Smuggler Archive

Thread: Flame me if you want, but I liked the old slicing system much better.

Iawo
Wed Aug 10, 2005 4:18 pm
#1

Old system, all I had to do was run and buy crates of WUK's and AUK's every now and then. I could make the rest myself, anddid. I even ran my own harvestors to collect the copper I needed. Only bad part about that system was not being able to pick the slice type. The randomness of the quality didn't really bother me.


New system.... I either buy extra houses to store loot items used in slicing, or I just refuse to slice unless the customer has what's needed. I chose option number 2.I get tells from BH's almost every time I run though a starport asking if I want to buy the slicing items off them. Sorry, maybe I would if they stacked....


Whoever gave the go-ahead on this current slicing system needs to be fired so we can get somebody in here with a decent thought process.



Iawo Eatevai
Zabrak Rebel Smuggler
Crimson Phoenix Ace

I thought the NGE couldn't be any worse than the CU, but I was wrong.

PlanetSide names: Reeb - Emerald TR, Reebx - Emerald NC
Chemistrius
Wed Aug 10, 2005 4:28 pm
#2

I think the new system would have been great if they had just delivered what was in the docs posted (and now removed) from the in concept forum.

While we did get to finally pick the slices, I would say a lot of us are just disappointed because the whole mini game was removed, we now just click the buttons like good little monkeys. Not being able to exceed the weapon caps really cheeses me off too, but that isn't really about slicing, that's about holding this *cough*crappy*cough* combat system together.



__________________
Chemistrius Ul`Veldrin
Starsider

Ride the walrus!
Iawo
Wed Aug 10, 2005 4:31 pm
#3

Agreed. I think they probably would have left it alone for eternity if it wouldn't have broken their crappy CU.



Iawo Eatevai
Zabrak Rebel Smuggler
Crimson Phoenix Ace

I thought the NGE couldn't be any worse than the CU, but I was wrong.

PlanetSide names: Reeb - Emerald TR, Reebx - Emerald NC
fishbrains
Wed Aug 10, 2005 4:47 pm
#4

as a M smuggler/MBH I'm not complaining.



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


Vrond
Wed Aug 10, 2005 9:12 pm
#5

I did not like the randomness of the old system but I HATE that the loot is well loot and not rewards for Smuggler missions. Heck even crafted tools we can't make is better then more content for Jedi and BH to sell to smugglers.



Vrond Novawolf
Get onboard the Falcon kid this game is gonna blow
megacrafter
Wed Aug 10, 2005 11:47 pm
#6

it only the parts were crafted the new system would be ok but currentlly i hate it lol



JJK
Master Shipwright
two time pilot remaster
master BH as devs wont let me use a rifle as a smuggler (alt)

my goodbye post, i'll miss you all. see you on EVE
Bria reborn
The Doomsday Mark I (my m22-krayt)
omadnay
Thu Aug 11, 2005 1:32 am
#7

I have to agree... I liked the old slicing system much better.

Hey, I'd even take the complete randomness back in order to get the old slicing system again... this whole loot idea is a mess.


- Omadda Szool
Kauri

Message Edited by omadnay on 08-11-2005 04:53 AM

Dosi
Thu Aug 11, 2005 2:07 am
#8

/agree



==============================================
NDosi AtasiarN
Elder Master Smuggler, Seller of Spices and Imperial Faction
Eta-2 Actis Interceptor "Darkness Fell"
MySpace
==============================================
Bentu Tarlen, Master Shipwright. Vendors in Spacetown, Lok @ 444 -1100

Ihovo
Thu Aug 11, 2005 2:21 am
#9

I like the new system, also with loot, the only thing that pisses me is that a illegal core booster of a trigger is much easyer to get than a simple tool kit, I m afarid of the day my WUKs and AUKs are all used....
Whysometimes
Thu Aug 11, 2005 7:06 am
#10

Call me crazy, but I kind of liked the randomness. It added a bit of excitement to slicing when you got that perfect 35% damage slice. Don't getme wrong though, I'd love to see that mini-game they told us we would get, but I don't think every weapon should come out exactly the same when you've got some crazy pixie dropping fiend performingyour modifications for you. Meh, I guess I'm weird like that.



Geomos Oy'tah, The Master Smuggler
dlc3007
Thu Aug 11, 2005 7:17 am
#11

The biggest problems with the new system is that they've flooded the market (thus devaluing slices to worthless).


The original system blew chunks. Nothing like having some a$$-wipe whine at you for a half hour b/c the random slice only improved their weapon by 23% instead of 30%. I will never think that crap was superior to anything.




Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
lavosslayer
Thu Aug 11, 2005 7:19 am
#12

I agree I totally miss the old system..I mean how often do you actually get to go out and kill a Krayt to get a mandalorian whatever it's called loot item to slice your armor....last time I checked smugglers were made to hit and run not slay giant lizards...I think that they should either re-instate the old style of slicing with choices or make the slicing tools craftable by smugglers so that we dont have to rely on that 1:500000000000000000 chance of getting a loot item...I mean its the one system of our profession that actually works...and they make us go through hell and back to actually participate in it (that is if you do it the way it was intended without buying them off vendors)...what gives?

Message Edited by lavosslayer on 08-11-2005 03:22 PM



Commander Ja'driel D'arkstar
Lurid Dawn Naval Academy
Kelko
Thu Aug 11, 2005 7:50 am
#13






Iawo wrote:

Old system, all I had to do was run and buy crates of WUK's and AUK's every now and then. I could make the rest myself, anddid. I even ran my own harvestors to collect the copper I needed. Only bad part about that system was not being able to pick the slice type. The randomness of the quality didn't really bother me.


New system.... I either buy extra houses to store loot items used in slicing, or I just refuse to slice unless the customer has what's needed. I chose option number 2.I get tells from BH's almost every time I run though a starport asking if I want to buy the slicing items off them. Sorry, maybe I would if they stacked....


Whoever gave the go-ahead on this current slicing system needs to be fired so we can get somebody in here with a decent thought process.






The old system had it's problems, the randomness, and then the fact that it was just plain broken after CU. But at least it was skill based.


The new system you can pick your slice, but is based on loot and not skill. That and just as I had predicted when they first introduced this new system to the community, the market is already getting flooded with high end loot. So much for the statements made by the devs to adjust the loot drop rates to prevent that from happening.


Bah, doesn't matter anyway as we can't slice above caps which is just ludicrous. A actually took down my Master Smuggler tag and put up my Rogue tag because I got tired of people bitchin cause I could'nt get a high end slice for them cause their weapons or armor were already close to caps, essentally I stopped slicing. I guess all things considered I prefered the old system, Pre-CU.





SWG+PUB 19+CU+NGE = Crap
Page 1 of 2
Previous Next