Smuggler Archive

Thread: Julio Torres sets date for Smuggler content, places self in cross-hairs...

Blackmoore
Fri Sep 02, 2005 10:05 am
#79

So there really isn't even a drop in the glass with you then right? I mean no half full/half empty? Why not wait for more info on the expansion. Maybe your correspondant can't talk about it right now.




MuteAssassin wrote:


So let me get this straight. The smuggler missions are very likely going to tie in with Mustafar? A planet without a space zone? I want toflypast imperial blocades in my YT-1300 with contraband bound for a rebel base or avoid Dark Sunraiders while delivering spice to aJabba. I really, reallydon't want to smuggle some f-ing LAVA LIGHTSABER for a J3daiby sneaking ontoa shuttle on Mustafar.


I have a feeling there's going to be maybe 1 or 2 quests that will invlove Smugglers and it will probablyinvolve smugglingsome phat loot that onlyjedai and bounty hunters can use.











Ocore Wavingmist: Jedi

Ewang Grandstrand: 12 Point Master WS/12 Point Master AS/Merchant

Chilastra/Corellia/Coronet Vendors at 753 -5233 and the Merchant Tent 717 -5260

New Restuss vendor 5052 6371, New Theed vendor -6667 5028

Chilastra/Tatooine/Ronin City
TashunkaSapa
Fri Sep 02, 2005 10:16 am
#80

Why would anyone have a reason to be optimistic or grant the benefit of the doubt. The Devs and Producers have lied to ous, stalled, misdirected and twisted words for over two years, we have no reason to believe things will suddenly be any different.


Our distrust and suspicion was bred by SOE - so it's perfectly reasonable to assume they will continue with "business as usual" and once more we'll discover that their statements are merely a carrot dangled before us to keep us subscribing.





Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
Tante
Fri Sep 02, 2005 10:20 am
#81



Makris wrote:

Simple, a bug is a defect in code. If there is no code there's no bug, therefore the lack of smuggling is no bug.

BUT, it was part of the original design, according to Wes and others. It was just moved out of scope. Therefore we have an unbelievable amount of time without any production.






Actually that is not true. While most bugs are wrong sourcecode, there are also design flaws (something wasn't thought through so it's not working) that are considered bugs as well as missing functionality.



_______________________________________________________
Rogue | Gunfighter| Smartass
Thille Runningcloud <TorSo>
-- "Governments can be useful to the governed only so long as
inherent tendencies toward tyranny are restrained" --

my music| ICQ #81510866 | MSN [email protected]
Redleg13
Fri Sep 02, 2005 11:39 am
#82

Let's see what happens. Is it a come on for Smugglers to buy the new expansion or will the content be there. Based on how this has been handled in the pass buy the expansion and get zip.



Wimok IGO Elder Smuggler of Traveler's Respite, formerly a Colonel of the Rebellion, Officer of the RSF, Dagger of Gethzerion, holder of 100 badges
Sunrunner and mortred of Traveler's Respite Soldier of Fortune
DawnTreader777
Fri Sep 02, 2005 3:30 pm
#83






Fernas wrote:

while mr. bryant's response was a bit excessive, i can't agree with tashunka.


you say smuggling was never designed into this game. well, there wasn't even a smuggler class a week before live so that's not all that surprising.


more importantly, smuggling is a part of a Smuggler. obviously. and to create a Smuggler profession without smuggling is, imo, broken, not content. that's just a mistake, flat out.







ah, i beg to differ. when i was in beta the first thing i did was decide upon what i wanted to do. i was working on my way up to being a smuggler a good month before live. it was more like bounty hunter was and had 4 trees to climb in the base professions until a week before live, so i can see if that is what you meant then yeah, but it was there long before a week. i knew 2 other people who had been a smuggler more than one week before live. oh and i made novice smuggler the day beta ended. didnt get to try it out much then.



Understanding is a three edged sword, your side, thier side and the TRUTH
- Captain John Sheridan, Babylon 5

So much for a Smuggler revamp, maybe they should just rename us, it would take less time and be easy to do.
"Useless" would be my first choice as a name suggestion.


of course at this point there is no reason to revamp anything. SOE should just shut the game off.

Fernas
Fri Sep 02, 2005 7:28 pm
#84

sorry dawn, i was speaking in generalities. "a week before live" was just to emphasize the slapped together nature of the smuggler class.



.
Fernas Radiant, Starsider, Eclipse Smuggler
Tyal Eclipse Master Trader
Methorg Aprawi Kettemoor Creature Handler (Retired)

I'm in this for the Experience, not the XP.

Fighters fight.
Crafters craft.
Healers heal.
Smugglers do not smuggle.
Korom
Sat Sep 03, 2005 6:58 am
#85


I come from the faraway land of the Bounty Hunter, and I bring you gifts....*points to Jedi* ...to give as an offering to the great mountain in hopes to alleviate your suffering and bring joy to the Nation of the Smuggler.


*Prays to the Smuggler Gods and throws the Jedi he's captured into the smoking mountain*


Fingers crossed that your revamp is coming soon guys, I know you've been holding out forever and a day, and I can't wait to see smugglers back in action, I for one miss you guys.

fishbrains
Sun Sep 04, 2005 9:38 am
#86



Korom wrote:

I come from the faraway land of the Bounty Hunter, and I bring you gifts....*points to Jedi* ...to give as an offering to the great mountain in hopes to alleviate your suffering and bring joy to the Nation of the Smuggler.

