Smuggler Archive
Thread: Conseqences for losing to BH
Message Edited by MaleusGaryn on 06-24-2005 04:02 PM
I love it.
BelarrnSorak wrote:
Beer and Pie please
sounds good to me, the only thing with the whole bounty smuggler thing, and even bounties in general is if the hunter with the mission dose not colmpeat this missin in a few days lets say a week the mission should be taken from him and put back on the trems. and the BH lose reputation. if he can't kill you in 7 days then he's not doing his job. this will prevent some smugglers from holding there own mission,
a guild of BH/Smugglers could block themselves from the trems if they wanted to, by getting there own mission and using a BH alt to also grab there mission.
I agree. The same should be done for Jedi missions then too. That would prevent the Jedi/BH guilds from doing the same. I would like to see a BH come after me for a few days. I know how long I have to avoid him/her and if I can continue to get away then the BH will fail the mission. That's how it should be anyway.
Leyf06 wrote:
i like this...but i have a question on the whole hunting smugglers thing. what if someone is both BH and smuggler. would he be hunted by other BHs? Also, if he were to lose the fight would his bounty hunter or smuggler reputation go down? or both? hmm...just somethoughts during lunch.
I'm a BH/Smuggler myself.... If this system was in place someone like me, not saying I would, could take missions on rival Smugglers! I should NOT be able to take and hold my own mission... that's weak. Now, if a BH comes after me because I failed a Smuggler mission and I lose, then my Smuggler Reputation should drop. Converse to that, if I beat the BH, my Smuggler Rep should go up. My BH rep should not play a part in this situation. Some other BH took a mission out on me.. that makes me the Mark and not the Hunter.
Leyf06 wrote:
i like this...but i have a question on the whole hunting smugglers thing. what if someone is both BH and smuggler. would he be hunted by other BHs? Also, if he were to lose the fight would his bounty hunter or smuggler reputation go down? or both? hmm...just somethoughts during lunch.
I'm a BH/Smuggler myself.... If this system was in place someone like me, not saying I would, could take missions on rival Smugglers! I should NOT be able to take and hold my own mission... that's weak. Now, if a BH comes after me because I failed a Smuggler mission and I lose, then my Smuggler Reputation should drop. Converse to that, if I beat the BH, my Smuggler Rep should go up. My BH rep should not play a part in this situation. Some other BH took a mission out on me.. that makes me the Mark and not the Hunter.
Alpha_Bits wrote:
And before people start crying 'yeah, but this FORCES smugglers to be a combat class!!!' it does NOT. Smugglers would gain reputation by succeeding in smuggling missions and lose reputation by failing in them. So... bad smuggler, bad reputation (this is assuming, of course, that we're really smuggling... ). Similarly for bounty hunters... if they go hunting down an 'easy mark' like a smuggler and they get pwnd... bad reputation.
Of course, the reputation gain/loss would slide depending on the difficulty of the mission and the 'skill level' of the BH or Smuggler... so a master BH that went after an 'easy' mark like a CL34 Novice Smuggler and got killed would lose a lot of reputation, but if he nailed the Smuggler, he'd only gain very little reputation... or maybe none at all. Or maybe even lose reputation because he was wasting his time with such an easy mission.
Also, I would think that the CL of the Smuggler be taken into account in determining the difficulty of the bounty put on him, rather than just his Smuggler level.
Arsani wrote:
I don't think the mission should fail after just seven days. I'm a smuggler/BH as well, and trust me, I've spent weeks holding a single mission, waiting for the mark to either come on line or stop hiding in their player city. There's a certain satisfaction in finally bringing the elusive quarry to bay, (plus the fact that there was the terminal bounty, a 2 PA bounties, and a player city bounty all on the same jedi was a motivator)
Besidesif a smuggler DOES hold their own mission, theres still 4 more missions out there. And if the smuggler gets 4 friends to hold the mission as well...well, aren't smugglers supposed to fight smarter, not harder?
I agree with wanting to get your mark, no matter how long it takes... but I disagree with people holding their own missions to avoid getting hunted. That's an exploit and everyone knows it. In Star Wars and in RL... no one cares if you or your buddies are BH... someone will be coming after you. Do you think Jabba would just sit idle while the BH he hired to kill some deadbeat smuggler do nothing? No... he'd send other BH. He might even send a BH or two after the BH that were "holding" the mission. They obviously aren't really working for him...they double crossed the person they took the mission from. They should be hunted too.
If a BH wants to hold a mission on a Smuggler for a month... fine... but then he's gonna find himself on the boards too. Why not? We see instances of this in the EU. Bounty hunters that failed had assasins and bounties on them as well. It's a cruel galaxy out there.... I don't care who your friends are or how many groupie BH you have holding your mission. Whoever assigned the mission would hire someone else and also put bounties on your friends.
There's no reason to trust the green BH with such an important mission. Nor would he trust a BH who has failed him many many many many many many many many.. you get the idea, times in the past. He might send them after low priority targets and let them work themselves back up.
I also think more reputation should be gained for completing a mission than lost for failing one. And only minor loss should be given for failing a non pvp mission. This would let you climb out of the hole so to speak and would keep the kamakazie retards from trying to glass cannon you over and over and over.
The most fun in BH vs Smuggler that I can see is a competitive timed mission. Smuggler picks up a mission designed to last half hour - hour. A BH picks up a mission to stop the smuggler. Payout is equal. Only one can succeed and only one gets the payout. If the smuggler dies, he fails. If the smuggler finishes his run, the BH fails.
tikimatsuma wrote:
as a nuetral smuggler i am all for this, but it has to be mission orintated; as i have allready done my part for both factions and i like the idea of compition, like the idea of doing too many missions for a particular faction, the other factions will try and kill you. i for one welcome the bounty hunters i am a former bounty hunter and i have an ault who is. I can see it now both bountyand hunter launching bomb droids at each other fo fun.
I like the idea of having opposing factions coming after a Smuggler that has been working for someone for a long time. Lets say that I've been running missions for Jabba for some time now. I've built my reputation up significantly and I'm pretty successfull. Well how about on my next mission... some of Nym's thugs show up and try to kill me. They shout at me "Time to take you out, Maleus, you've been Jabba's cronny for too long!" It'd be an interesting twist. I could go to Nym and pay him off to keep his thugs off me or I could start working for him. That might not make Jabba happy though.
But again, this thread is about what we think should be the consequence for getting killed by a BH? Come up with ideas that would add risk to the missions. What would add the stress and excitement when you see that BH that's coming for you? Jedi lose XP... when they see BHs coming for them, there is that heart-pounding fight that ensues because they know what it means if they lose. What should it mean for us Smugglers if WE lose?