Smuggler Archive
Thread: Last ditch... what is the multiplier on this shot?
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Anarchicgorilla
Mon Aug 29, 2005 11:05 am
#1
I know it depends on your life..
But what is multiplier:
If at 100 life x ?
if at 500 life x ?
if at 1000 life x ?
Does anybody know?
Ternque01
Mon Aug 29, 2005 11:18 am
#2
All the smugglers that cared left the game. Do some testing yourself if you have a smuggler toon.
zChuckRoastz
Mon Aug 29, 2005 2:15 pm
#3
If I get in a position where I'm using Last Ditch, I don't care about the damage multiplier.All I want to see is that sucker incapped/dead instead of me.
Kotecek
Mon Aug 29, 2005 3:41 pm
#5
They ought toget rid of last ditch shot OR even better remove its "harming" side effect
-I meanno matter how many wounds I receive I doubt I would've fired last shot at my enemy pointing my gun to my forehead or liver... it's utterly irrational 
AND there should be a chance to knock down the target... after all it's last ditch = shoot+pray+run
yeah, I've read some posts here and I know that devs deciced to dump (nerf to the point of 0% gameplay)this profession so they're not responding to any ideas...
Anarchicgorilla
Mon Aug 29, 2005 4:27 pm
#6
zChuckRoastz wrote:
If I get in a position where I'm using Last Ditch, I don't care about the damage multiplier.All I want to see is that sucker incapped/dead instead of me.
Thats why i want to see the multiplier... i am going master bh master commando... with a big weapon and last ditch ... just wondering if I can get the incap If i am about to die
Alpha_Bits
Mon Aug 29, 2005 8:41 pm
#7
If you're 'about to die', what's the other option? Just use it!!! You got nothin' to lose, that's the point of 'last ditch'. And for the record, it's something like 5 or 6 times multiplier if you're ALMOST DEAD (less than like 1/4 health).
But you incap yourself so frequently when you use the 'skill' that it's not a viable thing to use with any regularity.
EEMAN
Mon Aug 29, 2005 9:06 pm
#9
Anarchicgorilla wrote:I know it depends on your life..But what is multiplier:If at 100 life x ?if at 500 life x ?if at 1000 life x ?Does anybody know?
It varies and is directly proportional to the amount of jedi forum whining. Expect to have it nerfed at a minutes notice because some jedi was killed by a BH *gasp*.
Smuttyy
Tue Aug 30, 2005 12:26 am
#11
Hey, I care....but I have no idea how to go about figuring that out.
Anarchicgorilla
Tue Aug 30, 2005 12:48 am
#12
if i was smuggler I would not ask
How you can test first do a ranged shot on an opponet (noone use buffs) look at the damge done (before any armor)
That number will be your base damage.
Now have opp. get you down to about 100 life.
Then do the last ditch..
Look at the damage done (before armor)
Now divide the damage from last ditch by the damage from the ranged shot.... this will give you you multiplier.
Anarchicgorilla
Tue Aug 30, 2005 8:42 am
#13
Waarangel wrote:
Max health - current health x 6
Did i read this right?
Is it nota mulitplier on your weapon but a damage based on your max heath- current health ...
If this it true can I health crystal-- doc health buff--- use the 20% health bonus spice (my healthover 6000 this way)
wait till at about 2000 life (assume i will not incap myself this high)and hit my opponet for 4,000 x 6 or 24,000 damage?
thats over 10,000 after the best of armor
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