Smuggler Archive

Thread: Let me abuse your skills then tell you how it needs to be nerfed

Zhagadska
Tue Dec 14, 2004 9:41 am
#53






Ipseck wrote:
my response wasn't so PC





yer my hero....



InVictus Kell - Smuggler for Life
Started: Beta 2
Retired : 1-27-06

It's been fun...
Orcajum
Tue Dec 14, 2004 1:33 pm
#54

Ok, couple of interesting things that popped into my head. Feel free to call them stupid though:


The flashbang Idea.
Why does it need to be a seperate craftable item? We are slicers, correct? What if this "flashbang" is just an overload of our blaster's powerpack that creates a minor explosion. Now, the reason I thought of this idea is to prevent dabblers. If we use the succeed/fail mod in the currend DF tree, then include a 'effect duration' mod to the slicing tree. Same way Medics and Docs have an injury treatment tree i suppose, though this would dictate how big the explosion was, thus determining the length of time the smuggler has to escape.


Anyway, the net effect is, obviously Master Smugglers would top out on both trees and be far better than anyone else with the skill. You also force dabbler (like Jedi or BH) to essentially committ 5 or more additional skill points (slicing I) to make FD viable.


/Checkcorpse Idea
If the current FD systems remained, I think the profession to be given a /checkcorpse or similar skill should go somewhere in the Doctor tree. Partially because this gives docs an additional role in battles or on BH hunts, and partially because novic doc requires more skill points than Jedi or BH could commit to. I know docs have it good already, but it would be nice if professions needed eachother in the field again.


Change to current FD
We talk about the logic of faking death before a trained assassin. What if FD required a smuggler-only certed spice. This spice would essentially slow down or virtually stop your heart, making it so only a highly trained medical professional (I.E Doc) could tell you were faking. Again, if this cert were added to the spice tree (which is easy to grind) it would require a Jedi/BH/dabbler to invest 5+ additional skillpoints to make FD a viable skill.


Now then, since we're always talking about this profession being about risk and reward, i think using FD should be a more risky proposition. If my blaster-explosion idea were implimented, it should definately come with a severe decay penalty. With the weapon-switch timer, you have to ask yourself if you really want to FD with a leagondary Geo (or lightsaber), if you have time to switch weapons before getting DBed, or if its better to finish fighting it out and see what happens. If the suicide-spice were added, you could make other severe consequences. Say 5% of the time used, you basically OD and kill yourself. Or, if you stay FDed for a long time, when you stood up you suffer blackrot on your Mind/Focus/Willpower (braindamage), not that there would be a definate 'timer' so to speak, just a consequence for using the skill. In this situation, I don't believe someone would camp your corpse, since they've already seen your corpse and a Doc checking you certified you dead.


Wow...serious rambling. I hope that makes any sense. Just half a dozen jumbled ideas i thought of. Didn't really hash them out well, maybe someone else could. Thanks.

Message Edited by Orcajum on 12-14-2004 12:34 AM



Orkajum'sydef
Master Smuggler
"I--I'm out of it for a little while, everybody gets delusions of grandeur.."
FrankLee
Tue Dec 14, 2004 4:50 pm
#55

I read the whole thread. I also read the pointer thread. It had this in it:
-
FD is a smuggler skill and if jedi and Bounty Hunters keep abusing it it will be pulled from the game, dabblers are the reason this skill is such a hot topic. Smugglers fight dirty and use any trick they can to survive including faking death. In that context FD is a skill worth being in the game. I hate when people scream to nerf someone elses skills, great idea why not take every skill from smugglers its not like we need it. Last I checked Smugglers were a profession in the game and not one skill everyone seems to love to abuse.
-

And I read this on page 2:
-
I will agree with you on this to a point. Jedi should not have the skill and BH's should not have the skill but smugglers in a bounty situation should have the skill. After all a BH's job is to kill and ours in to make money in a under world of the galaxy, staying alive and being sneakier then everyone else is paramount. We fool people all the time when we smuggler illigal cargo (well we are supost to anyway) so we should be able to fool a BH from time to time.
-

In any event, it it was misinterpreted, so be it; my apologies. Moving a skill to the mastery box ensures that it's worthless to all but the Master Smugglers, who at that point will only use it in the grinding or practice of another profession. It's a bit like adding level 10 certification to master pilot. A neat reward, but it doesn't help the grind because the grind is over at that point.

