Smuggler Archive
Thread: for those who feel the need to bash GreenMarine
SmugglinZane wrote:The guy has one hell of a mind though. It's a shame he was never really able to put it to good use in this game. Reading his other stuff I really believe he was never allowed to since this game would have been radically different.
Wonder if we can all email him and get himto come up with his own MMORPG?
I sent him some email last night, which he posted in his blog along with his reply. It mentions the new work he'll be doing is, in fact, on another MMO.
Maybe we'll all see each other there in 2008
IkarusSunblaster wrote:
I'd love to see a good space/ground Science Fiction game.After this, though, I'm afraid no one will want to touch the subject for a long, long time.
Well there is a Star Trek MMORPG in the works. It's scheduled for beta in 2006 and release in 2007. The Developer got 6.5 million in funding to develop the game as well as sole licensing to the Star Trek franchise for online game development. Depending on how SWG fares in the next year or so I might just be making a game change. I really love SW but am really starting to hate what SOE has done to it. It seems like everytime I play the game anymore I run into some kinda problem and end up logging off after a short time. Oh well, I'll wait and see.
As far as GM, I can't say one way or another how he really felt about our profession or SWG. I will state for the record though that we saw very little communication from him in the last year or so. Whether that was his decision or not remains to be seen and we will probably never know the reasons for the lack of communication, or for his leaving for that matter.
The devs stated in the beggining they only expected this game to have a life span of about 5 years. We are almost at the half way mark now and look at the state of the game. I mean Honestly look at it, is it really where a 2 1/2 year old game should be?
What's the plague that causes all the good guys to quit SOE? This is pure bull-hit. All the good developers are leaving? What are replacing them? J-U-N-K
Whatever happened to those new programmers that was hired? Have they done jack yet?
Hope Greenmarine has fun elsewhere. SOE is clearly not the place to be.
When I first heard about a Starwars mmo my first two questions were "can I be a smuggler and am I able to double cross various contracts that would allow for villians like Jabba the Hutt to put contracts on me?"
I never even wanted to play a Jedi. The games intended course of events pushed me into that direction even when I was trying to play smuggler for the best of it could be.
Han Solo is a smuggler and is a main character from the Starwars story line. He has more attention in the first three movies then anyone else. To me it always seemed like the movies were more about the droids, Han Solo and the Mellenium Falcon with Luke Skywalker as filler material.
I've never been able to understand why this fundamental roll in the Starwars universe has been neglected...
MISTagent01 wrote:
There's only one person left that I trust over there...
Dave White.
He never posts here though, but that man also has brilliant ideas for this game (most of which won't ever see the light of day due to LucasArts.) He also isn't specifically designated to the Smuggling stuff, but oh, if he was, you can bet I'd be happy about it.
I don't know how much I really like Blixtev...
I believe Blixdev did the CU armorsmith changes, and also did the CU BE/tailor changes, so he gets extremely bad marks from me on both of those items, particularly for the horrible communication with those communities and the correspondents (i.e. the armorsmith debacle).
Dave White did the BE revamp which was terrific, and also the latest round of CH changes which has people excited but apparently is a WoW port. Presumably he also did the latest round of BE changes for CU which are awful.
Green Marine gets high marks for the chef revamp but he bungled the DE revamp pretty badly and it's difficult not to hate the latest smuggler changes that he did. Still, in talking to him he was obviously one of the more gung-ho and knowledgeable developers at SOE so from that standpoint he'll be missed.