Smuggler Archive

Thread: wave goodbye to the triple master....

Kebron
Sat Mar 19, 2005 4:08 pm
#40






yimaz wrote:



Ok Im lost.....Why is smuggler not metioned in the profession changes, if we cant bea triple master Im bummed but if I still have togetBrawler unarmed 4and Pistols marks4 Im going to be pissed.


In the new system torequire both seems to wast skill pointsas we can only be one or the other,Wes have youaddressed this with the dev's or did I miss something here?





Message Edited by yimaz on 03-19-2005 03:53 PM





My guess is it does mean that we'll still need Pistol and Unarm 4. Pistol 4 I can live with cause what's a Smuggler if he's not Pistoleer? These 2 go together like bread and butter.


I kinda understand why they think we need unarm 4. Smugglers are known to get into bar fights. RP wise it makes sences but game wise I've always hated it. I rather be forced to get business 4 in Artisan then be forced to get unarm 4. To me business for a Smuggler makes more sences.

Message Edited by Kebron on 03-19-2005 07:09 PM



Xyon Calhoun Imperial Colonel, Master Smuggler, Pistoleer, TKA and Smuggler Alliance Ace Pilot on Kauri
Si-Cwan Master Nothing on Kauri (2nd account)
Sir-Apropos of-Nothing Master Musician and Swordsman (soon to be Jedi) on Kauri (3rd account)
All proud citizens of the city of Pride on Lok
-- Basically, I believe in peace and bashing two bricks together.
TonmaCR86
Sat Mar 19, 2005 5:19 pm
#41

Yeah, reading through that I couldn't help but think, "Man... this seems EXTREMELY half-assed."

Kinda pathetic.



Going to WoW.

This game blows.

Mentski
Sat Mar 19, 2005 5:46 pm
#42

I was never a big fan of changing smuggler prereqs (aside from making them dynamic) but maybe now there IS a case for changing the ranged prereq of Smuggler to ranged support instead of pistols, if all elite ranged profs are going to need it... then turning our specials generic, and letting people to choose between pistols/carbines/rifles, It would also bring our prereqs in line with BH, Commando, and Squad leader




Mentalla - Master Smuggler, Master Pilot, Master Cynic
Mentalla's Little Kashyyyk @ 1548, -4508, Jealhimet, Tatooine (Chimaera)

I swear, It's like talking to a brick wall round here....
Ramsey_Lanclo
Sat Mar 19, 2005 6:12 pm
#43



WesBelden wrote:

While I can't give you specifics on what's in there, the issue of pre-reqs has been raised, yes.





Oh thank god. You're on it Wes. Much love. Our prereqs getting altered for the CU (preferably off that bloody unarmed tree) is my major concern over the CU.

U kulle rah doe kankee kung.

-rl



"Hokey religions and ancient weapons are no match for a good blaster at your side..."
####################################################
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####################################################}} Ramsey Lanclo
####################################################}} Scoundrel for Life
####################################################}} Captain of the Chicanery
####################################################}}
####################################################}} "Quiet, Jedi...
####################################################}} Grown-ups are talking."
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JWing
Sat Mar 19, 2005 8:08 pm
#44

I dropped TKA about 3 months ago, and I haven't looked back since.



SYBOOTH...A Zombie stole my PANTS !!
________________Jorras Thri v lvl 31 Imperial Medic

Virrago - (9/21/2006)
[Stating that the subpar smuggling system would be pushed to LIVE]
"...and to clarify.... It would require another publish (in other words not chapter 3)"
Smugglers History - Written by the DEV'sv Imperial Holo-ReportvMerchant ~ Talus -2310 36 -2164
zzSeawock
Sat Mar 19, 2005 10:35 pm
#45

What about that poor guy who built the SWG character builder? All that work ...



__________________________
Esivau
Sunrunner's Career Drifter
Toy Collector
Costume Queen
__________________________

DrevenStrobe
Sat Mar 19, 2005 11:07 pm
#46






zzSeawock wrote:

What about that poor guy who built the SWG character builder? All that work ...







*shrug*


I just use the SWG Skill Explorer (I would provide a link if I remembered where I got it). It just pulls current data straight out of the SWG files on your harddrive, so anytime changes are made to skills in the game, it gets new information. It's a GREAT tool to have.


So, when the CU goes live, I'll have an up-to-date character builder without having to hunt all over the internet for one.




Dreven Strobe (Colonel) Tristyn Strobe
TKM / Master Pistoleer / Master Smuggler / Master Merchant
Imp FP Broker: 130c/FP Starsider Imp FP Broker: 130c/FP
Smuggler 'til the end...and then some.
"Everything I tell you is a lie. The truth is always bigger than the words we use to describe it."
riotcontrol
Sat Mar 19, 2005 11:09 pm
#47


DrevenStrobe wrote:


zzSeawock wrote:
What about that poor guy who built the SWG character builder? All that work ...



