Smuggler Archive
Thread: Idea for a Smuggler Specific Weapon
Bosyn-Dallas wrote:Honestly I think the DL44 should be ours. IIRC both Greedo and Han were carrying them in EP 4. They should bump the stats a bit and give us the "personal tinkering" option for our weapon.
The only problem I have with the DL44 cert is that it continues to turn us all into Han Solos. Han used the DL44 because, after his modifications, it suited his style. But not all smugglers would have the same style as him.
Think of it. Yes Han and Greedo had DL44s. But did Lando? Or in the EU, did Mara Jade use a DL44? I'm sure she was capable of it, but she liked the stealthy style of smaller weapons in the wrist sheaths. And I'm not sure Talon Karrde used pistols as all.
Orcajum wrote:
The only problem I have with the DL44 cert is that it continues to turn us all into Han Solos. Han used the DL44 because, after his modifications, it suited his style. But not all smugglers would have the same style as him.
Think of it. Yes Han and Greedo had DL44s. But did Lando? Or in the EU, did Mara Jade use a DL44? I'm sure she was capable of it, but she liked the stealthy style of smaller weapons in the wrist sheaths. And I'm not sure Talon Karrde used pistols as all.
Message Edited by Bosyn-Dallas on 06-08-2004 12:32 PM
Anyway, one of the things I wish we could change about this game is the clone-mentality that seems rampant. One of the best, most eye-dropping scenes in the first movie, besides all those cool special effects, is when Luke steps into the Mos Eisley Cantina and is surrounded by dozens of species no one had ever imagined before.
What happens when you walk into a cantina in SWG? 2/3 of everyone decked out in comp armor, most likely blue, red, or gunmetal. Oh, and in my case the one Twi'lek in a bright orange pilot jacket. lol
The thing is, we shouldn't all be wearing the same outfits or armor, or even carrying the exact same weapon around. On the weapon side, i hope the combat balance will bring out the carbines and polearms, and start decreasing the number of rifles and fencers. Hopefully no one weapon will end up dominating, and as the game progreses they can start developing new weapons, not necessarily with better stats, but just that look really cool. Imagine Republic Blasters that looked less banana-ish or something. Just my hopes though.
For only 3 posts, you got a pretty good idea.
I always thought a smuggler specific weapon would be cool.
Maybe an "Ultra" slice or something. The weapon was ultra tricked out, but wore down faster than a normal slice and was only useable by smugglers.
If we were to get a smuggler only weapon I would vote for a hold out blaster. A very small,very powerfull,usefull only at point blank(or so) and be good for a limited number of shots before it goes poof.
Now as to who would make it ect, ect ,ect I dont know . I am an idea guy not a details guy.![]()
One cool idea about personal blaster for smugglers i have is...
At Novice Smuggler we get to pick any pistol model we want, just one. It starts off with base stats like say the DX2 (I think we get at novice) And with each skill box attained in smuggler the weopon power increases and a final increase at Master Smuggler. Then we throw our own slice or super slice on it....and BAM we each have our own individual blaster pistol and after slice its unique.
We all have our own pistol style with equal stats with the exception of the slice that makes it unique.