Smuggler Archive
Thread: How Do you feel about Jedi Dabbing in Smuggler, for FD?.
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ana-mo-cara
Thu Jan 06, 2005 2:17 pm
#1
In general the entire jedi phenomena stinks. Here is a class that totally destroys class parody in the game. Plus with the new system they are now eating up other professions skills. The point reward system in the game really does need a looking at. Too often a novice profession is entirely valid as the mastery of the profession.
I really want jedi the way it was intended to be. Hard as hell to get, and randomized to boot. Right now the entire jedi system totally generates disparate game play in the game.
I dislike jedi being anything else then jedi. I respect jedi that did it right after the hologrind. Being careful stealthful and in general a treat to see. Now I can go into a town and see eight hanging by a cantina.
yimaz
Thu Jan 06, 2005 2:22 pm
#2
battledroid01 wrote:
I Need the Smugglers opinons, Why would you think they devs would allow an Jedi to enter the Smuggler profession?.. I mean its very confuseing...
How do you feel about this ?
Do you think a jedi should have smuggler capabilites or not ?..
I feel aboutJedi/BH and FD about the same as I feelon this subject over all. We have talked this issue to death and the fact is dabbling is a good thing, while Jedi and BH alike are abusing the skill its better then forcing everyone to have only on style of profession. People have the right to mix up the skill points they have, end of story.
Message Edited by yimaz on 01-06-2005 04:24 PM
battledroid01
Fri Jan 07, 2005 1:37 am
#3
I Need the Smugglers opinons, Why would you think they devs would allow an Jedi to enter the Smuggler profession?.. I mean its very confuseing...
How do you feel about this ?
Do you think a jedi should have smuggler capabilites or not ?..
How do you feel about this ?
Do you think a jedi should have smuggler capabilites or not ?..
Zandergeef
Fri Jan 07, 2005 1:44 am
#4
This is an old issue.
I think that jedi should have no abilities other than jedi abilities. And before you BH's get all upset again please dont get our profession nerfed even more. Its bad enough we cant smuggle at least you BH's can actually bounty hunt.
ps. it works both ways, some bh's use feign death also when hunting jedi.
pps. if you cant take down your mark dont come crying to us smugglers that its our fault..
Ternque01
Fri Jan 07, 2005 1:57 am
#5
I personally have no problem with someone dabbling in any profession's skills.
At some point, however, Feign Death found its way into disrupting two intended game designs: player bounties and the Jedi visibility/penalty system.
It breaks player bounties by never letting them reach their intended conclusions: failure or success. BH use it to keep a TEF on a Jedi and to prevent mission failure. Jedi use it to prevent mission payouts for BH's and to prevent xp loss on death. This can permit griefing of Jedi by BHs. Can you imagine being attacked over and over again by a BH who uses FD to keep a TEF on you all day?
Furthermore, Jedi can keep the skill FD until they have 157 skillpoints invested into their Jedi templates. At this point they are already powerful Jedi. For them, Feign Death makes the risk that was designed into the profession nonexistant. Jedi was designed to be a powerful profession, but balanced with hardship and risks. Where is the risk when you are invulnerable? Will you allow a player class that is more powerful, but without any drawbacks?
Feign Death also breaks gameplay immersion and common sense. It makes little sense to play dead right at the feet of a trained assassin paid a LARGE amount of money to ensure that you are dead. Would you play dead if a professional killer came running after you? Even if a smuggler could find a way to pull this off, it is still a lack-luster move PvP wise. This skill makes sense in a large-scale battle, but not in a death contract.
I support removing its use from player bounty fights only. Keep it the same in normal PvP.
If this is not possible, I support modifiers for the skill that actually mean something. You are pretty much guaranteed success even at Dirty Fighting 1. If you fail, hit it again. Included with this solution would be an "awareness" modifier for certain professions to detect it by a dice roll.
