drink Certifications, you'll rant on and on about General Ranged Speed, you have no answer to the question sat on your mind at all time: "is90 Speed enough?" Your life as it was is over.



You are now in the CUtrix.




There is no escape.








I am in the CUtrix(tm). Master Smuggler is theonly thing I am positive about. I am considering Master Commando, Master Teras Kasi, Master Squad Leader( I am in love with the Intimidator Pistol), or stick with Master Pistoleer. I have notes upon notes of loose-leaf paper around my computer at the moment with theramblings ofa sleep deprived template junkie. I eagerly await the day when they enable the frogs instant-profession option.



Bo' Tinsu
watchfulone
Fri Apr 08, 2005 3:46 pm
#11

I'm in the same situation. At this point I've decided on Master Smuggler, Master Commando, 4/4/0/4 Pistols.


Why that combo?


Excellent offensive/defensive skills

Full certs in Recon and Assault armor

2 "base killing" skills

Smuggler missions, slicing, FP conversion

Rocket Launchers


Overall this is just a really awesome and flexible template.


I just have a hard time finding any reason NOT to want to go this route. I looked at master pistols instead of master commando, but other than loosing a couple of weapon certs, master pistols didnt seem to do that much for the template.



Colonel Rohen Crey
Yoda178
Fri Apr 08, 2005 10:15 pm
#12

I'm thinking only one combat class to go with smuggler. And now I'm kicking around going commando. I was still stuck on pistols or tkm because of the current system of all the specials being pistols in smuggler on one side and having to get unarmed 4 anyway on the other side. but with the new system I guess commando is the same amount of sp anyway.


So has anyone tried commando on test center? decisions decisions decisions. lol


I'll probably have to hang onto tkm until then and test it then try pistols and commando and compare. It's a tough call. Keep the Kung fu or blow stuff up and light them on fire.



Valkor Rodan
psycowars
Fri Apr 08, 2005 11:01 pm
#13

I dropped TKM and all other melee prof in favor of ranged profs, and i intend to keep it this way after the CU.


Why? you ask. there is only one simple reason.




I got tired of having to chase everything and everyone down just to engage them in combat.



Necronomicus Xzar
MASTER SMUGGLER
Faction points 110cr per point...Slicing at 5k per item.
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