Smuggler Archive

Thread: Grrrr.... ID's might get to mask faction... (Edited First Post)

Mentski
Sun Jun 05, 2005 6:44 pm
#1






from an FF report I read


"they are considering new abilites for ID such as the ability to disguise someone as the opposite faction"


Giving the ID's some love... ok, im cool with that, and if they make the disguise kits, fair enough... but doing this out in the field is a smugglers job



(Edited because SOME PEOPLE dont seem to understand that I have NOTHING against IDs supplying disguise kits, but It cannot stop there. Many of us have been asking for a group "mask faction" skill we can use to sneak people through enemy territory for a long, long time... and that IS a smuggler-like skill, if any old toon can go buy a disguise kit and sneak through in the same way you can buy a droid, put your contraband in it and walk through scans, how many of you would start posts about us smugglers getting ignored AGAIN)

Message Edited by Mentski on 06-06-2005 09:08 PM




Mentalla - Master Smuggler, Master Pilot, Master Cynic
Mentalla's Little Kashyyyk @ 1548, -4508, Jealhimet, Tatooine (Chimaera)

I swear, It's like talking to a brick wall round here....
yimaz
Sun Jun 05, 2005 6:57 pm
#2

Wes, no smuggler revamp is all I keep reading. Please mention this in C-forum before all hell breaks loose in this forum. If they dont think we will flip out over another push back they have to be out of their minds.



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

Mentski
Sun Jun 05, 2005 8:02 pm
#3






yimaz wrote:
Wes, no smuggler revamp is all I keep reading. Please mention this in C-forum before all hell breaks loose in this forum. If they dont think we will flip out over another push back they have to be out of their minds.






Well as far as I can see,Its just our revamp is goingto be spread out over several patches, not some all encompassing one like the publishes of old. First we get the slicing in the next patch/publish - Veela said the missions were done but needed text, So I guess thats next, anything combat related is probably going to be bundled with any fixes they doregarding what is/isnt working post-CU, the only thingwe really dont know, is what EXACTLY is going on with spices, and will we get any new smuggler like skills to help the player base, or are they going to give it to the IDs...




Mentalla - Master Smuggler, Master Pilot, Master Cynic
Mentalla's Little Kashyyyk @ 1548, -4508, Jealhimet, Tatooine (Chimaera)

I swear, It's like talking to a brick wall round here....
Raanan
Sun Jun 05, 2005 9:37 pm
#4

What about underworld? I want to know what's going on with underworld...




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
HOTDOG
Sun Jun 05, 2005 10:17 pm
#5

Honestly guys- doing disguises IS image designer work.






TEVIN STARGUNNER | WASODO T'GADIE

Rogue | Desperado | Demolitionist Short | Dark | Handsome

Master Smuggler | Master Bounty Hunter | Commando 0400 | Rebel Capt. Smuggler | Teras Kasi Artist | Unaffiliated
ChiiTWINS
Sun Jun 05, 2005 11:23 pm
#6

A disguise is very ID-ish.


A forged identification for some other purpose would be much more smuggler-ish.






.Xilev Tahi.
Purveyor of Starships & Freight
Mon Calamarian protectorate of the ashes of Chii

noahTHEpurdy
Sun Jun 05, 2005 11:32 pm
#7

ID's should be able to do this... only to smugglers!
riotcontrol
Sun Jun 05, 2005 11:39 pm
#8



HOTDOG wrote:
Honestly guys- doing disguises IS image designer work.





No.

They had a chance of implementing an ID-related system of "recognition" where people wouldn't know who you are if you had a helmet on or had your features changed by an ID (with registrations needed after the "operation" to get a new ID, with a system of actually checking IDs to perform some operations), but that should have been done before launch.

As it is, everything that's going to be done related to that is going to be half-baked, silly and not realistic if it's not going to be a full-blown identity revamp.



__
wieland argosy <gunslinger>
korvass
Mon Jun 06, 2005 1:30 am
#9

Altering appearance: Image Designers


Procuring false identification: Smugglers and Rebel Commanders.


Simple.







Errathe Afi
Professional Scoundreless
Smuggler till death


"I aim to misbehave!"
"Business is always personal..."
"I'm a smuggler; sarcasm is the only content I got left!"
Nezodon
Mon Jun 06, 2005 1:57 am
#10






Mentski wrote:



from an FF report I read


"they are considering new abilites for ID such as the ability to disguise someone as the opposite faction"


Giving the ID's some love... ok, im cool with that, and if they make the disguise kits, fair enough... but doing this out in the field is a smugglers job




Message Edited by Mentski on 06-06-2005 04:04 AM




I dont hava a problem with this image designers need to have a more established place in the SWG universe.



Jorrai Takkori
Elder jedi
Force explorer

korvass
Mon Jun 06, 2005 2:13 am
#11


I'm rather curious as to what they actually believe they can do to get more IDers back into the game. I'm guessing the majority of GCW players won't be overly bothered about hiding their appearance from the opposite faction.


This is a generalisation, but there just aren't enough female players in the game. Females of the human species are through whatever reason, more prone to be interested in professions such as entertainment, tailoring, image design, etc. Most of the male population of the game only buy new clothes if it has some kind of modifier to their combat skill.


My own personal opinion is that I don't think they can do enough with the ID profession to keep it interesting for people in the long run. It's a nice idea, but in practice it just doesn't have enough.


Actually, no, scratch that. I've just come up with one way to keep it viable for IDers (perhaps not the first to): over time a player avatar graphically reverts back to the original model chosen when the character was first created. In essence, the hair dye fades, necessitating a return visit for touch-ups by the ID.


There, I'm a genius, and this post is totally off-topic.


Message Edited by korvass on 06-06-2005 02:13 AM





Errathe Afi
Professional Scoundreless
Smuggler till death


"I aim to misbehave!"
"Business is always personal..."
"I'm a smuggler; sarcasm is the only content I got left!"
Nicolas_Frost
Mon Jun 06, 2005 2:17 am
#12

Or possibly making the character age after time?

I just hope they'd remove those damned irritating holo-emotes.



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


Turd_Ferguson523
Mon Jun 06, 2005 4:08 am
#13



Nicolas_Frost wrote:
Or possibly making the character age after time?

I just hope they'd remove those damned irritating holo-emotes.





I haven't even seen anyone use a holoemote in game for close to a year. Hell I think I even have some left, but I always forget about them. Not that I'd use them anyways. I think half the uses were wasted trying to see what they looked like.



Makiino
I've found no people for killing time, so I found time for killing people
[Combat Medic] - [Master Rifleman]
Melting Imperials, from the IMPside out

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