Smuggler Archive
Thread: Did we really want a Smuggler revamp pre-JTL? Its much better post-JTL...
I'm not doggin on anyone here, but sometimes I think we start to take it for granted that the Smuggler profession would be so in name only until we were finally deemed worthy of some attention. Why weren't we able to smuggle from day 1? (I know why, cause we were slapped together in late beta, but bear with me.) Why weren't we addressed in the flurry of profession revamps that came in the first six months of the game? Why were we told to wait until JTL only to find out we'd once again be given nothing? Why are we going to have a second expansion out before any one of us "smugglers," some of whom will rapidly be approaching the start of our third year in the profession, can do a single bit of smuggling?
We wanted a revamp before JTL because we never should have had to ask for one in the first place. A smuggler that can't smuggle? Give me a break.
I think the only thing offencive in your post RogueCloudWalker is this: "I'm about to get one-starred to death, so I better add the flame suit."
How dare you think we would do that?
I love this community.
Message Edited by LaughingWolf on 03-10-2005 09:21 PM
Yep, life is good.
LaughingWolf wrote:
Lots of great points.
I think the only thing offencive in your post RogueCloudWalker is this: "I'm about to get one-starred to death, so I better add the flame suit."
How dare you think we would do that?You could I guess get hit by a 1 star ninja, but it take way worse than your thread to get "one-starred to death" here, I am proud to say.
I love this community.![]()
Message Edited by LaughingWolf on 03-10-2005 09:12 PM
Yeah, I remember when I mentioned something like that last year and when smugglers were coming up with their ideas for GreenMarine. Now that wasn't exactly the best time for me when I was saying hold off on the revamp and make it PC Bounty Hunters to come after us. I figured most of the community was entirely PvE when I took hits on the post. Smugglers did not want there to be seperate PvP missions with more reward. The PvE folks wanted to kill PvP and get all the rewards. That was a pretty contentious time and I remember that my ideas didn't go over to well until GreenMarine bailed me out by saying PvP members deserved their risk and reward strategy.
I assumed that the vast majority of smugglers were anxious for the ground aspects of the revamp only. Most of the people in the post said do not hold offto incorporate JTL. In fact, many said that the revamp should strictly cater to the ground folks and not interface or require the expansion at all. Thats why I assumed that those folks would get back at me for bringing the point back up. I'm glad to see the smuggler community has become much better since then!
I just don't see a way out. Maybe they'll turn my world upside down by creating a separate system for both--and as long as I'm dreaming, these systems should work on their own but have tie-ins to each other for those who want to do both, and also I'd like a pony--but there's no quick and elegant solution here. It's either a) (continue to) screw someone over or b) commit to a truly enormous amount of work.
Not that we don't deserve it by this point, but thinking realistically and all.