Smuggler Archive

Thread: Rad idea... master combo bonuses?

Imperiai2
Mon Aug 16, 2004 10:24 pm
#1

I think this would be a cool idea... if/ when you master two or more professions, the two combined would give you a little extra bonus. They could come up with a certain bonus for every possible combination of Masters...


For instance, this is how I got the idea, say you're like me and you sort of want to have a Han Solo-type... you go out and master Smuggler and Pistoleer. The Mastering of both together would give you some sort of extra bonus. Maybe a new kind of special, or a dodge bonus or WHATEVER... they could do this with a lotof (all)combos ofprofessions. A Chef/Smuggler could get enchanced spices... A Pistoleer/Weaponsmith could makepistols with a slightly higher AP.... better yet make a few different possible bonuses, so everyone doesn't get the same bonus... it adds to the realism in the way that an Armorsmith who knows alot about carbines might be able toimprove his armor against carbines, the way thata Armorsmith who doesn't know aboutcarbines can't. etc, etc...


Not like this would get done, but I think that would be sweet. This way you'd get a bonus for working really hard, it makes every character a little more unique. I wouldn't think this would be too hard for SOE to do... aside from thinking them up and putting in some code...



B'en F'olds of Naritus
Master Smuggler & Master Pistoleer (and just enough Medic to stay alive)
Vet Status: If you remember having to go out and loot your own corpse.
To the so-called 'uber': There's always someone cooler than you.
WesBelden
Mon Aug 16, 2004 10:28 pm
#2


Hmm.. if they did that and removed all stacking between professions, then I think master along with professions' uniqueness would become far more important and prevalent (respectively).



=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
Nicolas_Frost
Tue Aug 17, 2004 2:48 am
#3

This is a very good idea.


/emote stamps the thread with a thumbs-up, and gives it Jaecob's Seal of Approval.



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


VilaEblan
Tue Aug 17, 2004 3:12 am
#4

I have to say.....this sounds like fun! Would make a change from dozens of identically templated players who, once they reach Master status have no where else to go.


So as a Master Swordsman/Master Smuggler I might.... get a % increase for melee slices say...where as a Rifleman/Smuggler might get that little edge for ranged weapons? Something like that?


I like that a lot more than tipping the scales with FS (if it is coming in P10 - although I doubt it as we are the Devs "locked in the attic" type children rather than the Golden sort...)


djtorre
Tue Aug 17, 2004 4:22 am
#5

i love that idea man it would make also each player a little more unique.


lets bump this to keep on top the post list.


whoever came out with the idea should post this somewhere else too cause it sees like an incredible idea.


i love to see what they can come up with master smuggler/master tk hehehe



P.S. damn that expresion of "RAD" i havent heard since my highschool days lol class 92-93
VilaEblan
Tue Aug 17, 2004 5:06 am
#6

Master Smuggler/Master TKA? Easy You have dirty fighting and you have unarmed combat where KD is king....blend them and you have - A knockdown move comprising a swift kick/knee to the <<ahem>> gentleman areas...





And yeah it would knock the women down too, although possibly not for quite as long and there would be no need for a vomit/crying emote
MobusDyrus
Tue Aug 17, 2004 8:02 am
#7

You are a Genius.



Mobus Dyrus
- Professional Scoundrel -
Chilastra
RexJarka
Tue Aug 17, 2004 8:04 am
#8

I must say, this is an extremely good idea. The only problem is think is: Think of the how many possible combinations there are (Even if you limit it to Elite/Hybrid)..... that's a whole lot of new specials.... First they need to fix the ones we do have (especially Pistoleer). But smashing idea, nonetheless. 5 Stars ...



Oh the possibilites ofthe Smuggler/Image Designer Combo Box..... I'd even be better looking than I am now....




Krex Jarka
Gonzo Smuggler

"Smugglers: We don't make the things you buy. We make the things you buy better"
DRWolfe
Tue Aug 17, 2004 8:06 am
#9

Definately a good idea. How's about you post that in the next In-Concept Open Discussion that comes around?



Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

Imperiai2
Tue Aug 17, 2004 6:06 pm
#10

Sweet. Normally people don't really pay attention to me, but this seems to have worked... =)


Feel free to link this post to anywhere you feel it might do good. I really wish this would happen but knowing SOE...


They just need to take more steps toward making every character more unique. I feel that everyone out there is either a Jedi or a TK or MBH or whatever.


I think many of the combos could be hard to create bonuses for, but some are downright obvious... something like Chef/Ranger... what, could this guy get better food from foraging? So some of these bonuses would be pretty cool like the ones I mentioned. But I mean a team of 2 or 3 guys ought to be able to come up with a complete list in a day.



B'en F'olds of Naritus
Master Smuggler & Master Pistoleer (and just enough Medic to stay alive)
Vet Status: If you remember having to go out and loot your own corpse.
To the so-called 'uber': There's always someone cooler than you.
OdiousEncounter
Wed Aug 18, 2004 2:18 am
#11

Definately a good idea. I always thought that weaponsmiths should get some bonus to using weapons because they'd be very familiar with them, and your idea works much better than just skill bonuses for weaponsmiths.


However, there are at least two problems:


Even if you only consider combinations of two masteries, we have 33 (i think...) professions. that means there are 33^2 (33 squared) combinations... that comes out to 1,089 combinations. That's a lot of coding. If you consider triples, that's 33^3, or 35,937 combinations. It's just not practical to do them for everything.


Also, what about a combination like Smuggler/Tailor? What possible benefit could you get from that? (I'm sure there's something, but I'm sure there's some combination where you just couldn't think of anything). They definately couldn't make things for every combination, so it would have to be limited to just some, in which case it would seem incomplete.


Still the start of a great Idea, though.



----------Auriga Starlighter----------

VilaEblan
Wed Aug 18, 2004 3:25 am
#12

Smuggler/Tailor? How about - ability to make certain kinds of clothing with "pockets" with space for...say...5 or 10 extra inventory items?


Been wracking my brains trying to think of one that doesnt work - Smuggler/Entertainer has me thrown a bit.


And OK yeah, make it for the first two profs you Master. So if you Go TK, Smuggler, Pistoleer you can only have TK/Smuggler. Unless you drop the TK and get Smuggler/Pistoleer (and then, in theory, get Master TK back if you drop just the Master box and have enough AP)


It would make life interesting again.
KaiRan
Wed Aug 18, 2004 7:02 am
#13

I think this is how the fabled "Elite-Elite" Professions were going to work. Combinations for either several 4th tier boxesin Elite and HybridProfs &/or Multiple Masteries would unlock entire upper level skill trees for new professions. They were muttering about this back in late Beta, early release, in the same kind of way they talk about the Smuggler Revamp now. Vaguely. I suspect we wont see anything like this for well over a year, and would not be at all suprised if content of this nature is somehow connected to a second expansion.


That being said, I always imagined combinations of Single masteries and the addition of certian 4th tier boxes would unlock 1-4 box specialties, like Smuggler 4xxx and Master Merchant (or whatever) might unlock 4 boxes of Crime Lord, Master Pistoleer and Dirty Fighting 4 granted a single box, another with Master Pistols and BH Pistols 4, perhaps a 3rd and4th as you add them together with Novice Commando and have a perfect understanding of all Pistols. Each one could give minor skill bonuses, single improved specials (Overcharge 4 or Last Ditch 2, etc), andperhaps a title as you collectall the ones in a line, or a title with each. Seems some of those Ideas ended up in FS though.



jnoh | master smuggler + master pilot | starsider
If you don't want me to "play the forums," then I suggest you make time playing the game more rewarding and less repetitive than "playing" here!
READ THIS before telling me I cannot complain about Smuggler
GOT SMUGGLING? - I AM STILL NOT A SMUGGLER - GOT SPICE?
Page 1 of 3
Previous Next