I didn't one-star you. I explain 1-stars when I give them out. And before you imply that I'm a Jedi Smuggler-hater, or a dabbler, do a search on my posts. I don't expect much from my fellow smugglers, but I do expect not to have my dedication to the class questioned.
That's in reference to this post, and if it's directed elsewhere, disregard. If it's directed at me, I'm pissed.

-
One of our little jedi friends one stared me (last page) cause he thought I wanted to remove FD from the mix (i.e. take it away from jedi's and BH's). This is not true, one of the best features of the game is the fact that you can mix up the skill sets to really make a custom toon. I have issue with people using a skill (not from their main profession) on each other then crying nerf. I dont mine the one star just wanted to give a shout out for all the jedi love.
-



FrankLee
--------------------------------------------------------------------------------
Everything I tell you is a lie. - Vergere
Jedi = Luke Skywalker - What friggin' genius designed this PR campaign?
Humans are SUPERIOR! - John Crichton
The Dallet Series (ongoing story)
Master_Hawk
Tue Dec 14, 2004 6:43 pm
#56

i think fd should be left alone... it shouldn't be moved to master, it shouldn't be put on a timer, it should be left alone.. removing fd or nerfing it just because people are abusing it is stupid.. it may not be 'fair' but that's how life is... for jedi to abuse a smuggler skill and have people want to nerf smugglers for it is ridiculous... bh will just need to be more creative in hunting jedi.. or jedi should not be allowed to access the smuggler profession... smugglers shouldn't have to pay the price for jedi cowards



DIE DEVIL, DIE *shoots*
Use simple things for simple minded people
Ipseck
Wed Dec 15, 2004 1:18 am
#57

I agree with Trenq, we can't realistically expect FD to work with player bounties. I will be all for removing the skill if/when we go on the terminals. Just about every smuggler will fd as soon as soon as a bh attacks them. Its the easiest way out of the situation.... the path of least resistance etc etc.

I'm all for it being overhauled into some sort of escape mechanism though.

Message Edited by Ipseck on 12-14-2004 02:19 PM





7Ipsecki Tunnel8
eMaster Smuggler - "Deliverer of goods"e
N"Captain Moody"N
dpk241
Wed Dec 15, 2004 6:46 am
#58






JTGAlpha wrote:


While not quite eloquent or diplomatic I do have to agree with the sentiment that it's unfair that our profession be punished because of a few dabblers who only want one skill.


However, FD has problems separate from that so maybe this will be our way of getting them fixed.

Message Edited by JTGAlpha on 12-14-2004 07:03 PM






I agree also



Pofik Asano
Master Fencer...That is all
yimaz
Wed Dec 15, 2004 8:04 am
#59






FrankLee wrote:


I read the whole thread. I also read the pointer thread. It had this in it:
-
FD is a smuggler skill and if jedi and Bounty Hunters keep abusing it it will be pulled from the game, dabblers are the reason this skill is such a hot topic. Smugglers fight dirty and use any trick they can to survive including faking death. In that context FD is a skill worth being in the game. I hate when people scream to nerf someone elses skills, great idea why not take every skill from smugglers its not like we need it. Last I checked Smugglers were a profession in the game and not one skill everyone seems to love to abuse.
-

And I read this on page 2:
-
I will agree with you on this to a point. Jedi should not have the skill and BH's should not have the skill but smugglers in a bounty situation should have the skill. After all a BH's job is to kill and ours in to make money in a under world of the galaxy, staying alive and being sneakier then everyone else is paramount. We fool people all the time when we smuggler illigal cargo (well we are supost to anyway) so we should be able to fool a BH from time to time.
-

In any event, it it was misinterpreted, so be it; my apologies. Missed one - [The dev's want people to dabble. By useing the % mods and making novice on up have a much, much greater risk of failing you reduce the amount of people using it.]


