Smuggler Archive

Thread: Spice Prices

Terao
Wed Feb 18, 2004 9:01 pm
#40

You are the best person to determine the price on the crates of spice that you are selling. Experiment and set your prices for the volume of sales (and income) that you feel comfortable with. I've seen the full range of prices.


I now only sell nuetron and muon on the Dath bazaar. Since the patch I sell crates of 5 for 6k, and if I log on enough I can sell 30-45 of those 5 unit crates a week. Over180k - 270k a week, not much but good enough for me. I sell that much even though, to my astonishment and dissapointment, people are selling crates of 25 on Dath for 6k credits.


Mackle
Wed Feb 18, 2004 11:46 pm
#41

I started out selling my crates at 7K, but people would buy all of them at once (usually other Smugglers ). I went up to 8K, but still spent all my time trying to keep my vendor stocked. Finally I jumped up to 10K so I could actually spend some time doing other things, and found that was the perfect price for me. If I run my factory for 1000 (40 crates), I only have to stock my vendor about once a week, which is enough for me to enjoy and still have time to do other stuff (and have 400K creds for it at the end of the week).





_________________________________________________________________

Gabok Aikido, Unconventional Businessman v Master Smuggler - Nabubu City, Naboo
"Hokey patches and broken promises are no match for a trusty Smuggler Revamp at your side, kid."




Xailo
Thu Feb 19, 2004 12:07 am
#42


I'm currently selling crates of 10 on the bazaar for 6k each, and crates of 5 for 3k.

I sell out almost daily, I can't keep it stocked



Gennith Entreri - Eclipse - Master Smuggler, Master Gunfighter, Novice Commando.
5k per slice, under 20% is free, Fence spices for 10k a crate.
Come visit Exodus, just North of Kor Vella near the Rebel theme park, -4251 6487. E-mail Gennith for zoning rights.
jessedredd
Thu Feb 19, 2004 9:01 am
#43

Some are selling full crates on the bazarr in scylla, I really dislike those people. I sell them for 9k a crate or if they ask mein person 8 k a crate.



Vyvah Ospowe
Elder Master Commando
Imperial Pilot
Mackle
Thu Feb 19, 2004 11:37 am
#44






Abai wrote:

Tell me Terao why are you so astonished and disappointed to see that people are selling below your prices and in bigger quantity?


Fact is that there are no monopolies in this game, so you have to realize that competition exist. Everybody talks about supply and demand in this game, but very few seem to realize that there are a lot more to economics than just that. The supply and demand is just a general thesis on something that goes much deeper. I for one find it astonishing that some people make huge profits on something that is so easily made as spice. You do not have to experiment with it and you can use any kind or resources you want... without thinking about quality. According to my calculations and own expenses on spice then your profits are 60 times your expenses. It's no wonder that people are not making money on spices. I base my price on my expenses and I make around 120k a day on spices... and that's without any advertisement like others do. You see Terao, economy is not just about profit or sales... it's about making an investment and getting a high return on that investment.


Do not get satonished, disappointed or flame others just becuase they see differently on economy or for that matter has a more realistic approach. There are different ways to play this game some choose to play it one way and others in another way. There is no right or wrong way to play a game.


Have fun and just play instead of complaining.


Abai aka Chingyz


Freedom is to be able to choose the rules you abide to.








60 times his expenses? I'd like to see the math you used to come up with that please.






_________________________________________________________________

Gabok Aikido, Unconventional Businessman v Master Smuggler - Nabubu City, Naboo
"Hokey patches and broken promises are no match for a trusty Smuggler Revamp at your side, kid."




WayneInAustin
Thu Feb 19, 2004 12:02 pm
#45

Okay, l'm not taking sides here, but I do want to point out the EXPENSES involved in keeping your Muon cost down. Sound like an oxymoron? Let's assume you make the most profit if you make your own muon. Fair? Here are the costs involved in doing that:


Need resources, soneed harvesters to get resources.
Need water vaporators, mineral harvesters, and fusion generator to get resources.
Use fusion generator to get Known Reactive to make muon AND run powrharvesters.
Need to pay maintenance on harvesters.
Need to pay maintenance on fusion generator.
Need to constantly payairfare to check harvesters, gather resources, etc. (Least I do)

OK, so now you have your resources:
Need factory to make muon.
Need to pay maintenance on factory.
Need schematic to make muon.
For large personal operation, need crafting station to make schematics.
Need more reactive to power factory.


Yes, I know someof these costs are either not high, or are up front and subside over time, but the point is that, like in any business, there is a lot of hidden costs that can eat up your profits. So flat out saying that we make 60x on spice is ludicrous. I do all of the above, sell crates of Muon for 8k, and roughly figure I make 4-6K per crate.




