Smuggler Archive
Thread: Spice Prices
Page 5 of 5
Shadwe
Tue Aug 31, 2004 2:02 am
#53
Shinky wrote:
Hey, I'm a Novice Smug, I'm grinding spice tree right now, and i have so much spice, i'd like to sell. Can anyone give me some prices they use or used for lower end stuff, meaning like Shadowpaw. For example, how much do you think I can get for a case of like 10-20 Shadowpaw?
Trying to sell them is a waste of time and if your making crates of them it's not getting you any exp except for the schematic you make.
Also you get more exp for practice then you do for making the item (you lose the resources but the trade off is you get more exp so you level faster)
Kwambus
Tue Aug 31, 2004 4:27 am
#54
All that sell are Moun and Pixie, for next to nothing and in not very large quanities. Take some advice, don't bother.
Setavis
Tue Aug 31, 2004 5:06 am
#55
If you're grinding spice xp, stick with shadow paw, as it gives decent xp and the resources are fairly easy to come by.
I forgot to use the practice mode a few times and ended up cluttering my inventory. The resultantshadow paw was then puton the bazzar and, Iwas surprised to see, actually sold.Maybeit waspeople justexperimenting ormaybe there is a demand for the stuff. Either way, I'm not taking the gamble in making crates of the stuff.
When you do come to selling (Muon Gold and NeutronPixie being the most popular),as was said, price according to your costs (e.g. resources, cost of flights, even factor in capitol costs of factories etc.), but also check local prices on the bazzar or in vendors near your own. Undercut slightly, but don't cut your own throat; if you can't compete with the existing prices, or the local market is flooded, move on and sell it somewhere else.
Asyou're harvesting your own resources, price according to expenditure on energy and maintenance. However, it may be better to sell your resources and buy the cheapest alternative (unless that's what you've already got). There are no experimental or variable stats with spice that are effected by resource quality and you may be able to sell your resources for more than you'd pay for the alternatives.
Shinky
Tue Aug 31, 2004 12:23 pm
#56
just askin', i figure i wont be using them, so i just want to see what i can get rid of them for. i'll try to sell 25 for like 3k.
fordaith
Tue May 10, 2005 8:34 am
#57
So I decided to get back into the spice business. I was wondering what everyone is selling stuff for these days.
Noxther
Tue May 10, 2005 3:17 pm
#58
Would like to know that too.
Now when they are stackable and all they should be attractive stuff. Right now I have them for 4.5k on the vendor, thats what I charged before I left the game some time ago.
Too low?
SwenLaransa
Tue May 10, 2005 3:29 pm
#59
I don't sell since I don't have vendors anymore.... but that's not the point. Should get jedi this month and unlock my alt who I can go master merchant. Mmmmm.... master smuggler, master defender, some jedi healing..... mmmmmmmm. I digress.....
Find a steady price point for resourses or a good estimate. We don't need good stuff and grind stuff is always cheaper, so we can get away with being sloppier than chefs so our operation costs are less. So find your cpu to make the stuff then double or tripple it and round to a nice number. That's how I priced my drugs when I sold, and I sold everything.
But it's up to you. Price higher than you pay for materials and you'll be laughing. Then raise the price depending on how busy you want to be. If you run tight margins with low prices you'll be a lot busier than if your prices are high but fair.
Find a steady price point for resourses or a good estimate. We don't need good stuff and grind stuff is always cheaper, so we can get away with being sloppier than chefs so our operation costs are less. So find your cpu to make the stuff then double or tripple it and round to a nice number. That's how I priced my drugs when I sold, and I sold everything.
But it's up to you. Price higher than you pay for materials and you'll be laughing. Then raise the price depending on how busy you want to be. If you run tight margins with low prices you'll be a lot busier than if your prices are high but fair.
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