Moving a skill to the mastery box ensures that it's worthless to all but the Master Smugglers, who at that point will only use it in the grinding or practice of another profession. - the game needs to move away from the "grind" as a master I dont use my skills to grind other profession I use them toplay (i know crazy)the game and so do many other people.It's a bit like adding level 10 certification to master pilot. A neat reward, but it doesn't help the grind because the grind is over at that point. - good then maybe people will play a master toon and not grind professions, content, content, content.

I didn't one-star you. I explain 1-stars when I give them out. And before you imply that I'm a Jedi Smuggler-hater, or a dabbler, do a search on my posts.- ROFLMAO dude you need to not read so much into posts, smoke or take something because you need to chill out. The aftermy comments should have given you the insight to see i was bustin your chops a little, lighten up.I don't expect much from my fellow smugglers, - if you were a true smuggler you would never make a statement like that, anyone who comes to this forum knows how much we help each other and others who stop in with questions. but I do expect not to have my dedication to the class questioned. - Funny but based on your icon you seem to be dedicated to jedi not smuggler which is cool. But dont come at me like your suprised I think your a jedi first and formost, after all Im not a physic friend. I never cast any aspersions on you or your choice in profession, again dont read so much into things.
That's in reference to this post, and if it's directed elsewhere, disregard. If it's directed at me, I'm pissed. - lol and this affects me how? Really all I said was "one of our" I dont know who it was and I dont care its just fun to bust the person out a little because its so obviously a jedi. Dont protest so much it makes you look guilty of something.

-
One of our little jedi friends one stared me (last page) cause he thought I wanted to remove FD from the mix (i.e. take it away from jedi's and BH's). This is not true, one of the best features of the game is the fact that you can mix up the skill sets to really make a custom toon. I have issue with people using a skill (not from their main profession) on each other then crying nerf. I dont mine the one star just wanted to give a shout out for all the jedi love.
-








Message Edited by yimaz on 12-15-2004 10:06 AM



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

Daturaze
Wed Dec 15, 2004 8:12 am
#60






yimaz wrote:






FrankLee wrote:


.I don't expect much from my fellow smugglers, - if you were a true smuggler you would never make a statement like that, anyone who comes to this forum knows how much we help each other and others who stop in with questions. but I do expect not to have my dedication to the class questioned. - Funny but based on your icon you seem to be dedicated to jedi not smuggler which is cool. But dont come at me like your suprised I think your a jedi first and formost, after all Im not a physic friend. I never cast any aspersions on you or your choice in profession, again dont read so much into things.









Message Edited by yimaz on 12-15-2004 10:06 AM





ROTFL - ahhh, and I thought today would be a dramaless day. Whew!!


<getting popcorn>

<grabbing beverage>
<sitting comfortably>


:>

WILDMAN_SOLO
Wed Dec 15, 2004 8:35 am
#61


--------------------------------------------------------------------------------

yimaz wrote:


I love the skill but feel it needs some work:


1. move it to master (I know thats a long climb but many dabbles wont do the grind for one skill and as one of our strongest skills it needs to not be easy to get)


2. Put it on a timer like FoW (TKA skill that can only be used once an hour.


3. When you FD you should be unattackable but with this ablity it should have a greater risk of failure


4. Bounty Hunters and Bounty Hunters only should be able to break this skill. (yes I know radical thought but hey someone has to be able to counter it and it might as well be the BH's)



--------------------------------------------------------------------------------

I cannot agree with any of your points for the sole fact that it is not fair that the misgivings of one set of players dictate to the rest how it should be.


Feign Death should not be a Master Box ability unless there is a radical change to the current smuggler skill set as it would seriously nerf / hinder novice smugglers on their way to mastery


For many people smuggler is their only combat based skill. Despite common beliefs not every Master Smuggler is a tri master or a Pistols all star template. There are many less combat orientated templates that rely entirely on smuggler for their combat moves.


I use myself as an example, I mastered WS and set up shop with my merchants long before I finished mastering smuggler. Without Feign Death in the early stages of my journey from Novice Smuggler to Master I would have seen the inside of far too many cloning centres. My pistol speed and defences are no better than a pistols 4 marksman but the one thing that separates a pistols 4 marksman from a young smuggler is feign death. Feign Death is the one defence bonus a smuggler gets.


