Smuggler Archive

Thread: Another GCW thread...

Whiteness
Thu Feb 17, 2005 5:13 am
#1

...is not going in favor of smugglers, and the corro has another bad idea






Whiteness
MASTER SMUGGLER - Who never smuggled

See How the Devs Have Lied to Smugglers

Obono
Thu Feb 17, 2005 6:05 am
#2

Architects making faction bases????? Does he not like smugglers or something?



Obono - Master Smuggler (Elder Smuggler/Elder Commando)
Narwuun - Commando

Cuddlest master smuggler there is!!!!!

Smugglers History - Written by the DEV's
Ragnaat
Thu Feb 17, 2005 6:16 am
#3



Obono wrote:
Architects making faction bases????? Does he not like smugglers or something?


And exactly why should smugglers be integral in buying bases in the first place? Maybe in delivering materials and computers and crap to the hidden rebel base on planet XXX... or some experimental weaponry to an imp base that isn't supposed to be fortfying... but that's about as close as I can come to justifying having *anything* to do with base building to be perfectly honest. Even things like floor plans and suth its the bothans that die to steal the info, not the smugglers actively stealing it.

If they want to really fix the system, they're going to have to look at things like this and if smugglers lose some territory on the fation perk side so be it.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
dlc3007
Thu Feb 17, 2005 7:03 am
#4






Ragnaat wrote:

And exactly why should smugglers be integral in buying bases in the first place? Maybe in delivering materials and computers and crap to the hidden rebel base on planet XXX... or some experimental weaponry to an imp base that isn't supposed to be fortfying... but that's about as close as I can come to justifying having *anything* to do with base building to be perfectly honest. Even things like floor plans and suth its the bothans that die to steal the info, not the smugglers actively stealing it.

If they want to really fix the system, they're going to have to look at things like this and if smugglers lose some territory on the fation perk side so be it.




well... he has a point there. It does seem a little strange that an architect can assemble every building in the game except faction bases. Obviously, the way to keep everyone happy would be to make the bases like the new factional armor: schematics from recruiters, building by artisians. I don't see why something like this should be a problem.




Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
gomi321
Thu Feb 17, 2005 7:30 am
#5






Ragnaat wrote:





Obono wrote:
Architects making faction bases????? Does he not like smugglers or something?




And exactly why should smugglers be integral in buying bases in the first place? Maybe in delivering materials and computers and crap to the hidden rebel base on planet XXX... or some experimental weaponry to an imp base that isn't supposed to be fortfying... but that's about as close as I can come to justifying having *anything* to do with base building to be perfectly honest. Even things like floor plans and suth its the bothans that die to steal the info, not the smugglers actively stealing it.

If they want to really fix the system, they're going to have to look at things like this and if smugglers lose some territory on the fation perk side so be it.





If this happens they should jsut change theprof from smuggler to slice monkey.




Gomi Wylar - The Dirty Smuggler
Wanderhomes Oldest Surviving Smuggler
Smuggler Event Video

IIA - Wanderhome's funniest guild
We make folks feel "uncomfortable"
I got the pistols so I'll keep the pesos, Yeah that seems fair
Ragnaat
Thu Feb 17, 2005 7:38 am
#6

/sigh

If you going to start talking at a higher level about design changes and professional roles as we are here then no, its not a discussion of slicing and base selling vs. just slicing... we have post after post about building up smuggling with a thriving underworld, new missions, changing the role of spices in the galaxy, beefing up space and itnegrating it with the ground, etc. etc. etc.

I'm not in favor of taking away our current skills and leaving us with nothing, but at the same time I am very in favor of dumping things that aren't really smuggler roles or skills and picking up things that are more smuggler like. Helping The Empire expands its stronghold on Naboo has jack to do with the underworld, smuggling, seedy business dealings, hedging your bets, playing both sides for personal gain, runnig from Jabba, etc. etc.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
fishbrains
Thu Feb 17, 2005 7:40 am
#7



Ragnaat wrote:


Obono wrote:
Architects making faction bases????? Does he not like smugglers or something?


And exactly why should smugglers be integral in buying bases in the first place? Maybe in delivering materials and computers and crap to the hidden rebel base on planet XXX... or some experimental weaponry to an imp base that isn't supposed to be fortfying... but that's about as close as I can come to justifying having *anything* to do with base building to be perfectly honest. Even things like floor plans and suth its the bothans that die to steal the info, not the smugglers actively stealing it.

If they want to really fix the system, they're going to have to look at things like this and if smugglers lose some territory on the fation perk side so be it.


FP sales are currently the best 'smuggler type' thing we get IMO.



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


yimaz
Thu Feb 17, 2005 7:44 am
#8

Told the merc if he wants smuggler ablitys to become a smuggler/merch......duhhhh!



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

fishbrains
Thu Feb 17, 2005 7:47 am
#9



yimaz wrote:
Told the merc if he wants smuggler ablitys to become a smuggler/merch......duhhhh!



Carefull, he might not be used to sound logic!



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


gomi321
Thu Feb 17, 2005 7:47 am
#10

Faction selling is a criminal activity. I'm bribing an officer with credits to hook me up.




Gomi Wylar - The Dirty Smuggler
Wanderhomes Oldest Surviving Smuggler
Smuggler Event Video

IIA - Wanderhome's funniest guild
We make folks feel "uncomfortable"
I got the pistols so I'll keep the pesos, Yeah that seems fair
Ragnaat
Thu Feb 17, 2005 7:56 am
#11



gomi321 wrote:
Faction selling is a criminal activity. I'm bribing an officer with credits to hook me up.



A criminal activity perpitrated by a high ranking military official - NOT a smuggler. Every day theres a post on this forum that we're not drug dealers or dope pushers, but somehow its ok to just "be some kinda criminal" when its making us money?



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
gomi321
Thu Feb 17, 2005 7:59 am
#12

Smugglers are criminals.




Gomi Wylar - The Dirty Smuggler
Wanderhomes Oldest Surviving Smuggler
Smuggler Event Video

IIA - Wanderhome's funniest guild
We make folks feel "uncomfortable"
I got the pistols so I'll keep the pesos, Yeah that seems fair
Ragnaat
Thu Feb 17, 2005 8:01 am
#13



gomi321 wrote:
Smugglers are criminals.



But all criminals are not Smugglers.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
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