*shrug*

I just use the SWG Skill Explorer (I would provide a link if I remembered where I got it). It just pulls current data straight out of the SWG files on your harddrive, so anytime changes are made to skills in the game, it gets new information. It's a GREAT tool to have.

So, when the CU goes live, I'll have an up-to-date character builder without having to hunt all over the internet for one.






SWG Skill Explorer



__
wieland argosy <gunslinger>
DrevenStrobe
Sat Mar 19, 2005 11:17 pm
#48






riotcontrol wrote:




DrevenStrobe wrote:





zzSeawock wrote:

What about that poor guy who built the SWG character builder? All that work ...







*shrug*


I just use the SWG Skill Explorer (I would provide a link if I remembered where I got it). It just pulls current data straight out of the SWG files on your harddrive, so anytime changes are made to skills in the game, it gets new information. It's a GREAT tool to have.


So, when the CU goes live, I'll have an up-to-date character builder without having to hunt all over the internet for one.








SWG Skill Explorer





Thanks...



Dreven Strobe (Colonel) Tristyn Strobe
TKM / Master Pistoleer / Master Smuggler / Master Merchant
Imp FP Broker: 130c/FP Starsider Imp FP Broker: 130c/FP
Smuggler 'til the end...and then some.
"Everything I tell you is a lie. The truth is always bigger than the words we use to describe it."
LaughingWolf
Sat Mar 19, 2005 11:58 pm
#49


DrevenStrobe wrote:


riotcontrol wrote:

DrevenStrobe wrote:


zzSeawock wrote:
What about that poor guy who built the SWG character builder? All that work ...



*shrug*

I just use the SWG Skill Explorer (I would provide a link if I remembered where I got it). It just pulls current data straight out of the SWG files on your harddrive, so anytime changes are made to skills in the game, it gets new information. It's a GREAT tool to have.

So, when the CU goes live, I'll have an up-to-date character builder without having to hunt all over the internet for one.






SWG Skill Explorer


Thanks...


Wow, I was tired of trying out character builders only to realise they are not quite up to date or accurate. Thanks a lot, will be handy.

Message Edited by LaughingWolf on 03-20-2005 01:58 AM



LaffyWolf'ya - Master Smuggler / Master Pistoleer / Rebel Colonel

Fresh out of witty signatures, sorry.
yimaz
Sun Mar 20, 2005 1:28 am
#50



Ok Im lost.....Why is smuggler not metioned in the profession changes, if we cant bea triple master Im bummed but if I still have togetBrawler unarmed 4and Pistols marks4 Im going to be pissed.


In the new system torequire both seems to wast skill pointsas we can only be one or the other,Wes have youaddressed this with the dev's or did I miss something here?




Message Edited by yimaz on 03-19-2005 03:53 PM



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

maxtheusher
Sun Mar 20, 2005 9:35 am
#51



LaughingWolf wrote:

DrevenStrobe wrote:


riotcontrol wrote:

DrevenStrobe wrote:


zzSeawock wrote:
What about that poor guy who built the SWG character builder? All that work ...



*shrug*

I just use the SWG Skill Explorer (I would provide a link if I remembered where I got it). It just pulls current data straight out of the SWG files on your harddrive, so anytime changes are made to skills in the game, it gets new information. It's a GREAT tool to have.

So, when the CU goes live, I'll have an up-to-date character builder without having to hunt all over the internet for one.






SWG Skill Explorer


Thanks...


Wow, I was tired of trying out character builders only to realise they are not quite up to date or accurate. Thanks a lot, will be handy.

Message Edited by LaughingWolf on 03-20-2005 01:58 AM





Out of Date and inaccurate? you mean Smuggler doesn't require Business and Engineering 4?



大胆框
赏金猎人

动 性交 你 SOE
Akiram_Glockem
Sun Mar 20, 2005 9:55 am
#52


maxtheusher wrote:


LaughingWolf wrote:

DrevenStrobe wrote:


riotcontrol wrote:

DrevenStrobe wrote:


zzSeawock wrote:
What about that poor guy who built the SWG character builder? All that work ...



*shrug*

I just use the SWG Skill Explorer (I would provide a link if I remembered where I got it). It just pulls current data straight out of the SWG files on your harddrive, so anytime changes are made to skills in the game, it gets new information. It's a GREAT tool to have.

So, when the CU goes live, I'll have an up-to-date character builder without having to hunt all over the internet for one.






SWG Skill Explorer


Thanks...


Wow, I was tired of trying out character builders only to realise they are not quite up to date or accurate. Thanks a lot, will be handy.

Message Edited by LaughingWolf on 03-20-2005 01:58 AM





Out of Date and inaccurate? you mean Smuggler doesn't require Business and Engineering 4?


It doesn't? *drops engineering 4 and business 4*



Akiram "The Glock" Glockem
Master SmugglerXCommandoXPistoleerXAlliance Pilot
Grand de facto leader of DLW and bringer of DOOOOOM
"Old Jedi never die, they just end up on eBay"
I am Jack's ignored profession.
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