Smuggler Archive
Thread: My findings so far on TC-Gorath
mrmanta wrote:
BruSwillis wrote:FD has no place in PvP. Really? Cause I've been using it successfully in PvP for well over a year.
The whole bad vibe about this change when it came up on friday was people thought it wouldnt work in PvE, we have all proved there is no change in PvE. (No, I was fairly pissed about the PvP change)
By the way, ill reiterate, Im a Master Smuggler who has NEVER used FD in PvP and have been a smugler since it was put in the game in beta3 when the pre-reqs were eng4/pistol4/unarmed4 so dont start the flames about me not knowing what im on about. I'm sick and tired of some smugglers who seem to get off on the fact that they have never used FD in PvP. Good for you, have a cookie or something. However, for me at least, FD+ FOW was a very viable combat tactic. Not to mention a nice thing to have when you get slapped with a 300-400 tic mind fire and the doc can't get to you right away.
Now, Fish, while I agree that Feign Death was a valid move in PvP when not used as a "Ha-ha! You can't kill me!" button, I disagree that you should get mean about it. Like you said, there are some valid reasons for its use as an escape manuver, just not all the freaking time(Jedi). If people wanna put a feather in thier cap because they've never used it in PvP, let them. They just shouldn't expect us to be impressed by it. Five stars to balance your post.
Message Edited by Nicolas_Frost on 02-20-2005 09:27 AM
BruSwillis wrote:
mrmanta wrote:
I'm sick and tired of some smugglers who seem to get off on the fact that they have never used FD in PvP. Good for you, have a cookie or something. However, for me at least, FD+ FOW was a very viable combat tactic. Not to mention a nice thing to have when you get slapped with a 300-400 tic mind fire and the doc can't get to you right away.
No here, you have the cookie cus you wont be FDing in PvP anymore (thank god)
Let me ask you this then, when FD'ed in PvP, has your enemy ever fallen for it and walked off leaving you alone? Or have they come over, kept attacking you or gave you black bars? Is so, then your FD didnt work, they didnt fall for it so why should they be able to keep shooting you to no avail?
Now it's fixed we dont have to worry about it eh?
Yes they have fallen for it.
mrbleepbleep wrote:
BruSwillis wrote:
JTGAlpha wrote:
Brilliant my ass. We came up with about 20 better ones that would've made everyone a lot happier. Like making it a skill that you progress in the higher you get in the smuggling tree with a counter-skill for bounty-hunters. If you succede, combat is OVER. If you fail. You get shot in the face at a BIG multiplier. Much easier, solves the problem, doesn't decrease the functionality.
That's better? Tell me, how it can be better.
You are againstthe enemyand you are playing dead and thatenemy knows for a fact you are still alive but cant do jack sh!t about it execept stand there and watch you. Ohh he can keep firing into you (a sure sign he knows you are still alive dont you think?)but only damage your armour or use an attack/weapon that will make your health bars black, how the hell is that in anyway better then taking FD out of PvP?
FD has no place in PvP. FD is tricking the enemy into thinking you are dead, if that enemy knows you are not dead he will finish the job and kill you, that, in PvP is how it should work and with this fix, how it will work. In a large scale fight, you might be able to pull off a FD move, enough to get yourself healed or get out of a DB with the amount of action and confusion of a large fight around you, it might also not pay off and you will get DB'ed, that's how the skill should work. Like I said, now it's fixed, that's how it will work.
FD has no place in PvP.
The whole bad vibe about this change when it came up on friday was people thought it wouldnt work in PvE, we have all proved there is no change in PvE.
By the way, ill reiterate, Im a Master Smuggler who has NEVER used FD in PvP and have been a smugler since it was put in the game in beta3 when the pre-reqs were eng4/pistol4/unarmed4 so dont start the flames about me not knowing what im on about.
That's what we've been saying over and over on this forum - by definition, a successful "feign death" should make the enemy think we are dead, i.e. on their screen they see the smuggler as (corpse of...). Obviously there should be some checks and balances in that case, but the devs took the blunt force solution instead.
