Smuggler Archive
Thread: story time line and no jedi
srotre wrote:
wouldn't it be great if there were no jedi and they could stop nerfing all the other professions because of the whining jedi?
other professions used to do this in the old days, even hunt
but that...
was before the dark times... before the jedi...
Pipe dream, the chances of us having the game like it was before the great jedi grind is short of pure fantasy!
![]()
DarkonSlayer wrote:
Pipe dream, the chances of us having the game like it was before the great jedi grind is short of pure fantasy!
the game like it was before Jedi was pure, clean, and fresh. Now, you just can't go anywhere without seeing a damn glow stick. To be completely honest, I have nothing against those who play the Jedi correctly for the timeline (try to stay hidden.) It's the ones completely dominating the GCW, the ones who duel in front of the starports, and the ones who just wave the glow stick (ignited or not) like it's some kind of souvenier.
nerfherder321 wrote:
srotre wrote:
wouldn't it be great if there were no jedi and they could stop nerfing all the other professions because of the whining jedi?
other professions used to do this in the old days, even huntbut that...
was before the dark times... before the jedi...
\
Well said
Nifty wrote:
the game like it was before Jedi was pure, clean, and fresh. Now, you just can't go anywhere without seeing a damn glow stick. To be completely honest, I have nothing against those who play the Jedi correctly for the timeline (try to stay hidden.) It's the ones completely dominating the GCW, the ones who duel in front of the starports, and the ones who just wave the glow stick (ignited or not) like it's some kind of souvenier.
Talk about a selective memory! The early game was a mess of bugs, poor balance (eyeshot anyone?) and boredom. By the time Jedi came around, everyone was so bored that EVERYONE began the holo grind.
As for sabers, blame SOE. I lose half my defenses if I don't wield it all the time.
Caelrie wrote:
Nifty wrote:
the game like it was before Jedi was pure, clean, and fresh. Now, you just can't go anywhere without seeing a damn glow stick. To be completely honest, I have nothing against those who play the Jedi correctly for the timeline (try to stay hidden.) It's the ones completely dominating the GCW, the ones who duel in front of the starports, and the ones who just wave the glow stick (ignited or not) like it's some kind of souvenier.
Talk about a selective memory! The early game was a mess of bugs, poor balance (eyeshot anyone?) and boredom. By the time Jedi came around, everyone was so bored that EVERYONE began the holo grind.
As for sabers, blame SOE. I lose half my defenses if I don't wield it all the time.
star wars galaxies , some j3di3 divided , set roughly in
a time frame betweenKOTOR 1 andROTJ , lol![]()
Caelrie wrote:
Nifty wrote:
the game like it was before Jedi was pure, clean, and fresh. Now, you just can't go anywhere without seeing a damn glow stick. To be completely honest, I have nothing against those who play the Jedi correctly for the timeline (try to stay hidden.) It's the ones completely dominating the GCW, the ones who duel in front of the starports, and the ones who just wave the glow stick (ignited or not) like it's some kind of souvenier.
Talk about a selective memory! The early game was a mess of bugs, poor balance (eyeshot anyone?) and boredom. By the time Jedi came around, everyone was so bored that EVERYONE began the holo grind.
As for sabers, blame SOE. I lose half my defenses if I don't wield it all the time.
Let's see... in the early game, I was respected because I was a Master Musician and Master Entertainer. The hologrindruined the cantina experience we had in the early game. That's never come back. The buff bots pretty much kept it down, and now Inspiration buffs have the cantinas nearly completely empty. The fun I had in the early game is gone, and is never coming back. There are a lot more things about the old days that gave me enjoyment in the game.
I blame SOE quite a bit. They completely screwed up the mechanics of opening a Jedi slot and then caved and let everyone know the "secret" mechanic. Then they totally caved in on permadeath (which was the "organic" method of keeping Jedi rare.) I guarantee you, if permadeath never went away, the Jedi visibility would be just fine. Jedi would do everything they could to stay off terminals. They'd grind slowly, and smartly. When you did see a Knight or a Master, you would know you were seeing an extremely rare sight, and that you were seeing a very skilled and dedicated player.
I agree 100%
Nifty wrote:
I blame SOE quite a bit. They completely screwed up the mechanics of opening a Jedi slot and then caved and let everyone know the "secret" mechanic. Then they totally caved in on permadeath (which was the "organic" method of keeping Jedi rare.) I guarantee you, if permadeath never went away, the Jedi visibility would be just fine. Jedi would do everything they could to stay off terminals. They'd grind slowly, and smartly. When you did see a Knight or a Master, you would know you were seeing an extremely rare sight, and that you were seeing a very skilled and dedicated player.