Smuggler Archive
Thread: Whats your template? Looking for ideas for mine.
SpinningCloud
Tue Feb 15, 2005 7:01 am
#14
Personally I would wait until after the CU has gone live and been tweeked. I'm Master Smuggler - Master Pistoleer and I'm just going to sit on it until I find out what they do.
Azarken
Tue Feb 15, 2005 7:11 am
#15
SpinningCloud wrote:
Personally I would wait until after the CU has gone live and been tweeked. I'm Master Smuggler - Master Pistoleer and I'm just going to sit on it until I find out what they do.
as a master pistoleer how do you find you ability to solo mobs of 10-20k ham?
just likebishop im a fan of pistols personally. i like the look, animations etc and the points it would leave me for medic or other skills would be nice, but im concered that i wouldnt be able to kill an awful lot as i hear alot of complaints from pistoleers about their abilities.
Rissen
Tue Feb 15, 2005 8:41 am
#16
I'm Master Smuggler, Master Swordsman, 0043 pistoleer, 0004 TKA
This gives me a little different mix than the standard tk/smug/pistol
The same could be doen tho as a Master Smuggler, Master Rifleman, and some tk and pistol ( i think i would grab the TK in that situation for the close range/melee switch up on mobs though)
Auladan
Tue Feb 15, 2005 12:08 pm
#17
My template? Most likely an unusual template, but I love it all the same.
My very first and foremost profession has always been Smuggler. I've never not been a Smuggler. I got the game to become one, and I've become a pretty darn good one.
Naturally, though, my template has to wrap around my Smugglerhood, which gives me... not so many points to work with.
I used to be a Master Smuggler / Master Droid Engineer. Then a few weeks ago I tried out Master Smuggler / Master Pikeman.
After some studious study, I realized that I wasn't complimenting my Smuggler nature with these professions at all, so I dropped everything but Master Smuggler, and... Took up Image Designer!
That's right. I don't fight much 'cause the combat engine, in my eyes, romps the big one, and I don't have the time or will to manage harvesters, factories, and bajillions of tiny little itty bitty crated objects.
So now I'm the greatest Smuggler in all the Galaxy. I can do my business wherever I please, security cameras or no, because I can simply alter my appearance to Smuggle another day.
Long live an easy credit earned.
My very first and foremost profession has always been Smuggler. I've never not been a Smuggler. I got the game to become one, and I've become a pretty darn good one.
Naturally, though, my template has to wrap around my Smugglerhood, which gives me... not so many points to work with.
I used to be a Master Smuggler / Master Droid Engineer. Then a few weeks ago I tried out Master Smuggler / Master Pikeman.
After some studious study, I realized that I wasn't complimenting my Smuggler nature with these professions at all, so I dropped everything but Master Smuggler, and... Took up Image Designer!
That's right. I don't fight much 'cause the combat engine, in my eyes, romps the big one, and I don't have the time or will to manage harvesters, factories, and bajillions of tiny little itty bitty crated objects.
So now I'm the greatest Smuggler in all the Galaxy. I can do my business wherever I please, security cameras or no, because I can simply alter my appearance to Smuggle another day.
Long live an easy credit earned.
Ginsel
Tue Feb 15, 2005 12:23 pm
#18
I have an odd template I think but I like it
Master Smuggler
Master Pistoleer
Soon to be Rebel Alliance Master Pilot
Artisan 0-0-4-0
Novice Merchant
Scout 4-0-2-0
Odd but I have my reasons. I love smuggler and pistoleer, and cant wait for the revamp. *Prays for more content* Also with novice merchant I have 3 vendors at my disposal. 1 for spices, one for smuggler supplies and 1 for loot. Scout Exploration 4 give me mobility and harvesting 1 just enough to gather what I need for my spices. Buying a couple harvesters and using novice artisan I can harvest my own resources and thus, with the exception of armor and weapons, I am completely self suffiecent. Probably not gonna be soloing any high level mobs, but I find enough enjoyment dropping Stormtroopers. This template is fun and keeps me enjoying the game.
dlc3007
Tue Feb 15, 2005 12:35 pm
#19
Master Smuggler, Master Rifle, Novice Pistol (for the blaster), Artisian for the vendors.
Can't say that there is any great over-arching plan for my template... just liked rifles and needed to spend the other points on something. 
chance420
Tue Feb 15, 2005 12:57 pm
#20
Ylpot Gaelpot, Bloodfin - used to be:
Master Pistols
Master Smuggler
TKA - 2/0/0/4 ( /meditate + defenses )
Medic-2/0/0/0 ( /firstAid )
Scout-1/0/0/0 ( which I would drop for Novice Artisan whenever I needed to move Harv's around )
250 SP Used.
I'm now:
Master Pistols
Master Medic
CM -3/0/0/4 *or* 4/0/0/4
Doc-4/0/0/0 *or* 3/0/0/0
15 SP to rotate between Scout/Artisan/Brawler
250 SP Used.
Master Pistols
Master Smuggler
TKA - 2/0/0/4 ( /meditate + defenses )
Medic-2/0/0/0 ( /firstAid )
Scout-1/0/0/0 ( which I would drop for Novice Artisan whenever I needed to move Harv's around )
250 SP Used.
I'm now:
Master Pistols
Master Medic
CM -3/0/0/4 *or* 4/0/0/4
Doc-4/0/0/0 *or* 3/0/0/0
15 SP to rotate between Scout/Artisan/Brawler
250 SP Used.
maxtheusher
Tue Feb 15, 2005 2:41 pm
#21
If you're not concerned w/ being a master smug I would recommend 4040 smug as a base. it gives all the flavor But cuts out the fat so to speak. Anyway, I have been a triple master, a tkm /fencer I and now am a smug /commando. I am going to add scout, specifically terrain negotiation, but also for harvesting. I'm loving my latest template, as I figured I would, but the CU could change everything. Find something you like in the game and do it.
WillburWright
Tue Feb 15, 2005 6:39 pm
#22
Rissen wrote:
I'm Master Smuggler, Master Swordsman, 0043 pistoleer, 0004 TKA
This gives me a little different mix than the standard tk/smug/pistol
The same could be doen tho as a Master Smuggler, Master Rifleman, and some tk and pistol ( i think i would grab the TK in that situation for the close range/melee switch up on mobs though)
That's what I'm doing.
Master Smuggler, Master Rifleman TKA 4/0/0/3 Pistoleer 0/0/0/4
High offense, decent defense, same origninal Smuggler taste.
Azarken
Wed Feb 16, 2005 2:37 am
#24
thanks for the suggestions all
really appreciate it. im leaning the master smuggler master rifle route atm for the sheer power of the rifle but also considering a pistoleer/tk build so i can use that lovely looking DE10
egbertvanloenen
Wed Feb 16, 2005 3:27 am
#25
master rifles/master smuggler works VERY well with tka 4000 for the meditation... add some Scout skills to that(or medic, but i prefer not to be hindered by aggro-beasties(mask scent)) and u got a nice solo-PvE template... i solo NS(non-elder/stalker/spellweaver) and in PvP, u got a nice mindhit(which, according to SOE, will no longer be the most important PvPstat it is now) and if ur in trouble: feign 
hardly any use for smuggler specials then though... well, except for FD 
Kells
Wed Feb 16, 2005 5:23 am
#26
I'm a Master Smuggler, Master Pistoleer, Marksman 0/4/0/3, Medic 4/4/4/0.