I'm also a long-term master smuggler who's never used FD in PvP, becauseon most ofthe few occasions that I'vebeen overt it's been by choice to PvP. After this patch, we'll still need to be overt/SpecOps to trade in faction, which (if we want toply one our two trades that's still worth a damn)is against the "no forced PvP" mantra that the Devs are giving with this GCW revamp - and they've taken our profession's only real defence against a gank squad camping a recruiter.
Nicolas_Frost wrote:
mrmanta wrote:
BruSwillis wrote:
FD has no place in PvP. Really? Cause I've been using it successfully in PvP for well over a year.
The whole bad vibe about this change when it came up on friday was people thought it wouldnt work in PvE, we have all proved there is no change in PvE. (No, I was fairly pissed about the PvP change)
By the way, ill reiterate, Im a Master Smuggler who has NEVER used FD in PvP and have been a smugler since it was put in the game in beta3 when the pre-reqs were eng4/pistol4/unarmed4 so dont start the flames about me not knowing what im on about. I'm sick and tired of some smugglers who seem to get off on the fact that they have never used FD in PvP. Good for you, have a cookie or something. However, for me at least, FD+ FOW was a very viable combat tactic. Not to mention a nice thing to have when you get slapped with a 300-400 tic mind fire and the doc can't get to you right away.
Now, Fish, while I agree that Feign Death was a valid move in PvP when not used as a "Ha-ha! You can't kill me!" button, I disagree that you should get mean about it. Like you said, there are some valid reasons for its use as an escape manuver, just not all the freaking time(Jedi). If people wanna put a feather in thier cap because they've never used it in PvP, let them. They just shouldn't expect us to be impressed by it. Five stars to balance your post.
Message Edited by Nicolas_Frost on 02-20-2005 09:27 AM
I'm not trying to get mean, I just get annoyed at the posters who think that they are something special because they have neverused it in PvP. Do I think that I'm something specuial because I have, not at all. Like almost all of us, I have been horrified my the jedi mis-use of the skill and have been a long time supporter of a 'tier' system making FD all buy unusable by 0010 dabblers. I think the basic FD in PvP vs PvE debate is just part of one of SWGs bigger problems.
That is to say the fight between PvErs and PvPers. Generally most of thesmugglers that I tend to notiuce being anti-FD in PvP tens to not be big PvPers and visa versa with those that are for it in PvP.
What both sides have failed to realise is that both are valid points. FD in it's original form is in fact, overpowerd in PvP as a 'you can't kill me button'. However, this far swing to the opposing side of making it a 'hey, come kill me please' button is also unacceptable. I'm not going to go intoways to improve it cause that's allready been discussed to death. Perhaps when our fall 2008 revamp comes along it will be revamped or replaced with a usefull skill.
JTGAlpha wrote:
Brilliant my ass. We came up with about 20 better ones that would've made everyone a lot happier. Like making it a skill that you progress in the higher you get in the smuggling tree with a counter-skill for bounty-hunters. If you succede, combat is OVER. If you fail. You get shot in the face at a BIG multiplier. Much easier, solves the problem, doesn't decrease the functionality.
That's better? Tell me, how it can be better.
You are againstthe enemyand you are playing dead and thatenemy knows for a fact you are still alive but cant do jack sh!t about it execept stand there and watch you. Ohh he can keep firing into you (a sure sign he knows you are still alive dont you think?)but only damage your armour or use an attack/weapon that will make your health bars black, how the hell is that in anyway better then taking FD out of PvP?
FD has no place in PvP. FD is tricking the enemy into thinking you are dead, if that enemy knows you are not dead he will finish the job and kill you, that, in PvP is how it should work and with this fix, how it will work. In a large scale fight, you might be able to pull off a FD move, enough to get yourself healed or get out of a DB with the amount of action and confusion of a large fight around you, it might also not pay off and you will get DB'ed, that's how the skill should work. Like I said, now it's fixed, that's how it will work.
FD has no place in PvP.
The whole bad vibe about this change when it came up on friday was people thought it wouldnt work in PvE, we have all proved there is no change in PvE.
By the way, ill reiterate, Im a Master Smuggler who has NEVER used FD in PvP and have been a smugler since it was put in the game in beta3 when the pre-reqs were eng4/pistol4/unarmed4 so dont start the flames about me not knowing what im on about.