Smuggler Archive

Thread: Guys. KEEP UP THE PRICES FOR A SLICE!!

TashunkaSapa
Tue Aug 03, 2004 10:40 am
#53






Anarchy99 wrote:


The DOC's are starting to raise their prices, why shouldn't we charge for our skillzzzzz?



The Docs can guarantee their results. When I pay a doctor 10k for a set of buffs, he can tell me how large the buff will be and how long it will last before he applies it.


A Smuggler expects the same amount and he can't even tell me what type of slice it will be, let alone the amount?


Sorry, but I invest a considerable amount of money into my equipment and when I get it sliced I'm doing so to improve the weapon or armor. I don't need an encumbrance slice on my lightweight comp and I don't need a speed slice on my pistols, thank you. If you deliver what I need (especially if the bonus is high) I tip generously. If you can't, you get the base rate. If that base rate is exorbitant, I get a friend or guildie to do it for me for freeand you make nothing.


I agree that slicers can certainly justify charging more than the old "100 cr per %" standard, but if you want to charge a large flat rate for a slice, you'd better be able to consistently deliver results. Since slicing is totally random, you can't.


Remember that your customers will expect to get what they pay for.




Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
ProVOne
Tue Aug 03, 2004 11:44 am
#54



KnightHawk420 wrote:
master smugglers are rather hard to find nowadays.....





what server are you on? on kettemoor last ngiht there were 5 masters in coronet when i was there, i got no business even at 4k a slice. lol oh well



ProV-One Konobi
Master Smuggler
4/0/0/4 Merchant
0/0/3/3 Pistoleer
smugglerkatan
Tue Aug 03, 2004 1:55 pm
#55

i don't slice...only for friends



Nevel Katan
xTekx
Tue Aug 03, 2004 6:53 pm
#56






TashunkaSapa wrote:





Anarchy99 wrote:


The DOC's are starting to raise their prices, why shouldn't we charge for our skillzzzzz?



The Docs can guarantee their results. When I pay a doctor 10k for a set of buffs, he can tell me how large the buff will be and how long it will last before he applies it.


A Smuggler expects the same amount and he can't even tell me what type of slice it will be, let alone the amount?


Sorry, but I invest a considerable amount of money into my equipment and when I get it sliced I'm doing so to improve the weapon or armor. I don't need an encumbrance slice on my lightweight comp and I don't need a speed slice on my pistols, thank you. If you deliver what I need (especially if the bonus is high) I tip generously. If you can't, you get the base rate. If that base rate is exorbitant, I get a friend or guildie to do it for me for freeand you make nothing.


I agree that slicers can certainly justify charging more than the old "100 cr per %" standard, but if you want to charge a large flat rate for a slice, you'd better be able to consistently deliver results. Since slicing is totally random, you can't.


Remember that your customers will expect to get what they pay for.






You got it right. That was said perfectly



__________________________
xTekx-Omega 9

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bruhaho
Wed Aug 04, 2004 12:56 am
#57

Try charging "tip what you want" i do that all the time thanks to my inability to choose damage or speed... funny how i can slice auber weapon or even a knife made of stone... but am to stupid to know whether it will be damage or speed give me the ability to choose then let the price's fly!
E-Web1
Wed Aug 04, 2004 3:07 am
#58

ok its been a while (6 months or so) since my last post but i been a smuggler of and on between my characters for a while now.

As regards price fixing i have one thing to say: It Sucks .. i was a master Image Designer when the mini publish hit and you shoulda heard the yelling on my server back then, i guess it was probably the same on every server.

People, just charge what you think its worth to you. Charge what makes it fun, give discounts if you want and reward other players for making the game fun for you if you feel like it. In the end its a game and in a RP sense if you're a smuggler then you're probably there to look out for yourself, make easy, yet dangerous, money and to have fun!


Personally i think our slices should be valued in perspective to what the weapons worth after the slice.


Pls let me explain, why charge 5 or even 10k for slicing a weapon that cost the poor kid 6


So the way i work is this: 100 credits a % for base class weapons and armour, ie. scout pistols, e-11's, laser rifles, ubese,etc. and 500 credits a % for elite weapons, T21's, DE-10's (though i'd probably do the first one for free just to have a look ), composite armourand so forth. i offer a 50% discount to rebels, but thats just my way of helping the cause and if the slice is under 20% i don't charge ... more for the fact that i don't want word of poor quality slices spreading than anything else.


I been on so many sides of so many fences that i'm usually not sure where i am, but i tell you if someone sliced my T-21 with a 35% damage slice then i'd be more than happy to fork out the 18k charge on a weapon which has now probably tripled base value, same thing is i'd be horrified to charge a novice marksman 5k for a 20% damage slice on his little ol scout blaster.


