Smuggler Archive
Thread: Whoohaa!! SOE going the wrong way!!
Adding to the underworld is not part of our near term plans, and probably is a candidate for a future expansion given it's scope. Sorry!
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Maybe they'll give EVERYone, smuggler or no, some "u"nderworld skills now, just to show how much they appreciate smugglers.
yimaz wrote:
The statement isin reference to adding UnderWorld content not a Smuggler re-vamp. While I will give you the fact that the 2 go hand in hand they are in fact different topics in the post you are quoting from.
"Revamping" Smuggler without changing the Underworld line isn't a revamp I can get excited in. Underworld is where we're lacking. Having new pistol shots, combat moves, spices.. whatever. I really don't care.That's not why I or many of us havewaited around for a revamp. None of that is important to our core mission of actually smuggling.
Furthermore, we can't be said to have been "revamped" with a dead branch on our skilltree. If Underworld is off the radar and they're "revamping" us without it, cut it off completely and give us something else. Dwindling Faction sales may be missed, but none of us will miss the Sanford minigame or care overmuch when we no longer understand Twi'lek tentacle-gestures.
If this was another famous SOE Smuggler-Related Misspeak (tm) and he really meant the underworld of SWG, then so be it. If our Underworld skills are being replaced with Smuggling abilities in a meaningful Smuggler revamp and the seedy underworld-related fluff all comes later (at another $29.99 premium), then I can accept it. But somehow I doubt that's what he meant.
A Smuggler revamp isn't just a few recipes and working combat-skills. It's about giving us a reason to exist in SWG. We've all been "Vroom-vrooming!!" around roleplaying our profession for long enough,and it's time they commit to implementing what they advertised at release!
-Zz
I'm possitive that's what he meant. It would be rediculous for him to post about a single skill tree in Smuggler in such a broad post. It's about the criminal environment as a whole.
Smuggler_Caylin wrote:
Whoa, this thread was modded?
Yeah...and in the typical modding practices, they deleted both of our original posts...which were both, not only positive, but extremely level-headed.
/boggle...
Smuggler_Caylin wrote:
/raises cane.
damn kids, stay off the lawn! Can't you read the sign?
Smuggler_Caylin wrote:
/raises cane.
LOL!
The part that bugs me is that in my mind the Underworld and our actual environment and capacity to smuggle IS THE SAME THING. You need a crimeworld and ACTUALLY ENFORCED LAWS in order to (a) work for someone and (b) have someone to slip it past.