Of course, they could just make the posture up attack in rifleman be a counter again. The only counter to FD lies in two Jedi skills. You can imagine a BH calling up a Jedi.. "hey, can you help me kill Jedi?" I can't imagine them being too supportive.
Fix the skill SOE, please.
Message Edited by Ternque01 on 01-06-2005 03:04 PM
battledroid01
Fri Jan 07, 2005 12:50 pm
#6
About this other issue you speak of pls link me to its thread.
MavriK512
Fri Jan 07, 2005 12:55 pm
#7
ana-mo-cara wrote:In general the entire jedi phenomena stinks. Here is a class that totally destroys class parody in the game. Plus with the new system they are now eating up other professions skills. The point reward system in the game really does need a looking at. Too often a novice profession is entirely valid as the mastery of the profession.I really want jedi the way it was intended to be. Hard as hell to get, and randomized to boot. Right now the entire jedi system totally generates disparate game play in the game.I dislike jedi being anything else then jedi. I respect jedi that did it right after the hologrind. Being careful stealthful and in general a treat to see. Now I can go into a town and see eight hanging by a cantina.
Amen!
The damn Jedi revamp messed up the game more than anything else, IMO.
DragonSnack
Fri Jan 07, 2005 12:57 pm
#8
They can if they want to.
How about every Smuggler, every BH, and every Jedi that has FD as a skill showing up in front of Theed star port and doing a FD at the same time.
Talk about bodies everywhere.
Of course if this has the potential of causing a server crash or impairing another players game play them we have to call the whole thing off.
Elpucko
Fri Jan 07, 2005 5:22 pm
#9
Players should be a jedi or not.
Jedi should not be allowed to pick up any skills other than Pilot.
Don't see that happening anytime so, until it is, they can do what ever they want.
If they have the skill points, then let them dabble in whatever they want. Stop your whinning about FD. Use a posture up attack to get them out of it and move on.
Ternque01
Fri Jan 07, 2005 5:30 pm
#10
Elpucko wrote:
If they have the skill points, then let them dabble in whatever they want. Stop your whinning about FD. Use a posture up attack to get them out of it and move on.
The posture up attack no longer brings players out of FD. Got any better solutions?
battledroid01
Fri Jan 07, 2005 9:41 pm
#11
Elpucko wrote:
Players should be a jedi or not.
Jedi should not be allowed to pick up any skills other than Pilot.
Don't see that happening anytime so, until it is, they can do what ever they want.
If they have the skill points, then let them dabble in whatever they want. Stop your whinning about FD. Use a posture up attack to get them out of it and move on.
I'm Not Whinning, Re read the Thread. I'm Wanting opinons from the smugglers if they like Jedi Something supposely Special Picking up their Feats.
Golrok
Sat Jan 08, 2005 1:27 am
#12
DragonSnack wrote:They can if they want to.How about every Smuggler, every BH, and every Jedi that has FD as a skill showing up in front of Theed star port and doing a FD at the same time.Talk about bodies everywhere.Of course if this has the potential of causing a server crash or impairing another players game play them we have to call the whole thing off.
100 BH's launch 100 bombdroids at 100 smugglers in front of SP, and those 100 smugglers launch 100 bomb droids back at those BH's who have all dabbled in /feigndeath, and all on cue, and then the mass /FD of 200 players, after the exposion of 200 bomb droids exploding in unison...
Sirisandir
Sat Jan 08, 2005 1:41 am
#13
Golrok wrote:
DragonSnack wrote:
They can if they want to.
How about every Smuggler, every BH, and every Jedi that has FD as a skill showing up in front of Theed star port and doing a FD at the same time.
Talk about bodies everywhere.
Of course if this has the potential of causing a server crash or impairing another players game play them we have to call the whole thing off.
100 BH's launch 100 bombdroids at 100 smugglers in front of SP, and those 100 smugglers launch 100 bomb droids back at those BH's who have all dabbled in /feigndeath, and all on cue, and then the mass /FD of 200 players, after the exposion of 200 bomb droids exploding in unison...
Someone should try that
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