Smuggler Archive

Thread: Slicing affecting the wear rate of a weapon or armor?

MaxSteele
Mon Jul 05, 2004 9:52 pm
#1

I'm not sure if this has ever been asked or addressed before.


In-game today, one of my guild-mates said that he uses a set of 80% unsliced comp armor, to get maximum wear from it.


I said "What? What do you mean unsliced?"


He responded "Well, sliced items wear faster than unsliced items".


After I said to him "No, it just seems that way with weapons because they're shooting faster or doing more damage, so they wear faster", his response was "I haven't seen anything on the boards about this, and the items have been like this since beta."


So I told him I'd post a message here about it.


So, does slicing weapons and armor lower the durability or make an item wear out faster than an unsliced item?




Evarn Terallis - Master Smuggler on Kettemoor

There are missions in which you "deliver an item while hostiles attack you" in every profession. I still don't consider [Smuggler's Alliance] pilots to be Smugglers, nor 'Smuggling' - at least not any more than Rebel Pilots or Imperial Pilots might sometimes "smuggle", with a lower-case s - JFreeman - 10/6/04
FeynBarich
Mon Jul 05, 2004 10:02 pm
#2

if so, i haven't noticed anything




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4 Quit
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KJFett
Mon Jul 05, 2004 10:05 pm
#3

This has been rumored to be the case since slicing was first available. I heard about it back as far as August. It is impossible to prove one way or the other though unless a dev wan't to come on here and say one way or the other.



Anika Mon'Sulu
Fenrix
Tue Jul 06, 2004 3:04 am
#4

Yeah I was mentioned, early on in the game but I 'think' is was a player urban legend.



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EnderUK
Tue Jul 06, 2004 3:27 am
#5

if you look in the slicing box in the skill tree for slicing it says something along the lines of....

"Improve the weapon at a cost of endurance" or some crap like that....

Now if it actualy does I have no idea, I do not know a fair test to conduct for this. To be fair the descriptions in those boxes arn't the most reliable statements so make your own judgement. I'm not sure if anyone runs around with sliced goods anyways.



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Chimtot
Tue Jul 06, 2004 3:51 am
#6

Sounds like an urban legend to me. I can't speak for weapons, but on the armor side this would be a huge contradiction to how wear is calculated. Armor drops in condition based on how much damage gets through it.Let me explain...


Say you have a set of 80% comp. armor and another set sliced to 90%. You take a shot for 100 damage while wearing the 80%. The light armor drops that to 50 damage, then we apply the 80%, and that brings it down 40 points. You have now taken 10 damage from that shot. and your armor has decreased by 10 condition points.


Now to contrast it, ou take a shot for 100 damage while wearing the 90%. The light armor drops that to 50 damage, then we apply the 90%, and that brings it down 45 points. You have now taken5 damage from that shot. and your armor has decreased by5 condition points.


Correct me if I am wrong on this, but it would seem by the numbers that a RoE slice on a piece of armor makes it decay more slowly.

MaxSteele
Tue Jul 06, 2004 10:35 am
#7






Chimtot wrote:

Sounds like an urban legend to me. I can't speak for weapons, but on the armor side this would be a huge contradiction to how wear is calculated. Armor drops in condition based on how much damage gets through it.Let me explain...


Say you have a set of 80% comp. armor and another set sliced to 90%. You take a shot for 100 damage while wearing the 80%. The light armor drops that to 50 damage, then we apply the 80%, and that brings it down 40 points. You have now taken 10 damage from that shot. and your armor has decreased by 10 condition points.


Now to contrast it, ou take a shot for 100 damage while wearing the 90%. The light armor drops that to 50 damage, then we apply the 90%, and that brings it down 45 points. You have now taken5 damage from that shot. and your armor has decreased by5 condition points.


Correct me if I am wrong on this, but it would seem by the numbers that a RoE slice on a piece of armor makes it decay more slowly.








Yes, that's exactly what I was thinking also. I am almost positive this rumor came around from people watching the durability of their weapons drop quicker because the gun was shooting faster or doing more damage after a slice. So then people applied this view to armor, which just doesn't make any sense.


I will take this point of view of it does NOT affect durabilityin-game until I see otherwise.




Evarn Terallis - Master Smuggler on Kettemoor

There are missions in which you "deliver an item while hostiles attack you" in every profession. I still don't consider [Smuggler's Alliance] pilots to be Smugglers, nor 'Smuggling' - at least not any more than Rebel Pilots or Imperial Pilots might sometimes "smuggle", with a lower-case s - JFreeman - 10/6/04
Smuggler_Caylin
Tue Jul 06, 2004 10:42 am
#8

It is based off game documentation, not really an urban legend... such as quality affects slicing.


I have wondered myself as to this, when I was doing the xp grind, back in the first days, i was trying to get a feel for how fast they decayed... and if they did, it wasn't much at all. It was hardly noticeable.


I should see about gettin an answer... though they wont give us any real numbers... it's kinda against policy.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

DrevenStrobe
Tue Jul 06, 2004 10:48 am
#9

While we're on the subject, could someone explain Weapon decay to me?


Armor is fairly straight forward...I get hit for 10, Armor loses 10 points...no biggie...


Weapon though...I've never quite understood. Is it speed, damage, specials, or a combination of things?



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Smuggler_Caylin
Tue Jul 06, 2004 10:54 am
#10

Some weird combo. The higher the speed, the more shots, the faster it decays... but i wouldn't say it is related to damage or specials... though some specials do directly burn out your weapons...



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

JTGAlpha
Tue Jul 06, 2004 6:56 pm
#11

I think the decay thing is really that slicing the weapon drops the condition like 150 points and that's it.



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Remember: SCUM does it dirty
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Planeseeker
Tue Jul 06, 2004 7:13 pm
#12






JTGAlpha wrote:

I think the decay thing is really that slicing the weapon drops the condition like 150 points and that's it.







That is what I always thought. Tho, I did test out decay once. I took a cdef pistol and used it to kill a Kreetle, while taking note of the condition before and after. It died after about 3 shots (I was just pistols 3 at the time) and the condition didn't change at all, but on the next kreetle I used a special and no matter which one I used it reduced the condition by one point per use. I then did the same thing with a (at the time) supposed sliced scout blaster and the same thing happened. Course, that was about a year ago and I'm sure things have changed, if not a little I'll have to test it out again now, you've made me curious.


Graby




Cake or Death!!??!!
JTGAlpha
Tue Jul 06, 2004 7:16 pm
#13

Hmmm...could be they're right. But what happens with an unsliced weapon? Heh, anyone even HAVE one?



Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

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