Smuggler Archive
Thread: Community Letter to SOE.
darf13
Fri Nov 19, 2004 9:46 pm
#79
Absoluely not, Im a total newb here so should I just shut up now I guess?
Xeranx
Fri Nov 19, 2004 10:44 pm
#80
darf13 wrote:/signVery professional letter sir.I think the reason that nothing has been done is that they don't know what to do with it the profession.So perhaps some feasible ideas of something playable within the context of SWG could help although a complete revamp/rewrite of the profession seems highly unlikely.Ask yourselves this question: What do you want to do in SWG as a smuggler?- However -I do believe it would be nice to at least go through some of the top issues and fix them.
I've heard that statement before about them not knowing what to do with the profession, but I truly believe it's an absolute cop out.
There have been how many ideas that were brought up for this profession alone. It's an iconic profession and even you went just by the movies you could come up with something that would work. At least that's my guess. Instead of focusing on jedi they could have focused on a profession that was severely neglected during beta. As bad as some professions have it this is STILL the ONLY profession that cannot do what its title suggests. An entertainer can dance, an image designer can apply makeup and change hair color, a chef can make food, a medic/doctor/combat medic can treat wounds, etc...but we can't smuggle one thing. We have a conglomeration of skills that aren't inherently our own and even some of them are underdeveloped. To this day we can't effectively modify a weapon so we get a desired result each and every time yet it's implied that we have this knowledge to make the weapon better. For some reason we create drugs. I would think that if I really wanted to make money of a narcotic (as suggested by this game though it's as common in SW lore as cigarettes are in the real world) I would be able to try to make a pure substance that yielded the least amount of disadvantages along with it, but I can't.
They could have added little things. I mean, seriously, they coded an entire method for gaining jedi....TWICE! But they can't make it so we can actually choose an alterable attribute or mine spice (the way it should be).
I'm sorry, but I can't imagine that they don't know what to do with us. Just looking at the many additions we've seen abilities given to others that could benefit the smuggler community very well. Something that comes to mind? Replacing BE additives for food with spice and relocating the BE tissues to weaponry and armor.
EDIT: By the way, I wasn't getting angry at you.
Message Edited by Xeranx on 11-19-2004 09:45 PM
-Flufball-
Fri Nov 19, 2004 10:47 pm
#81
I Only just got back into this game a short while ago, and I am currentaly making my way back towards Master Smuggler, I've been lurking (I.E. Reading but not posting) for a while though, I try to avoid diving into comunities, however, after seeing the majorty of, ah, shall we say, "Intresting" changes to the Smuggler, I deffintaly have to agree with the letter on this, very well thought out and written.
Oh, and hello.
Oh, and hello.
ApollyonTB
Sat Nov 20, 2004 12:44 am
#82
as long as there is a SWG, I will carry the name of a smuggler...
/sign
now please make it worth my while...
DDfan
Sat Nov 20, 2004 5:20 am
#84
/sign
Of course the long long thread was ignored in the Rifle Forum too .
Of course the long long thread was ignored in the Rifle Forum too .
dolansorbet
Sat Nov 20, 2004 5:49 am
#85
/SIGN
been playing for a year.
bought the game to be a smuggler, disappointed i only really ever use the skills from 1 tree out of my 4.
kind of a waste of skillpoints.
been playing for a year.
bought the game to be a smuggler, disappointed i only really ever use the skills from 1 tree out of my 4.
kind of a waste of skillpoints.
mrbleepbleep
Sat Nov 20, 2004 6:11 am
#87
yimaz wrote:
Monthigos wrote:
I won't sign your petition because I believe it just gets people angry, and then they do things like hijack threads which I find highly annoying. That and I don't think SOE responds to either tactic. - I agree and this letter is more of a "do you hear us" type of thing, we dont expect or want the dev's to push other stuff back and force a re-vamp we just want them to know we are over all the stalls and over all lack of communication SOE's CS is horrible. Oh and for the record I hate petitions as well but nothing seems to get them to pay any attention to the client base and that needs to change.
However! I'm rooting for you guys. I hope you find a method that works to get SOE to dedicate time to the Smuggler profession. It has so much potential its not even funny. - /bow
In that case, you've got my full agreement too. And in response to Solo4114, I won't quit anytime soon because I'm still enjoying SWG, but I do want the Dev team to live up to their promises to us, and to see that a smuggler revamp actually can refresh the game if done right. Quitting wouldn't serve that goal at all - less smugglers would just mean less impetus fora smuggler revamp.
Rotgut231ci
Sat Nov 20, 2004 6:49 am
#88
I've been a Master Smuggler since October 2003 and I agree with this letter wholeheartedly!
/sign
/sign
SBRD0C
Sat Nov 20, 2004 7:34 am
#89
mrbleepbleep wrote:
In that case, you've got my full agreement too. And in response to Solo4114, I won't quit anytime soon because I'm still enjoying SWG, but I do want the Dev team to live up to their promises to us, and to see that a smuggler revamp actually can refresh the game if done right. Quitting wouldn't serve that goal at all - less smugglers would just mean less impetus fora smuggler revamp.
IfSOE Managementrealized how much it would help this game to have the added SW Content our Revemp would provide... this would have been done a LONG time ago... Damned blind managers.
A good underworld/smuggling system gives EVERYONE more to do and it gives EVERYONE much more immersion... why don't they see that?
ZejjiZ
Sat Nov 20, 2004 7:50 am
#90
/sign
im gonna cancel my account this month...its sad...cuz it had so much potencial....gonna write my own goodbye post on the naritus forums....
Sirgleno
Sat Nov 20, 2004 7:51 am
#91
/Quote
"We are making this effort one last time to reach the decision makers in this matter, so we can get some attention. It is becoming more and more apparent that we have ceased to be important to the SOE hierarchy, and if this garners no real action then a copy of this and all signatures will be forwarded to any and all game magazines and periodicals possible in an effort to prevent good people from potentially wasting their money on a mediocre product made by a bad company."
/Endquote
First off I disagree with such pointed anger at SOE, they do do alot for the game (just not the Smugglers), and I think to say that people are wasting their money and to call SOE a bad company is wrong to do.
That said, /sign
"We are making this effort one last time to reach the decision makers in this matter, so we can get some attention. It is becoming more and more apparent that we have ceased to be important to the SOE hierarchy, and if this garners no real action then a copy of this and all signatures will be forwarded to any and all game magazines and periodicals possible in an effort to prevent good people from potentially wasting their money on a mediocre product made by a bad company."
/Endquote
First off I disagree with such pointed anger at SOE, they do do alot for the game (just not the Smugglers), and I think to say that people are wasting their money and to call SOE a bad company is wrong to do.
That said, /sign