Smuggler Archive

Thread: Spice: Smuggle or Craft?

JTGAlpha
Sat Feb 19, 2005 8:13 pm
#105

I still say both. Some of us smuggle it. Some of us buy it from them and craft it and sell it. Everyone wins.



Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

AngusMacGregor
Sat Feb 19, 2005 8:16 pm
#106

JTGAlpha, you got your chocolate in my peanut butter!


Or is it, you got your spice crafting in my Smuggling?


Hehe.




"C O L O N E L A N G U S" M A C G R E G O R
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I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
JTGAlpha
Sat Feb 19, 2005 8:17 pm
#107

Yep. and thus we have Reese Cups.



Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

JTGAlpha
Sun Feb 20, 2005 11:43 am
#108

That's the beauty of my system. You don't have to. Some of us gather, some of us make. That's it.



Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

Rogue135
Sun Feb 20, 2005 1:42 pm
#109



I don't personallyknow a single Smuggler that can honestly say they "enjoy" crafting spices. Smuggling is something that if done correctly, all Smugglers can enjoy, you can't say the same about crafting spices.


I have never, ever, considered Smuggler a crafting profession, and I've been at it nearly a year now. Sure, most of us craft our own tools, but that's a simple matter of getting 90,000 units of Copper, popping them in a factory and waiting... well, for me at least. I've never, not once, sold spice, and trust me, I've tried.


Maybe I'm just missing something, but crafting spices is about as fun as being hit by a car for me. I just don't get it I guess...

Message Edited by Rogue135 on 02-20-2005 02:52 AM



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I've got a bad feeling about this."
Johnny_Earthrunner
Thu Feb 24, 2005 2:17 pm
#110

My opinion see's the smuggler have the spice crafting tree removed and replaced with something more appropriate to smuggling ( including special modules that can be added to vehicles or starships to allow mass related quantities of illegal items to be hidden). We are simply recruited to deliver the stuff using our special abilities to deliver it unknown to the authorities. I agree that it should be something introduced into the environment by NPC, or even by allowing another profession to craft it, i.e. the Doctor.


Spice became a useless substance in my opinion since the introduction of Doctors buffs, and in parallel to a reduction in the effects or time-limit of a Doctors buff, an improvement to the effects of spice could bring it back into play. I don't want to go to far as this issue is for another thread.


The people who make such substances are rarely the same people who take risks trying to get it through customs.


Ieuan



Ieuan Tillery
Adventurer, Master Pilot, aspiring Smuggler, Teras Kasi, Marksman
Past Careers:- Master Squad Leader, Master Scout, Master Merchant, Master Droid Engineer, Master Artisan, Master Brawler, Master Medic
Holo 1 - Squad Leader | Holo 2 - Teras Kasi | Holo 3 - Merchant | Holo 4 - Droid Engineer | Holo 5 - Silent
Tatooine, Chimaera
------------------------
Owain Tillery
Expert Slicer & Distributor of exotic foods!!!!!!
Tatooine, Eclipse
JTGAlpha
Fri Feb 25, 2005 8:42 am
#111

A) spice won't always be useless


B) I like being a drug dealer. Not everyone does I know, but not everyone doesn't.


C) Let's get real smuggling before DITCHING stuff.



Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

SpinningCloud
Fri Feb 25, 2005 9:01 am
#112

I don't think they should remove spice manufacturing BUT the emphasis should be on smuggling not crafting.


I have no problem if spice crafting and slicing stays in the smuggler tree but I look uponthem as ancillary skills with actual smuggling being what we are all about.


Now crafting Frog Bowls and Gaming Tables *rolls eyes*...THOSE should go to Artisans and Architechts where they belong. The finished products should be contraband and hence a Smuggler should provide safe transportation.




Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

JaekeW
Sat Feb 26, 2005 4:44 pm
#113

Dammit Jim. I'm a Smuggler not a chemist!


Let the Docs craft the spice.......after all its just a form of pharmasutical pharmacutical drug.



Expired Dec. 10 2006.
"I'm going on a very long holiday. And I don't expect I shall return. In fact I mean not to. " --- paraphrased with apologies
WesBelden
Sat Feb 26, 2005 5:22 pm
#114






JaekeW wrote:

Dammit Jim. I'm a Smuggler not a chemist!




rofl




=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
Shokrone
Sun Mar 06, 2005 11:42 pm
#115

How about smugglers deliver spice from NPCs to player-owned spice dealers? that way, players who own these spice vendors pay both the smuggler and the NPC to get their spice shipment. If the smuggler steals/losses it, he gets a bounty for being naughty. He should get imps spawned on him at his destination if he uses "registered transport" AKA shuttles, who then scan him, or has the possibility of being intercepted in space by imperials or jacked by pirates if he uses his ship (only allowed to launch into space, no direct travelling with spice in the inventory), which would mean one of the following happens:

a. smuggler dumps the shipment for fear of getting killed
b. they take his spice and give him a fine/rob him (kinda like when I /bang ed a stormtrooper)
c. he holds them off or outruns them while he jumps to hyperspace

That's my idea. It could also work with special uber weapons that are only available through NPCs.



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Smuggler for life, proud captain of a YT-1300
Fluxxen
Mon Mar 07, 2005 11:11 pm
#116

Mmmm... smuggle. I am not a chemist, I am smuggler, let me smuggle that spice for criminals all over the galaxy, as long as I can actually smuggle it.













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