____________________________________________
Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


Abai
Fri Feb 20, 2004 5:35 am
#46

Well it seems that somehow my answer has been lost. Yesterday I wrote a long reply to you on this issue. Honestly I really do not want to write this answer again.



I might have been a bit hasty when I said that with a price of 15k a crate of 25 you make 60 times your expenses. I made an estimate on my expenses and it was a bit off. However I will keep to my initial statement that there are no serious costs involved in making spices. For the prices most smugglers keep then I could buy a piece of armor for the price of one crate of moun.


Anyway I am well aware of the direct and indirect costs that are involved in making spices. I do know that you need power and maintenance in the process. However theexpenses are far from 2-4k for the production of spice. If you calculate travel expenses then you would still not have those expenses. Besides the only time you might get hidden costs in the production of spices is if you get caught by the impire or you get a critical failure on your schematic. I could give you all the calculations on my costs, but I do not want to do so. However I do want to tell you that including power for harvesters, my most expensive resource used for spice is at 0,28 per unit. So yes Wayne you can assume that making your own spice grants the most profits, sinceI haven't seen anybody selling resources at that price.


For some reason most people are angry because I sell at a lower price. I understand that it might cost you all profits, but this is the price you pay for competition. I know most smugglers only looks at profits and therefore they charge high prices. However I see differently on things. When I started to make spice I made some investments (this is what you call costs that are up front and subsides, WayneInAustin) that I want to make a return on. Basically I sell my spices at a price that'll see me get the highest return on that investment, while most others sell their spices just to make profits. I could give you a long explanation why it's so important to me to get a high return on that investment, but I guess that most of you do not care since I seem to get flamed for my style of play.


Now since everybody is so angryover a bit of competition then I would happily comply to your prices if any of you can give me just one good reason to why I should charge the same as you for a crate of moun. Untill then I'll keep my initial prices as this is the prices that so far have given me the highest return in my investments.


Abai Kunanbayev



Azat Samat
DarthMyers
Fri Feb 20, 2004 5:40 am
#47


It really depends on the price you want to sell it for... I sell Muonto my guild for 3500/Crate because my alt gathers the rescources, but I sell to others for about 6-10k depending on the demand.



- Major Venakara Silvermoon, Rebel Special Intelligence~
- SWG Forum PvP > game PvP.
Shinky
Mon Aug 30, 2004 11:20 pm
#48

Hey, I'm a Novice Smug, I'm grinding spice tree right now, and i have so much spice, i'd like to sell. Can anyone give me some prices they use or used for lower end stuff, meaning like Shadowpaw. For example, how much do you think I can get for a case of like 10-20 Shadowpaw?



.·'ShinKy McBink'·.
'·.Dark Elder Jedi.·'
Velneth
Mon Aug 30, 2004 11:28 pm
#49

In general very few spices sell. Muon and Neutron I beleive are the common ones that sell.

It's a hard push... the low boosts and duration compaired to that of food, plus the downers...

But for pricing, try basing it off your resource cost, plus a bit... so you can recoup your costs.





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Sooong peetch alay D'emperiolo koochoo.
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Shinky
Mon Aug 30, 2004 11:35 pm
#50

considering my costs are zero, because i get all my resources myself, it's only time. do you think I could get 5k for 10?



.·'ShinKy McBink'·.
'·.Dark Elder Jedi.·'
cshauny
Mon Aug 30, 2004 11:40 pm
#51

5k for 10 Shadowpaw? You would be lucky to manage to just GIVE them away. Your best bet would be to find some noobs and sell it to them, but even then you might just be able to get a minimal amount. Not worth the effort IMO.


The popular spices like Muon Gold and Neutron Pixie go for 8-10k for a crate of 25. That is why I don't see a substandard spice like Shadowpaw selling for 5k for 10 hits.





Charm-O-Shaun
Resource Vendors at Zlatan's Vendor Mall [Offer items here]
/waypoint -375 -5480 Coronet

Velneth
Mon Aug 30, 2004 11:42 pm
#52

In all honesty, probabably not. That's what? 16.7 cpu it works out to?

A more realistic price would probably be around 2 cpu for the resources... each use takes 30 resources, so for 10 you're looking at about 600, and that's pushing it. Most people don't find it all that useful. Heck, a full crate of 25 muon tends to go in the range of 6k, which is around 5.2 cpu.





**************************
Sooong peetch alay D'emperiolo koochoo.
Track me: SOE Forums SWGCraft
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