Smuggler Archive

Thread: Sorosuub Personal Luxury Yacht 3000 vs. YT-1300

Raanan
Mon Jun 28, 2004 4:22 pm
#53

hmm.. not really a blunder on the devs part but a blunder on our parts as the players. We're the ones who made the economy so blasted retarded. The devs have been trying to rectify that by running the credit influx at a deficit. I don't think it's working too well though or at least isn't working fast enough.



Why wouldn't the yacht be upgradable? Everyone who buys the SE gets a free ship that works just the same as a player made one with the only difference being the quality. Also, considering it's a reward and we already get a free ship with the purchase of the SEwhich is the cdef of ships, I don't think it's going to be the cdef of ships at all but probably something along the lines of an average looted vibro lance you get off of Night sisters.




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
WillburWright
Mon Jun 28, 2004 5:37 pm
#54

They better make this sweet ship good, Lando did. I hope very much that we can modify it extensivly. Straight from the source they mentioned (pages 82-83):

"....the 50 meter long starship appears to be an unarmed pleasure yacht, but this placid exterior conceals five retractable laser cannons and a small ion cannon turret."
"A pair of powerful Chempat-6 deflector shields"
"Secondary systems truly set her apart"
"State-of-the-art grav couches covered in the finest Corellian leather"



(On my macro list)


Add a few smuggling compartments, a Tiki Bar, and Quad-laser Turret like a cheerry on top. Ahhh......

JTGAlpha
Mon Jun 28, 2004 6:50 pm
#55

Well, I agree in principal, but remember, it's a FREE ship. So we can't expect much out of it for balance reasons. /shrug



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Ariekb
Mon Jun 28, 2004 7:27 pm
#56

they offer a free ship and all you guy's can think about is is it good for smugglers..... don't forget every elder get's this so it's not class specific. You want a class specific ship go with the YT.



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Xeranx
Mon Jun 28, 2004 8:51 pm
#57






Raanan wrote:

hmm.. not really a blunder on the devs part but a blunder on our parts as the players. We're the ones who made the economy so blasted retarded. The devs have been trying to rectify that by running the credit influx at a deficit. I don't think it's working too well though or at least isn't working fast enough.




You know what I find sad is that if everyone collectively got tired of the way the economy was we could effectively set prices within a range that would possibly keep in line the kind of economy that existed in the movies so that tag line by Luke would actually be accurate. Unfortunately we have too many that focus on credits being the end game and therefore increase inflation.






Teräs Käsi Master 9-27-2003
Master Smuggler 3-04-2004
JiganSterling
Mon Jun 28, 2004 9:15 pm
#58






DrevenStrobe wrote:





Bosyn-Dallas wrote:

The name "Lady Luck" that they used is ringing a bell from somewhere can someone enlighten me.






Lando's personal ship. I forget exactly where he acquires it, but I'm almost 100% sure it happens in the Jedi Academy Trilogy.






Actually the ship is first metion in the Thrawn Trilogy...In Heir to the Empire I believe. It doesn't mentioned whereLando got it though. It is probably hidden in one of the Tales of... books.



(In hindsight I guess I should have read geevo's post over the Lady Luck's History :-p, I just know I remember reading it in Zahn's Book Trilogy)

Message Edited by JiganSterling on 06-28-2004 09:18 PM



Jigan Sterling
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Kyllan
Mon Jun 28, 2004 9:48 pm
#59

I have to agree that this is a pretty cool gift. I'll use it. If it turns out that yt's are better but are going for 20mill, I'm gonna use the SoroSuub. I've played the game since last October and only now have 2mill creds 'cause I sold some rug I got from Dearic. I'm not about to pay nth money just so I can be the bada** in the game. I bought it to have fun.


I can see the upgrades being pricey. Maybe not 3mill, mind you, but something. I


I'm pumped anyway.



Kyllan - Master Smuggler



---Nonsense! You're only saying "never" because no one ever has!---



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Raanan
Mon Jun 28, 2004 9:55 pm
#60






Xeranx wrote:





Raanan wrote:

hmm.. not really a blunder on the devs part but a blunder on our parts as the players. We're the ones who made the economy so blasted retarded. The devs have been trying to rectify that by running the credit influx at a deficit. I don't think it's working too well though or at least isn't working fast enough.




You know what I find sad is that if everyone collectively got tired of the way the economy was we could effectively set prices within a range that would possibly keep in line the kind of economy that existed in the movies so that tag line by Luke would actually be accurate. Unfortunately we have too many that focus on credits being the end game and therefore increase inflation.







You know, that's easily fixed though. If the devsdrastically decreased the payout of every thing which creates credits (they'ld also have to lower the credit sinks)... you know... now that I think about it and realise just how many things that is... wow... not going to happen ever.




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
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