Smuggler Archive
Thread: The Hunt: Whats your opinion?
NickHeel wrote:
I take offense to being called "scum". Please, "scoundrel" or "pirate", sir.
And, I don't mind being hunted so long as it's completely voluntary by performing a chosen action that's part of Smuggler Content. If I'm hunted because I have to slice stuff to level my Slicing tree...no way. Smuggler is not a PvP profession and shouldn't be circumstance to the rules for the Jedi.
However, if it's a matter of the Smuggler just screwing a mission up, then yeah. But like GreenMarine said, there shuold be a text message that indicates that failure of the mission could be a PC bounty.
I don't want to be penalized because I slice...I think if I'm caught slicing, then yeah. Or if the person with a sliced weapon gets caught, it's their neck on the block.I don't want to be penalized because I sold a crate of Glitterstim to some dude, I want to be penalized for losing the shipment or failing the mission to pick it up.
As far as visabilty for selling faction points, I don't like it strictly because it neglects non-factioned Smugglers. While I agree that factioned players should receive more content, it shouldn't be relegated to profession content. If you're going to do that, it has to be player base wide effecting all persons.
"Visability" is a bad idea for Smugglers, in my opinion. Having a 100% chance of a PC bounty being offered up apon failure of a mission or a screw-up is good.
"Visablity" for Jedi is alright. I mean, it might take a couple of looks or experiences around some people before they realized "Hey, that dudes a Jedi..."
So, I summary, yeah, I'd love to be hunted by bounty hunters. But only by choice and then by screwing that choice up, but that choice shouldn't be "playing Smuggler".
Amen brother. I'd also like to say: Sure you can hunt me, but you'll have to catch me first.
Obo-hi wrote:
Hello there my fellow scum.
I am a Bounty Hunter that is sick and tired of hunting whining, griefing, exploiting Jedi. I hunt jedi simply because there is no one else to hunt. Our community has been raving for some form of player bounties outside of Jedi for some time now. So I have come here to you smugglers for you opinion. Would you want, or at least be willing to be hunted by Bounty Hunters?
Many concepts have passed through our forums regarding Smuggler visibility on the BH terminals. Many of which have stated methods such as Smugglers failing slices, or transferring Faction Points etc...
What are your views and opinions regarding how and why to be hunted yourselves?
Thanks for your time.
I guess my only concern would be that the BH will always overpower the Smuggler (of course the Smuggler may have a secondary profession that may make it more interesting) but on paper it wouldn't seem to be a fair fight.
In principal - yeah, the BH should be allowed to hunt Smugglers who have prices on their heads, or high visability, but because of the disparity in fighting abilities I'd want the Smuggler to have additional options, like slicing into BH terminals to remove their bounty, or options to confuse tracking droids (something along the lines of - if you're a Trandosian, you see another Trandosian at the starport and being able to convince the tracking droids that the stranger is you).
Of course, this is all moot until we see the CU and mythical revamp I suppose.
Cheers
Dat
This may fall on deaf ears....but DEV's - please take the time to read the feedback your customers have taken the time to compile.
But as others have said, having a BH on your ass should be as a result of your own volition as a Smuggler. We should have the choice of taking on exceptional jobs with huge potential payout...and the corresponding danger of getting chased down for failure.
But, dammit, the price on my head better be a good one.
Split it with me 50/50, I'll come find YOU.
Uh...60/40..?
Diemos Spar'yan
Master Smuggler
Master Pistoleer
"A Smuggler? Me??"
NickHeel wrote:"Visablity" for Jedi is alright. I mean, it might take a couple of looks or experiences around some people before they realized "Hey, that dudes a Jedi..."So, I summary, yeah, I'd love to be hunted by bounty hunters. But only by choice and then by screwing that choice up, but that choice shouldn't be "playing Smuggler".
No, it should be playing Smuggler and getting caught.
But seriously - as I've said before in a post or two - Smuggler bounties would work a lot better as 'debt collector' missions for Bounty Hunters, with a system in which, when a Smuggler generates enough monetary debt from failing 'special' missions, the BH just comes to collect or take him to Jabba to pay his dues directly. No DB missions like the Jedi missions. I want to see 'bring him alive' missions for once. Much more potential for roleplaying, and IMHO, much more fun, because you're really doing what the mission terminal says - if it says you have to catch Ban Bolo, the Smuggler responsible for stealing cargo worth 50k credits from Jabba the Hutt, you're really going after him, and for the real reason stated in the mission description, not going after a Jedi who has supposedly invaded an imaginary palace and killed someone's imaginary friend.
Message Edited by Elpucko on 12-20-2004 11:27 AM
Most everyone agree's (in the smuggler community) that we need to be added to the BH system for failing/stealing cargo (i.e. smuggler missions/quests) after a re-vamp. I think it goes with out saying that to be added to the BH terms now/as is or for slice and spice would be a hugh mistake.
Elpucko wrote:
The empire is going to put a bounty on me big enought to atteact a professional BH for slicing a few weaons/armor? Don't think so. - no one is looking to be hunted for slice or spice No other faction would place such a bounty. I think we should wait until SOE lets us do something worth being hunted forbefore we talk about being hunted.
Good idea, but not going to happen unless some type of Smuggler only content is created. If anyone can do it (Like JTL) then anyone can be hunted.
Probelem with Smuggler only content is you will have tons of people going smuggler to get in on the new content. BH missions may keep them from doing so as well as having Master Smuggler required for top missions/loot possibilities.
Here we go AGAIN with people wanting to force PVP on non-PVP players.
Where are these people who think that PVP-Only gaming is what everyone wants coming from??
The ONLY way I'd support this is if there was some form of option on the missions. "Increase your risk for higher payout, but have a bounty placed for failure." Of course, with combat as it is right now PVE wise, failure isn't likely, so put a time limit on it, and make the 'bounty-capable' missions spawn on a different planet. (with JTL that's not much of a time sink, but it's something). Also, if we're going to go this route, and both people have JTL, make the TEF carry to JTL for the smuggler/BH's also. If you are willing to accept the risk, you shouldn't be able to go hide in space until it clears. But I'd say BH needs to be able to use droids to track while in space, and droids should be able to locate targets in space also.
That way, if I don't want to do PVP, I don't have to, but those who DO like the idea of having bounties on their heads can get what they want too.
Then everyone is happy.