Because some padawans chose to use it as a way to exploit the whole BH/Jedi circle it is not remotely fair that all up and coming non combatant smugglers should suffer because of the need of a few people who wish to use it as a means of griefing / exploiting. I take offence at Jedi who pick out part of the smuggler profession for their own means and then complain about BH and vice versa.


I grow tired of hearing Jedi continually telling the rest of the SWG community how things should be and why everything is not fair to them and how anyone who touches them is the scum of the galaxy and how they whould roxor all the time and pwn everyone.


Smugglers are in bad enough shape already without the need for continuous cries for nerfs from moronic wanabe I will pwnJ00 kidies trying to strip us of one of the only useful working abilities we have.


How about the devs code it so that if you have Novice BH or Jedi Padawan box obtained you can’t train smuggler, that to me sounds like a fairer solution instead of nerfing smugglers why don’t they make the changes effect only the players that are abusing the system i.e the BH and the Jedi.


My last comment is that if FD does get nerfed I will not hold BH in contempt or responsible for it but I will lay the blame squarely on the shoulders of every and any Jedi that ever used it to circumvent the legitamate collection of their bounty



=Upde Harris= 12pt Master Weaponsmith and smuggler of Chimaera server - Voted 20th Best WS on the server !!! WOOT
Idiva Harris - 12pt Master AS and Merchant

Ancient Weapons and Hokey religions are no match for a good blaster at your side !!
Visit =Upde= Weapons Inc. in RFR Guildhall Kintha on Tatooine (2k from Mos Eisley) for all your weaponry needs.

Ternque01
Wed Dec 15, 2004 8:45 am
#62






WILDMAN_SOLO wrote:


My last comment is that if FD does get nerfed I will not hold BH in contempt or responsible for it but I will lay the blame squarely on the shoulders of every and any Jedi that ever used it to circumvent the legitamate collection of their bounty






This should be framed.


*frames it and hangs it in the Smuggler's Den*



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
WILDMAN_SOLO
Wed Dec 15, 2004 8:50 am
#63

I am guessing the 1 star is from a padwan feignsploiter who sits in the darkened basement of his parents house shouting I pwnzoered J00 good when he uses FD to cheat the system and encourage more people to want to see the nerfing of an already downtroden smuggler profession



=Upde Harris= 12pt Master Weaponsmith and smuggler of Chimaera server - Voted 20th Best WS on the server !!! WOOT
Idiva Harris - 12pt Master AS and Merchant

Ancient Weapons and Hokey religions are no match for a good blaster at your side !!
Visit =Upde= Weapons Inc. in RFR Guildhall Kintha on Tatooine (2k from Mos Eisley) for all your weaponry needs.

FrankLee
Wed Dec 15, 2004 11:16 am
#64






yimaz wrote:






FrankLee wrote:


I read the whole thread. I also read the pointer thread. It had this in it:
-
FD is a smuggler skill and if jedi and Bounty Hunters keep abusing it it will be pulled from the game, dabblers are the reason this skill is such a hot topic. Smugglers fight dirty and use any trick they can to survive including faking death. In that context FD is a skill worth being in the game. I hate when people scream to nerf someone elses skills, great idea why not take every skill from smugglers its not like we need it. Last I checked Smugglers were a profession in the game and not one skill everyone seems to love to abuse.
-

And I read this on page 2:
-
I will agree with you on this to a point. Jedi should not have the skill and BH's should not have the skill but smugglers in a bounty situation should have the skill. After all a BH's job is to kill and ours in to make money in a under world of the galaxy, staying alive and being sneakier then everyone else is paramount. We fool people all the time when we smuggler illigal cargo (well we are supost to anyway) so we should be able to fool a BH from time to time.
-

In any event, it it was misinterpreted, so be it; my apologies. Missed one - [The dev's want people to dabble. By useing the % mods and making novice on up have a much, much greater risk of failing you reduce the amount of people using it.]


