Smuggler Archive

Thread: Admit it!!!

Rizzo2
Sat Oct 23, 2004 12:56 am
#40


They should add a skill requirement for some of the missions. Higher level missions smugglers. Something that you can only complete with smuggler skills cause without it too many NPC's would agro you, or you would get safer waypoints to your final position with smuggler skills. Withoutthe skills perhaps the waypoints drag you right through a gigantic swarm of agros that you cannot kill by yourself.


Link it to Underworld.


They could scramble the mission details and waypoints that are only readable by smugglers.

Message Edited by Rizzo2 on 10-22-2004 12:59 PM

Bzzzz
Sat Oct 23, 2004 2:54 pm
#41




Smuggler_Caylin wrote:
C-forum Topic: Forget the Falcon, Han Solo wants a Sorosuub!



Notice a trend here? Like maybe they're completely ignoring you? Blowing you off? Throwing the "Yeah yeah yeah, at some point we'll throw a revamp a that. Shut up about it already, willya?" card again?


On an interesting and semirelated note, now they're promising a Loot Revamp. I wonder when they'll find the dev time for all 27 revamps they have planned?



-Zz
Taln2
Sat Oct 23, 2004 3:46 pm
#42






Bzzzz wrote:


Notice a trend here? Like maybe they're completely ignoring you? Blowing you off? Throwing the "Yeah yeah yeah, at some point we'll throw a revamp a that. Shut up about it already, willya?" card again?


On an interesting and semirelated note, now they're promising a Loot Revamp. I wonder when they'll find the dev time for all 27 revamps they have planned?



-Zz




Right around the time they will announce SWG2.




Corbin Greylocke
The Master Thief

Empire at War - destined for GOTY 2006.
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