Smuggler Archive

Thread: LucasArts > SOE ?

Whiteness
Sat Oct 02, 2004 1:43 am
#1

oops, anyway if you haven't checked this out you should;


http://www.mmorpg.com/discussion.cfm/load/forums/loadforum/433/loadthread/23260/setstart/1/loadclass/103
If this is the case, and SOE is out, maybe we'll get an earlier smuggler revamp?

Message Edited by Whiteness on 10-02-2004 03:47 AM




Whiteness
MASTER SMUGGLER - Who never smuggled

See How the Devs Have Lied to Smugglers

matt71tx
Sat Oct 02, 2004 2:51 am
#2


If this rumor is true this may be good news for SWG in the long run. Everything sounds right and I don't doubt that George Lucas is indeed unhappy with SWG. Its interesting to note that Raph Koster's original vision was to have a direct translation of the Star Wars RPG game with Jedi only as NPC's.This would have been a perfectmodel for a Star Wars MMORPG. If SOEgets removed fromSWG, hopefully Lucasarts can make Raph Koster'soriginal vision a reality.



------------------------------------------------------------

Account cancelled on May 17, 2005 due to the inferior combat upgrade.
maxtheusher
Sat Oct 02, 2004 5:28 am
#3

Good news for Galaxies yes. End of jedi? not necessarily. Yes they SUCK. Yes they're screwing up the game, and have been since they showed up. Do they need to be removed? In their current iteration, absolutely, the sooner the better. BUT, these are people's accounts. how would you like it if someone said, oh, you've been a master smuggler for some time, but you know, we're not going to have smugglers anymore, so you'll have to choose another prof?


I have a very definite opinion of how i think Jedi could be altered to work. First of all, Jedi should be one profession, not lightsaber wielding, defense, etc. just one profession "onion."


It should be a novice profession. That;s right. novice. anybody that wants to be a jedi should be able to do it right away. After all, were'nt most jedis jedi from birth or a very early age?


They should not be given any profession tags to put over their head that say JEDI, LIGHTSABER DUELIST, or FORCE WIELDER. If they were allowed any title at all, it should be like, a farmer, or a streetperson maybe knight and master titles, but only outside of cities


They should not be permitted to use their lightsabers or force powers AT ALL, Inside any city or show their knight or master tags. restrictions on lightsaber use could be relaxed slightly in player cities, but only SLIGHTLY. Any violation of this should merit anIMMEDIATE visit from a bh, and past that, vader.


While using their lightsabers and force powers in areas they're allowed to, jedi should receivea TEF that lasts as long as their saber is out, or 30 seconds for every force power used.


Jedi's homes should be very isolated, and/or camoflaged. In their case I think they should be allowed to build on non-buildable planets, with very well hidden homes.


The xp requirements for each box of the Jedi prof should be very high.


Basically the point of all this is that the Jedi can be allowed, and be almost invisible to the average gamer. not the 10 dark jedis hanging out in theed with their glowy dongs waving about.


And 3 more things before anyone says anything. Yes i know this is the smuggler forum. I am a smuggler after all . Yes this should probably be elsewhere, though nboody'd listen to it anyway . And No I didn't spend any time on this. I actually came up with all that off the top of my head while in an argument w/ someone in game. It's stuck with me because I think it's a solution that would allow everyone to be satisfied.



大胆框
赏金猎人

动 性交 你 SOE
true_Kieran
Sat Oct 02, 2004 10:00 am
#4

Sounds too good to be true... there has to be a snag.




Jarrod Larson
Bounty Hunter


EvilGene
Sat Oct 02, 2004 4:34 pm
#5

Aren't LucasArts known for their Greed?? Higher Monthly bills will be your Snag Kieran
true_Kieran
Sat Oct 02, 2004 4:49 pm
#6


The monthly bills are already higher than in many MMORPGs anyway... it still sounds too good to be true, on the other hand what could they possibly break that SOE hasen't broke already?