Moving a skill to the mastery box ensures that it's worthless to all but the Master Smugglers, who at that point will only use it in the grinding or practice of another profession. - the game needs to move away from the "grind" as a master I dont use my skills to grind other profession I use them toplay (i know crazy)the game and so do many other people.It's a bit like adding level 10 certification to master pilot. A neat reward, but it doesn't help the grind because the grind is over at that point. - good then maybe people will play a master toon and not grind professions, content, content, content.

I didn't one-star you. I explain 1-stars when I give them out. And before you imply that I'm a Jedi Smuggler-hater, or a dabbler, do a search on my posts.- ROFLMAO dude you need to not read so much into posts, smoke or take something because you need to chill out. The aftermy comments should have given you the insight to see i was bustin your chops a little, lighten up.I don't expect much from my fellow smugglers, - if you were a true smuggler you would never make a statement like that, anyone who comes to this forum knows how much we help each other and others who stop in with questions. but I do expect not to have my dedication to the class questioned. - Funny but based on your icon you seem to be dedicated to jedi not smuggler which is cool. But dont come at me like your suprised I think your a jedi first and formost, after all Im not a physic friend. I never cast any aspersions on you or your choice in profession, again dont read so much into things.
That's in reference to this post, and if it's directed elsewhere, disregard. If it's directed at me, I'm pissed. - lol and this affects me how? Really all I said was "one of our" I dont know who it was and I dont care its just fun to bust the person out a little because its so obviously a jedi. Dont protest so much it makes you look guilty of something.

-
One of our little jedi friends one stared me (last page) cause he thought I wanted to remove FD from the mix (i.e. take it away from jedi's and BH's). This is not true, one of the best features of the game is the fact that you can mix up the skill sets to really make a custom toon. I have issue with people using a skill (not from their main profession) on each other then crying nerf. I dont mine the one star just wanted to give a shout out for all the jedi love.
-









Message Edited by yimaz on 12-15-2004 10:06 AM





I come to this board frequently. I post here when there's something worth commenting on. If you're saying you want mods on the skill, then we agree. If you're moving it so master, then we don't. Making the skill a master-only would do nothing more than deny it to smuggler working up the line. That is not adding content, it's moving it a single box. I want people playing smuggler, so I want the 'content' and abilities available to them.


The most redeeming quality of this board has been the fact that there was a level of mutual respect. Few flames, few vitriolic arguments. I don't come here to but heads with other smugglers. I tryto float them a little more benefit of thedoubt than say a Jedi profession post, because I value their insights. My forum icon doesn't dictate my point of view. My icon doesn't impede my capacity to comment on a class I've mastered and devoted months of time to. Take your own advice about not reading too much into posts. It's an easy cop out to just assume that because someone's playing a Jedi, they can't possibly know the ins and outs of your own class. Nor could they possibly have any vested interest in seeing the class thrive.



FrankLee
--------------------------------------------------------------------------------
Everything I tell you is a lie. - Vergere
Jedi = Luke Skywalker - What friggin' genius designed this PR campaign?
Humans are SUPERIOR! - John Crichton
The Dallet Series (ongoing story)
yimaz
Wed Dec 15, 2004 11:27 am
#65







FrankLee wrote:


The most redeeming quality of this board has been the fact that there was a level of mutual respect.- this forum still is, just cause you and I are butting heads that has not changed. I think you may need a hug. Few flames, few vitriolic arguments. I don't come here to but heads with other smugglers. I tryto float them a little more benefit of thedoubt than say a Jedi profession post, because I value their insights. My forum icon doesn't dictate my point of view. - no but to just asume I know your a smuggler when you have a jedi icon? come on.. My icon doesn't impede my capacity to comment on a class I've mastered and devoted months of time to. - did I say it did? No... Take your own advice about not reading too much into posts.- lol I didnt but thanksIt's an easy cop out to just assume that because someone's playing a Jedi, they can't possibly know the ins and outs of your own class. - nor did I say anything to this affect. Nor could they possibly have any vested interest in seeing the class thrive. -never said any of the things you are "responding too" what are you talking about?





/rolleyes


Its ok to disagree


/bow



Message Edited by yimaz on 12-15-2004 01:28 PM



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

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