Smuggler Archive
Thread: Panic Shot unnerf ?
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Heltain
Tue Aug 10, 2004 1:06 am
#1
Hey !
Is there any chance, that we can get the panic shot back to it's old (useful) self, as a little carrot to stick around till they will finally overhaul us ?
Don't bash me if that has been discussed already, i didn't find anything with forum search
Is there any chance, that we can get the panic shot back to it's old (useful) self, as a little carrot to stick around till they will finally overhaul us ?
Don't bash me if that has been discussed already, i didn't find anything with forum search
Smuggler_Caylin
Tue Aug 10, 2004 1:07 am
#2
Restored or given an overhaul. Those are what we are hoping for. As it currently stands, it's a skill I leave off my toolbar. As I only have 4 combat skills in smuggler to begin with, that is not good.
lokidevil
Tue Aug 10, 2004 1:12 am
#3
I use a macro for panic shot like this
/panicshot
/pause 0.5
/peace
/peace (just incase)
/healdamage
I only use it on the rare occasion and pretty much hope it sticks, its gives me a lil time to heal myself and allow the heal timer to expire b4 i start getting hit again.
Does anyone know if wearing a +14 Warcry shirt will also let Panic shot stick more often?
I havent noticed much difference but as I said earlier I only use it on rare occasions.
/panicshot
/pause 0.5
/peace
/peace (just incase)
/healdamage
I only use it on the rare occasion and pretty much hope it sticks, its gives me a lil time to heal myself and allow the heal timer to expire b4 i start getting hit again.
Does anyone know if wearing a +14 Warcry shirt will also let Panic shot stick more often?
I havent noticed much difference but as I said earlier I only use it on rare occasions.
PhoenixOrion
Tue Aug 10, 2004 2:51 am
#4
I've not used panic shot since they nerfed it. The only attacks I use from the smuggler dirty fighting tree are low blow and last ditch. Occasionally Feign Death to piss off the griefer Rebel Scum of Scylla.
Heltain
Tue Aug 10, 2004 3:15 am
#5
I had high hopes that it would be on our agenda
. I suppose there hasn't been any dev comment on this topic yet, right ?
Well i put up with BE the first 6 month of the game i'll probably hold out in smuggler a while longer too.
Well i put up with BE the first 6 month of the game i'll probably hold out in smuggler a while longer too.
BloodMonk
Tue Aug 10, 2004 4:27 am
#6
Use it pretty often..I tend to run around overt alone often..
Panicshot is still great when you're trying to kite 4 or more people...target one, /panicshot and lastditch the hell out of the dud when the others are delayed for 10secs
Sly
JamesHighwest
Tue Aug 10, 2004 10:15 am
#7
After that nerf I pretty much gave up on using pistols. I mean, what's the point of using pistols when TK dishes out enough damage to kill my target in the same amount of time I wait with the Last Ditch delay?
KabaI
Tue Aug 10, 2004 2:35 pm
#8
I use Panic Shot alot while doing standard PvE. My favourite use is to start off an engagement with HS2, then hit them with a Low Blow, followed by a Panic Shot to keep them on the ground. Then I start in with more HS2s (which seem to do much more damage than my BS2, but that's a matter for the Pistoleer forum). Works great. Of course, I'm mainly working on relatively low level creatures while grinding up the Dirty Fighting tree, but at least I only have 200k more to go to finish that off. Then I'll only have Underworld left before I master.
JeremiahD wrote:
BloodMonk wrote:
Use it pretty often..I tend to run around overt alone often..
Panicshot is still great when you're trying to kite 4 or more people...target one, /panicshot and lastditch the hell out of the dud when the others are delayed for 10secs
Sly
/agree 100%
While I like all others was very upset when they nerfed panic shot it still is quite usefull in coordinated group pvp. If you are all focusing on one target it is easy for the pistoleer/smuggler to delay all the others. Great for use on docs/cms so they cant heal ppl.
Jeremiah Dee
Pedjo_Gormsenal
Tue Aug 10, 2004 5:01 pm
#9
I dont even bother with Panic Shot anymore... it just wastes my time... I would rather just stay and kick their butt 
JeremiahD
Wed Aug 11, 2004 12:54 am
#10
BloodMonk wrote:
Use it pretty often..I tend to run around overt alone often..
Panicshot is still great when you're trying to kite 4 or more people...target one, /panicshot and lastditch the hell out of the dud when the others are delayed for 10secs
Sly
/agree 100%
While I like all others was very upset when they nerfed panic shot it still is quite usefull in coordinated group pvp. If you are all focusing on one target it is easy for the pistoleer/smuggler to delay all the others. Great for use on docs/cms so they cant heal ppl.
Jeremiah Dee
Broken_Smuggler
Wed Aug 11, 2004 2:25 am
#11
Where as the old panic shot was something I used almost evertime I entered combat, now I use it sparringly at best. It is still good when your fighting a large group by yourself and in coordinated group combat, but otherwise its not really of much use.When this HAM revamp comes around, I could actually see a panic shot macro beeing pretty useful, but thats a long ways away it seems. Either way, seeing panic shot return to its old self would be a most welcomed site.
TsN-Wizzer
Wed Aug 11, 2004 10:16 am
#12
This may sound simple and silly but an effective Combo I have found is:
/lowblow
/panicshot
/intimidate
/intimidate
/intimidate
/LastDitch
This Knocks them down and then delays them, Most of the time I am quick enough that they end up staying down for a while and it stacks a few Intimidates on them while they are down
jbezorg
Wed Aug 11, 2004 10:43 am
#13
Smuggler_Caylin wrote:
Restored or given an overhaul. Those are what we are hoping for. As it currently stands, it's a skill I leave off my toolbar. As I only have 4 combat skills in smuggler to begin with, that is not good.
I use panic shot in my opening salvo. I also use it with a modified republic blaster to put a bleed on multiple opponents.
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