Jarrod Larson
Bounty Hunter


SBRD0C
Sat Oct 02, 2004 4:51 pm
#7






EvilGene wrote:

Aren't LucasArts known for their Greed?? Higher Monthly bills will be your Snag Kieran







I don't know about greed... Though that is one thing I've heard them accused of.


I know LucasArts better for thier buggy codewriting.. Last "great" games they published were XvT and Jedi Knight (at the time of thier release). It has basically gone downhill from that point... now if the money they've made with SWG so far allows them to hire some good Code writers, they could do very well.


In fact it would be best for them to use many of the same "codewriters" currently working on SWG. They Have the XP in this system, they obviously have good Ability as codewriters, now if they're bosses would just get thier priorities straight it would all be good.


Overall I see LucasArts As a Team making the types of games I love to play, but allwayswith more bugs than a bait shopunfortunately.





Colonel Emitt 'Doc' Brown (Starsider)
Master Smuggler | Master Pistoleer | Commando
Interplanetary Shipping Co. Located Crystal Hollow Dantooine (-6833, 4750)
Vendors Deal in Weapon, Droid, and 'Special Shipments'


/Target SOE; /CLAP

Effulgence
Sat Oct 02, 2004 7:58 pm
#8

WOOHOO (I hope)
Effulgence
Sat Oct 02, 2004 7:59 pm
#9

First thing they need to do is Fire all the damn CSRs....they might need to get international e-mail stamps though...might be hard to get to India.
MasterUmpa
Sat Oct 02, 2004 8:20 pm
#10






Effulgence wrote:

WOOHOO (I hope)






/agree



Zeric Frost |Gan[K]er
Pax Veritas"The Gank"

DrevenStrobe
Sat Oct 02, 2004 8:47 pm
#11


Without the LA job posting, I'd chalk this up to mere rumor...


But the Major Responsibilities on that job posting makes it look very much like they are moving SWG "in-house." If SOE was keeping it, I'd think LA would be looking for someone to serve more as a liason type role. But the job opening definitely looks like they're creating a full-fledged department to run SWG.


So...assuming this is true, what happens to the dev cycle? There will be a transition to an entirely new Dev team, considering the current team belongs to SOE. Which will probably mean new dev priorities...which, somehow tells me that the Smuggler Revamp is even farther in the future than we already are. However, if the new dev team is competent enough, I think I could live with that...especially if they could improve the over-all content of the game.


EDIT: Damn typos.


Message Edited by DrevenStrobe on 10-02-2004 11:00 PM

Message Edited by DrevenStrobe on 10-02-2004 11:08 PM



Dreven Strobe (Colonel) Tristyn Strobe
TKM / Master Pistoleer / Master Smuggler / Master Merchant
Imp FP Broker: 130c/FP Starsider Imp FP Broker: 130c/FP
Smuggler 'til the end...and then some.
"Everything I tell you is a lie. The truth is always bigger than the words we use to describe it."
Selko
Sat Oct 02, 2004 9:46 pm
#12

Hmm strange the Forum mods spent all day trying to squash this particular thread on mutiple forums. Got to wonder maybe it is true.




Selko Embries

Professional Scoundrel
DrevenStrobe
Sat Oct 02, 2004 9:52 pm
#13






Selko wrote:

Hmm strange the Forum mods spent all day trying to squash this particular thread on mutiple forums. Got to wonder maybe it is true.







I'm sure they'll get to this one in due time...as soon as they remember that they have a "Smuggler" link to click.


What really gets me about the mods here (waves to the guys with Yellow names)...they don't seem to know what the "LOCK" button is for. They appear to believe that if they just delete all of the "bad" things, they'll just go away. Seems to me that if they LOCKED, with a nice little message about why a particular topic is locked, it would be alot better than pushing DELETE with no reason given at all. Deleting things only makes people wonder what they're trying to hide...


*shrug*




Dreven Strobe (Colonel) Tristyn Strobe
TKM / Master Pistoleer / Master Smuggler / Master Merchant
Imp FP Broker: 130c/FP Starsider Imp FP Broker: 130c/FP
Smuggler 'til the end...and then some.
"Everything I tell you is a lie. The truth is always bigger than the words we use to describe it."
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