These again are my own opinions and if anyone wants to pick up my system i'd be flattered but the aim of the game is to play the game your way and for fun. if its too much then the customers wont come .... no-one needs a slice so bad that if they want to save money they can't shop around.


anyway thats my 1 pence



"I've got a bad feeling about this"

Tytus Garcia (Infinity)

Master Smuggler
P__Day
Wed Aug 04, 2004 4:48 am
#59

just for the record i sliced 3 acklay stun baton last night, 28 damage, 28 damage ,29 damage what are those slice's worth?
TomoRainer
Wed Aug 04, 2004 5:50 am
#60

That's the problem with slicing prices. A 28% damage slice on that Acklay stun baton is not equivalent to a 28% damage slice on some marksman's scout blaster. But if you try to compensate for that by charging more for elite weapons, it's going to be extremely difficult to keep your pricing consistent and your customers aware of why you're charging them 3K each for those six FWG5s and 20K each for their Geo blasters--particularly when the time and materials you use on each slice are identical.

A flat rate of 5-10K per item does hurt the poorest and newest players, the ones who will bring you a single DH-17 that may have cost them less than the slice itself, and that bothers me enough that I often give reduced or free slices to anyone that's obviously going to worry about paying 6K for a slice. On the other hand, their business is a fraction of the slicing I do, most of which consists of 5-15 weapons at a time or a full suit of composite that set them back 200-500K and for whom my prices aren't going to warrant a blink.

This is exactly where I try to keep my rate: at a level low enough that the bulk of my customers don't have to think twice about it, but high enough that I don't feel I'm wasting my time sitting around Coronet rather than running missions on Dant. Unfortunately, I've spent the last couple days slicing to gauge my rates, and even a steady stream of business doesn't keep up with the money I'd pull in blasting Jantas--which makes me think my fee of 5K is a little low, and that perhaps, given that I'm improving their items permanently, I should bump it up to 8 or even 10K. If people aren't willing to pay it, they can find a smuggler willing to spend his time that way while I race around Dantooine.

Still, I've got the suspicion that slice inflation hasn't yet reached a level where the general populace resents us. I try to temper my greed--oh lord, how I do try--but if I can't slice for cash at the same rate I can make it running missions, my alternatives are to raise my rates or give it up. And for the time being, I'm not going to give up the one thing I can do as a smuggler.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


TomoRainer
Wed Aug 04, 2004 6:03 am
#61

As an add-on to that, I really don't think most people will bother shopping around for another master even if it could save them 1-4K per slice. I've been watching doctor prices pretty carefully lately; they seem to be the best indicators of inflation and other market trends. At one point in Coronet today there were two docs buffing, one charging 11K, the other charging 15K. Their lines were equally long. Why? People with money (that is, the bulk of the server) don't care about a few thousand credits here or there if it's going to cost them their time.

This should have been obvious to me, as I mostly charge my customers not for the materials I use with a slice, but for the time it takes out of my couple hours online, and in retrospect, I'm sure almost everyone weighs their purchases in the same way. If there are a couple masters slicing in the same area, the guy who's charging 4K to your 8 is going to get most of the business. But if you're the only one in town, or if the other guy's got a line, I think most players out there would rather spend a few extra credits than a few extra minutes.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


JoachimPeiper
Wed Aug 04, 2004 10:29 am
#62

I continue in my efforts for the 2,000,000 credit slice. I will travel anywhere in the galaxy to perform this service.


Get what you can... we're not Jedi....


Cheers.





smuggie wrote:

I charge 7k /slice, no matter what % i get!!!


STOP with those 1k, 2k under 20% free slices!!!!!


BE PROUD to be a smuggler


CHARGE atleast 7k/slice


SMUGGLERS earn more respect then getting 3k for a slice... people will always ask for a slice even if they are 3k or 10k, same goes for master doctors, they've been smart to raise their prices, we should to



imo










Funnkee Monkey, Colonel, Palpatine Body Guard Regiment
~ Master Bounty Hunter / Master Carbineer / Master Marksman ~
Unholy Covenant

~Empire Uber Outlet: Turrets & Fwd Outposts, 1 CPU Resources @ Rori, Rebel Outpost 3551 -6613~
~ Looty McBootie Uber Attachment Vendor Talus, Nashal @ 5797 4321~

GannGry
Thu Aug 05, 2004 12:09 am
#63

Here is the way I do it.
I charge a flat fee, regardless of percent slice.

5k per slice
Additionally
+5k if in a guild I dont like
+10k if you have a name I dont like
+25k if you are a rebel
+50k if the person is a jedi or has a jedi that I am aware of outside of my guild.
------
So potentially I could get 95k for a single slice heh.
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