*Prays to the Smuggler Gods and throws the Jedi he's captured into the smoking mountain*

Fingers crossed that your revamp is coming soon guys, I know you've been holding out forever and a day, and I can't wait to see smugglers back in action, I for one miss you guys.




*offers Korom a mug of beer and a slice of pie as thanks*



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


DawnTreader777
Sun Sep 04, 2005 9:57 am
#87

i kinda thought that is what you were trying to get across, but wasnt sure. k, thanks for the clairification.



Understanding is a three edged sword, your side, thier side and the TRUTH
- Captain John Sheridan, Babylon 5

So much for a Smuggler revamp, maybe they should just rename us, it would take less time and be easy to do.
"Useless" would be my first choice as a name suggestion.


of course at this point there is no reason to revamp anything. SOE should just shut the game off.

maxtheusher
Sun Sep 04, 2005 10:17 am
#88

Bookshelf fetishist Julio Torres is using "grammatical ambiguity."

Here's some examples of Newspaper headlines to further the concept.


Eye drops off shelf


Squad helps dog bite victim


Dealers will hear car talk at noon


Enraged cow injures farmer with ax


Lawmen from Mexico barbecue guests


Miners refuse to work after death


Two Soviet ships collide - one dies


Two sisters reunite after eighteen years at checkout counter

In the case of the newspaper headlines, it's accidental, and funny. But with Julio Whorres, it's deliberate. That way when it gets to November, and all that shows up is TOOW, he can say, "That's what I was talking about, sorry you misunderstood."

And if there's any argument there, just remember, in an interview about the CURB, Julio down by the schoolyard suggested that the CU came about because Creature Handlers needed to be nerfed.

Julio, I believe, is the devil's lieutenant.




大胆框
赏金猎人

动 性交 你 SOE
Tango505
Sun Sep 04, 2005 8:52 pm
#89


I posted this in another thread that dealt with this same subject....except the all mighty Tiggs had responded on the question of what the revamp would include.


Enjoy!


Tiggs wrote:






Makris wrote:
We have this information from SWG vault:


SWG Vault: Can you tell us when EXACTLY we will see the full Smuggler Revamp? And if you can't tell us, can you please tell us why?


Julio Torres: We are aware and sensitive to the fact that Smugglers need content to enjoy. We are currently working on this, and players should be able to enjoy the new content in November.


Located here


Could someone please let us know what the quoted "content" entails specifically? Is this a few added missions for smugglers or does this mean new functionality added to the Smuggler profession? What is coming in November for Smugglers?






Sorry, I can't and won't give details until the changes are a week out of hitting Test Center. As for the interview it is correctly quoted.






I think everyone is jumping to a bad interpretation of Julio's comment and how Tiggs' statement relates to it. Julio spoke VERY carefully by saying that they are working on the new content for smugglers. He then very carefully and methodically (IMO) placed a comma and then stated, "...players (not smugglers)should be able to enjoy the new content in November."


Translation - We are working on the smuggler missions/content. Until we are finished with them, please enjoy the new content in the Trials of Obi-Wan expansion that will be released in November.


Tiggs' statement, "I can't and won't give details until the changes are a week out of hitting Test Center." further confirms that the smuggler content is NOT part of TOW and should not be expected. Plenty of information has been released and talked about in regards to TOW. Being that she cannot or will not comment on smuggler content in TOW is the proof. I understand her need to keep things close to the vest. This is not her fault - it is Julio's for making an ill formed statement that facilitated a misunderstanding.





It is my intention to commandeer one of these ships, pick up a crew in Mos Eisley, raid, pillage, plunder, and otherwise pilfer my weasly black guts out......wait, I'm a smuggler - back to crafting spice! Ahh, crap! Can't even do that anymore...guess I'll just sell FP. Can someone please tell me when Han did that in ANY of the movies?
SKotor
Sun Sep 04, 2005 11:25 pm
#90








Firesped wrote:

http://swvault.ign.com/View.php?view=DevNotes.Detail&id=62



SWG Vault: Can you tell us when EXACTLY we will see the full Smuggler Revamp? And if you can't tell us, can you please tell us why?


Julio Torres: We are aware and sensitive to the fact that Smugglers need content to enjoy. We are currently working on this, and players should be able to enjoy the new content in November.







What He really ment :


Julio Torres: We are aware and sensitive to the fact that Smugglers need content to enjoy. We are currently not working on anything but Jedi and Bh, and we think players should be able to enjoy the new content in November, but of crouse we have no basicidea of what players want in the game so we just like to nerf everydammed thing and make jedi uber and bh nifity


EDIT for errors





Message Edited by SKotor on 09-04-2005 11:27 PM



-Skotor


-------
Ingame Name
K'ered Eiseyenne

maxtheusher
Mon Sep 05, 2005 8:33 pm
#91


Tango505 wrote:


I think everyone is jumping to a bad interpretation of Julio's comment and how Tiggs' statement relates to it. Julio spoke VERY carefully by saying that they are working on the new content for smugglers. He then very carefully and methodically (IMO) placed a comma and then stated, "...players (not smugglers) should be able to enjoy the new content in November."






Doesn't seem to be very careful OR methodical, as putting a comma there is frowned on by the Grammarians. They're apt to bust a cap.



大胆框
赏金猎人

动 性交 你 SOE
Page 7 of 8