Smuggler Archive

Thread: Whats your template? Looking for ideas for mine.

Azarken
Tue Feb 15, 2005 3:38 am
#1


After coming back to the game after a long break a few months back i went back to my old combination of master commando master smuggler with novice medic. However it completly eats my points. To the point i cant even afford a FS line if i ever decide they would benifit me. Plus i feel very limited in what I can do with nothing but a flame thrower weapon wise.


So i got to thinking about what would be a interesting combo with smuggler. For a while i was a swordsman/smuggler but it felt so cheap and easy. I've done the whole tk smuggler thing but tk just doesnt fit the smuggler image in my head plus lets face it tk is probably the most played profession in the game, and i like to be a little different.


I've often pondered pistoleer/smuggler or carbineer/smuggler or even rifleman/smuggler. At one point i even liked the idea of 4-0-0-4 light sabre/smuggler or master LS/smuggler but decided against it as i like grouping with friends far to much and that would slap me permenantly on the terminals.


So im looking for ideas. What ever the template im determined to keep master smuggler. So please throw some ideas at me im not a huge fan of melee in swg but i will consider it as i have done tkm and swordsman in the past.


As for my play style im not a uber mob hunter by any means but i do like to be able to go around places like lok killing the random harder spawns of humanoid npcs or go to the tuskan bunker and fort for some fun killing etc.


So there you go guys. Please throw ideas at me.

Message Edited by Azarken on 02-15-2005 10:39 AM



Azarken Talamasca

SensiMillia
Tue Feb 15, 2005 4:03 am
#2

If you havent already check the www.bloodfin.org page and the skill point calculator on there. Its clas for messing around with skills to see what combos you can come up with.

Otherwise I only ever played the triple threat with Smuggler I'm afraid.




Nacouwem SensiMillia/Surjizz Alot ---------
¦¦¦¦¦ TKM/JEDI NOOBLET ¦¦¦¦¦¦¦¦¦ Master of /SpinJizzAttack3 ¦¦¦¦¦

Azarken
Tue Feb 15, 2005 4:09 am
#3

aye already done that though i use a different page myself. toyed with the idea of a smuggler rifleman ranger combo for big game hunting but not enough points. no clue what else to look at really.



Azarken Talamasca

SensiMillia
Tue Feb 15, 2005 4:14 am
#4

well i guess u want to keep at least 0044 pistols for defenses and using the smuggler pistols.

There are some tasty Carbs around, and it has some nice kd/dizzy specials. Not sure how much of it you could get though SP wise. Reckon thats a fairly undervalued prof tho




Nacouwem SensiMillia/Surjizz Alot ---------
¦¦¦¦¦ TKM/JEDI NOOBLET ¦¦¦¦¦¦¦¦¦ Master of /SpinJizzAttack3 ¦¦¦¦¦

Azarken
Tue Feb 15, 2005 4:20 am
#5

I actually dont have any pistoleer at the moment for the defences but i do ok. mainly because my flame thrower takes em out before they can do much damage heh.



Azarken Talamasca

SensiMillia
Tue Feb 15, 2005 4:30 am
#6

lol, aye that'll do it. I do miss my uber scatter pistol from BH days, i didnt need much in way of defences with that either. Smuggler should defo have its own specific pistol.

U could always go for all the pistol specials and do the BH pistol line and pistoleer, coupled with a nice scatter and DE-10 that would b farily formidable (although not sure if SP do-able)




Nacouwem SensiMillia/Surjizz Alot ---------
¦¦¦¦¦ TKM/JEDI NOOBLET ¦¦¦¦¦¦¦¦¦ Master of /SpinJizzAttack3 ¦¦¦¦¦

Azarken
Tue Feb 15, 2005 5:42 am
#7

just ran that through the template machine. -17 points just to get me to novice bh with master smuggler master pistoleer LOL. shame really because i enjoy the scatter alot. I've always been tempted to do master bh master pistoleer for the weapon variety(wouldnt want to hunt jedi one bit) but i couldnt give up my smuggler skills.



Azarken Talamasca

SensiMillia
Tue Feb 15, 2005 5:47 am
#8

lol! ah that sux. Guess you could mess with the pistoleer to get best of both worlds maybe.

I still in therapy from doing the investigation tree on MBH!




Nacouwem SensiMillia/Surjizz Alot ---------
¦¦¦¦¦ TKM/JEDI NOOBLET ¦¦¦¦¦¦¦¦¦ Master of /SpinJizzAttack3 ¦¦¦¦¦

Azarken
Tue Feb 15, 2005 6:00 am
#9

lol i did bh for a little while before i took my last break. invest was what put me off doing it. well that and the only bounties to hunt were going to be jedi. seemed pointless to me.



Azarken Talamasca

EnderUK
Tue Feb 15, 2005 6:16 am
#10

If you wanna do pistols only with smuggler then forget about master pistoleer. Go master smuggler pistols 3040 and bounty hunter 0400. You get better speed and accuracy here. You can still defence vs skills, dodge and can still use a geo. You alos have a stun, blind and a mind attack.


Master smuggler Rifleman with maybe pistols 0044 and medic which is okay, you get dizzy, stun, posture down, knockdown (if youcan land it without any pistol accuracy). Rifleman is still king of ranged pvp and king of the krayt graveyards. If the krayt is beating you up just fiegn deah and rememberyou cans till intimidate while holding a rifle.However if you foundswordsman boring then you'll probably find rilfes boring. You mostly only use HS3 (if capped) and strafe if you're trying to out damage someone.


You might be interested in fencer smuggler. Not so gopd pve but if you go master smuggler, master fencer, pistoleer 1043 with novice medic then you'll hardly ever be hit or have states land on you or be knocked down. When you are hit you have medic to heal both action and health and foods for mind. With a good stun baton or gaffi against jedi you're golden



I too use to have a fancy sig, then it got pwned - Kenney Ender
Azarken
Tue Feb 15, 2005 6:20 am
#11

can fencers hold their own in PvE though? I very rarely pvp so that side isnt of interest to me really but the whole no states/knocked down etc in PvE sounds nice. Provided they have the damage output to take down mobs.



Azarken Talamasca

EnderUK
Tue Feb 15, 2005 6:47 am
#12

they do well enough aginst mid-high level mobs such as Janta's, some poi caves, the lower level knight sisters exc. They don't do well against elders, krayt, and the other high level pve mobs that have AR3 and 80% resists simply because fencers have AP0 weapons and only kentic or stun damage. You'll be able to tank very well for a group but solo you won't be able to do the damage to the high level mobs.


I'd probably go rifleman in the case you want to take high level mobs solo. Remember intimidate, healsand fiegn are your friends And I think it takes 12pt to speed cap rifleman speed if I'm right. You can do it by getting the melee speed tree in FS. Yes the MELEE tree. the range one is currently broken and the melee works like a general range and melee speed.



I too use to have a fancy sig, then it got pwned - Kenney Ender
Azarken
Tue Feb 15, 2005 6:57 am
#13

hrmm might consider giving it a try though will see what others come up with first. Fencer sounds interesting but like i said i prefer range over melee heh.



Azarken Talamasca

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