Smuggler Archive

Thread: When (IF) smuggler bounties are introduced how will you change your template and why?

yimaz
Tue Jan 11, 2005 1:42 am
#79









Scoooter wrote:





yimaz wrote:





Scoooter wrote:





MavriK512 wrote:
If all goes as it should, players will have the option of taking [i]low risk[/i] missions. That means missions that won't get you on the terminals if you mess up. In this way, the devs would be giving people the option of player bounties put on their heads. If you make the concious decision to have a BH hunt you, you better be well prepared, and not just for the fight, but for the possibility that the BH that gets you is going to be a real jerk and grief you.






But to reduce the accessable content because SOE cannot control an area of the community in a PVP by consent only game is flat out wrong. - consent to PVP is worthless people need to stop being afraid to fight its kinda the point of gaming over all.


You fail to see why fewer people PVP every day. SWG is a PVP by consent game. People are not locked out of content because they do not want PVP, and thats what you are asking for.OMG no, smuggler bounties is one small addition of content and people dont PVP these days because the combat system is out of wack that is the only reason why people dont pvp and the reason they are doing a CU.


Jedi by what thay can build in their template sign up for it. Jedi in itself is a stand alone PVP template.i pointed out in a post you dont seem to want to answer that we as smugglers now have to add some other combat to our temp, whats changing...nothing.It's made with the fact PVP will happen. Smuggler isn't. So again you are forcing template changes on people to get at content when the base profession does not support well with pvp. - again not true


Yes we do add combat but there is a major difference in what you need for a PVP template. So yes you are forcing a PVP template to get top all the content - not after the CU and not after or re-vamp.


There has to be a better way - so what we do being illegal and Han being hunted by a Bounty Hunter does not fit into any of this for you does it?


No what doesnt fit is the risk vs reward does not have to involve players policing us. - who better? not talking about the kiddies but really who better then other players its called player content and something that is sorely missing from this game


You may enjoy PVP, I used to. Not everyone does. Now address how you would solve the issues instead of just "too bad".- again read one of the 1,000,000'sof threads that have been posted on this topic, did you not see me state that in like 3 other posts. Or read some of the short answers that people have posted in the last 5 posts.Because it is all risk versus reward and you have not come up with a single argument on why that has to be aPLAYER bounty other than you obviosly not fed up with pvp yet. - I want a CU a great deal and this has nothing to do with pvp. Why is it so hard for you to get that players hunting players who break the law is content. Adds a bit of chaos and unpredictablity this in turn = FUN. In like 30 posts many people have said this is after a CU and after our re-vamp but you either ignore that or just dont seem to get it at all.













Message Edited by yimaz on 01-10-2005 03:47 PM



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

yimaz
Tue Jan 11, 2005 7:28 am
#80






MISTagent01 wrote:






yimaz wrote:


hahahhahhahhahhahhaa what a n00b







Agreed...this guy decided that I owned him so bad earlier, it wasn't worth his time to reply to me.


And Yimayz, everyone worth their salt on this forum knows how much you've put into this profession!







I pimped my idea's a lot (almost too much) sothat was why I did not want to post them again. Makes me feel cheap and dirty when I pimp too much.



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

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