Smuggler Archive
Thread: Last ditch... what is the multiplier on this shot?
Anarchicgorilla wrote:
Waarangel wrote:
Max health - current health x 6
Did i read this right?
Is it nota mulitplier on your weapon but a damage based on your max heath- current health ...
If this it true can I health crystal-- doc health buff--- use the 20% health bonus spice (my healthover 6000 this way)
wait till at about 2000 life (assume i will not incap myself this high)and hit my opponet for 4,000 x 6 or 24,000 damage?
thats over 10,000 after the best of armor
go for it 9 times out of 10 itll fail against a jedi anyway
That is the base multiplier. You then have to take into account weapon adjustments, armour ratings, etc. And in PvP, an additional 75% reduction.
Even with spice stacking, and a health crystal, you will be hard pressed to wipe someone in PvP in one shot, unless you have really nice guns, like some of us.
But yes, for PvP, I have used last ditch and seen over 10k dmg from it at times. Really depends what you are shooting with and what you are shooting at.
Anarchicgorilla wrote:
RyFord wrote:
go for it 9 times out of 10 itll fail against a jedi anyway
What i was thinking was doing a - eat pyro --KD --then last ditch (not smuggler so assuming there is not timer, like in sniper shot)
With pyro and opponet KD'd (even if jedi) I would think it would land
Message Edited by Anarchicgorilla on 08-30-2005 10:53 AM
Deuteryum Pyro doesn't make sure it'll stick. The To-Hit Ratio is based on Combat Level plus opponents blocking abilities. Pyro just makes the Hit a little harde IF YOU HIT.
Accuracy food doesn't make your shot more accurate. Stupid I know but...thats the game we play here ![]()
not true ryford...pyro DOES increase your chance of hitting....and CL's are not factored in pvp, so the to-hit ratio is only your accuracy vs his defence
BloodMonk wrote:
not true ryford...pyro DOES increase your chance of hitting....and CL's are not factored in pvp, so the to-hit ratio is only your accuracy vs his defence
Then why in all testing do I still hit a 0044 Jedi 4 out of 5 times whether I have pyro or not?
Message Edited by Iawo on 08-30-2005 01:28 PM
how many thousands of shots have you tried to come to your conclusion?
most likely accuracy is treated like armor rating, not matter how high you will probably always have X% chance to miss.
haven't found any info on hard calcs for this though
jedi ganking FTW!
The KD concussion was something i was thinking
MY temp would be MBH Mcomando smug 4xxx..
this gives me 20 sec concussion
KD then concusson = kd'd(cannot recover)+ no healing for 20 seconds
this will give me time to get in prone and do everthing to help that last ditch hit
Not to mention this little combo....
(i am as of now MBH MCM Carbs)
I will make sure not to apply any dots and have a bomb droid to side when fighting jedi.
During opening battle I never kd... then if at any time the jedi is at half life I do this...
KD--- paralize --- start my bomb droid macro (droid will chase jedi and detonate) paralize one more time
Parlaize lasts about 10 seconds, so I need to paralyze 2x for the entire combo... thiswould be the 20 sec concussion
What this does is have a jedi kd'd and not able to recover or heal while my bomb droid is counting down
Then blamo 700-900 pts of blast damage. and me doing advcritical/ leg timed with detonation...
This is nasty... and if I had a proton rifle full dmg sliced with a 34.45% dmg pup and last ditch.... well thats going to hurt
Message Edited by Anarchicgorilla on 08-30-2005 02:34 PM
The only time I got incapped is when my LD was not quite strong enough to kill off my foe: wich is perfectly normal, it is the risk that goes with it.
BUT it was PvE. I was CL76 (say was because I just got Master Pistoleer) and fighting against CL76 war gronda.
I never used it on PvP soooo no clue there.
As for exact modifier, I don't know for sure, haven't done any math. The max health - current health x6 to wich you then apply all modifiers do sound like it could be it tho.
RyFord wrote:
BloodMonk wrote:
not true ryford...pyro DOES increase your chance of hitting....and CL's are not factored in pvp, so the to-hit ratio is only your accuracy vs his defence
Then why in all testing do I still hit a 0044 Jedi 4 out of 5 times whether I have pyro or not?
without all the factors involved I would guess that you have excellent mods and a great scope on your weapon? everything post CU is coded with diminishing returns.. perhaps you area already at a point where pyro only adds 1 or 2 more points.