Smuggler Archive
Thread: Patch notes: fixed Feign Death
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riotcontrol
Mon Apr 18, 2005 4:10 pm
#1
As said in subject - someone log on TC and check how it works, I'm on Live doing stuff.
snorbarnet
Mon Apr 18, 2005 4:40 pm
#2
Just made a couple of quick tests.
In PvE it works the same way as always. You go down, the mob stop hitting you, you go back up, the terrible hitting continues.
I've just managed to try it once in PvP (where are you fellow TLBers?) and that was in a duel. When I was on the ground she couldn't attack me, so no more black baring. In the excitement of having our ability back I forgot to tell her to attack me as I got back up. But seeing as she accidentally destroyed my swoop I assume the duel was still on. Now I'm just waiting for some fellow smugglers to get on to test this some more.
Oh.. and one thing that amused me. When FDd I could still talk in spatial. 
Sakura-Ikari
Mon Apr 18, 2005 4:44 pm
#3
YAY
heh i've never posted to the smuggler forums before (long story short my RP is that i have long since gone "legit" even though i still have dirty fighting and underworld - i just don't slice & spice anymore)
but in any case i was getting killed at my factories on TC-Ep3 last night cuz feign death wasn't feigning so i thought i'd peek in here and see what was going on. Will have to logon to test again and see if it is fixed. *crosses fingers*
TomoRainer
Mon Apr 18, 2005 4:53 pm
#4
snorbarnet wrote:Just made a couple of quick tests.In PvE it works the same way as always. You go down, the mob stop hitting you, you go back up, the terrible hitting continues.I've just managed to try it once in PvP (where are you fellow TLBers?) and that was in a duel. When I was on the ground she couldn't attack me, so no more black baring. In the excitement of having our ability back I forgot to tell her to attack me as I got back up. But seeing as she accidentally destroyed my swoop I assume the duel was still on. Now I'm just waiting for some fellow smugglers to get on to test this some more.Oh.. and one thing that amused me. When FDd I could still talk in spatial.
Really? She couldn't attack you while you were feigning? Not at all?
This is going to get interesting.
Zeon_Zaku
Mon Apr 18, 2005 4:54 pm
#5
Good to see it's working again.
I love that move. I don't know why, but it's just awsome. I feel like such an ass when I use it-- trying to save my hide.
I love that move. I don't know why, but it's just awsome. I feel like such an ass when I use it-- trying to save my hide.
maxtheusher
Mon Apr 18, 2005 4:57 pm
#6
/waits for the sound of millions of jedi crying out, then being silenced... by a Dev pacifier.
Smuggler_Caylin
Mon Apr 18, 2005 5:04 pm
#7
Does posture up take a person out of feign death? I'm unable to test at this moment but the developers seemed to be very fond of that approach in the past as a counter.
TimSpork
Mon Apr 18, 2005 5:06 pm
#8
Well now that it has skill mods we can only hope they allow the Pvp Fiegn as Jedi would have to get Master Smuggler to make FD effective in the slightest. I really wish they'd make it stop a PvE target reaggroing when you get back up.
Sakura-Ikari
Mon Apr 18, 2005 5:21 pm
#9
I am on TC-Ep3 at the moment my character is 4/0/4/0 smuggler - i am a level 32 and got attacked by a level 24 critter on lok. Everytime i tried to FD i got a system message "you fail to feign death". It tripple incapped me dead. 
anyone else testing?
snorbarnet
Mon Apr 18, 2005 5:36 pm
#10
Been testing some more with Wuha. FD seems to be working fine. Only failed once, so maybe you were just unlucky Sakura.
Although we didn't try any posture up attacks I don't think it would work as you get the Invalid Target message if you try to attack someone who's feigning. All in all a very nice change.
Bad news: we played around with FD and Last Ditch to see what kind of nasty surprises we could come up with, and to our horror Wuha managed to incap himself when using LD at low health (and that's when you're supposed to use it). And to make things worse the attack showed up in combat spam and as a floater but my HAM didn't move, it didn't actually hit me. So that neeeds some fixing...
Sakura-Ikari
Mon Apr 18, 2005 5:55 pm
#12
snorbarnet wrote:
Been testing some more with Wuha. FD seems to be working fine. Only failed once, so maybe you were just unlucky Sakura.
Although we didn't try any posture up attacks I don't think it would work as you get the Invalid Target message if you try to attack someone who's feigning. All in all a very nice change.
Bad news: we played around with FD and Last Ditch to see what kind of nasty surprises we could come up with, and to our horror Wuha managed to incap himself when using LD at low health (and that's when you're supposed to use it). And to make things worse the attack showed up in combat spam and as a floater but my HAM didn't move, it didn't actually hit me. So that neeeds some fixing...
hmmm... bad luck like 10 times? I just got a different pistol of the froggy so we'll see what happens. Are you guys fighting critters the same level as you, higher, or lower? and is everyone else testing master smuggler or do some of you have blended templates as well? (the rest of my skill points are in tailor and merchant with 4/0/4/0 smuggler which is what my template will be post cu)
Ragnaat
Mon Apr 18, 2005 5:57 pm
#13
TimSpork wrote:Well now that it has skill mods we can only hope they allow the Pvp Fiegn as Jedi would have to get Master Smuggler to make FD effective in the slightest. I really wish they'd make it stop a PvE target reaggroing when you get back up.
FD always had skill mods. What they did....
Its one of those great mysteries
Kinda like slice expermentation points applying to slice tool crafting
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