Smuggler Archive

Thread: Issue Spreadsheet for Dec. '04.

tralita_tusnami
Sat Oct 16, 2004 7:12 am
#40

5 stars to all!!!


issue # 35 i use the color pallet to recolor there armor


green for encumbrance slices low= light green high=dark green


red for base low=pink high=red


oh and check out my post of 18 questions for TH



THE UNWANTED REDHEADED STEPCHILD OF SWG

tralita tusnami
bria server
master smugler/master pistoler/ TK/ medic


sorry for bad grammer and spelling im dysletic in real life



_____________________________________________________
Some aspire to be the best, Thunderheart aspires to be just like me
"I may look like an Ewok, but I'm all Wookie where it counts, baby."

Tralita Tusnami
Bria server
MASTER SMUGLER/BOUNTY HUNTER/PISTOLER
Maxalus
Sat Oct 16, 2004 5:44 pm
#41


Would like to add a section in smuggler to have the

ability to slice items for spacecrafts, when JTL goes

live to help increase or reducestats.


Would not want to push the extra penalty for peeps

with sliced or contraband items.If the penalties

became too high, then it could force the issue the

other direction and peeps would not want the

items due to the increased penalties.
HimFan
Sun Oct 17, 2004 11:18 pm
#42






Maxalus wrote:


Would like to add a section in smuggler to have the

ability to slice items for spacecrafts, when JTL goes

live to help increase or reducestats.


Would not want to push the extra penalty for peeps

with sliced or contraband items.If the penalties

became too high, then it could force the issue the

other direction and peeps would not want the

items due to the increased penalties.






I would like to see that too but it's not going to happen at launch.



4Tearfin The-Wise Smuggler Gorath3
4
Magius The-Great Jedi Gorath3
4The Hermit/Racing Guide
3
The original firespray crafter ©

tralita_tusnami
Tue Oct 19, 2004 6:54 am
#43


PVP and feign death


personaly i think feign death is almost usless as it is, cause with buffs being 2500 or more its hard to get hurt enough to use it


3 things i would like to see for feign death


1. feign death in PVP only for master and it should work like it makes you un targetable.


that way it solves the problem of black baring and armor dammage, i dont use FD in PVP cause of these 2 armor dammage us usualy more than cloning dammage


2. instead of having it set up as a chance to succeed, <LOL ive only seen it fail once> it should be done in layers


dirty fighting 1 = mobs

dirty fighting 2 = npc mobs

dirty fighting 3 = player pets (dew backs, hurtons, ect)

dirty fighting 4 =player pets NPC ( faction pets)


master smuggler = PVP ( end conflict /makes you untargetable when down/ your stats are shown only to you)


3. also with each level make it a chance of using it automaticly


DF 1 = 25% chance

DF 2= 25% chance

DF 3= 15% chance

DF 4= 15% chance


MASTER SMUGGLER 15% chance


total of 95% chance of it hitting automaticly


but i think that for it toautomaticly like thatall 3ham bars should be down to 33% of total, you might get a pop up that dumps all combat commands and uses it. that way its a option.




THE UNWANTED REDHEADED STEPCHILD OF SWG

tralita tusnami
bria server
master smugler/master pistoler/ TK/ medic




_____________________________________________________
Some aspire to be the best, Thunderheart aspires to be just like me
"I may look like an Ewok, but I'm all Wookie where it counts, baby."

Tralita Tusnami
Bria server
MASTER SMUGLER/BOUNTY HUNTER/PISTOLER
BaronPwent
Sat Oct 23, 2004 6:20 pm
#44

Amazing document. I especially like this part:






3-K
Sabacc


We need Sabacc in the game. Really, we do need this somehow.




Sabacc! What I wouldn't give to be able to sit around and play sabacc in SWG.




-Malovane Dael'Rakarth of Bria
GrimRebuke
Fri Oct 29, 2004 11:39 am
#45



Kelko wrote:


Smuggler_Caylin wrote:
http://home.comcast.net/~lan2109/Oct_04SmugIssue.xls
You are going to need something that can look at excel spreadsheets to look at this.
If you see something that I've missed outright please let me know and if you feel strongly about changing the priority I could use the feedback. I was pretty easy going on the priority numbering so it's pretty easy for fixes you feel are more important to have been placed lower than you would like.
I tried to condense some of the issues we have in some spots, so fire away if you are wondering where something might be.


Molecular clamps and Flow Analyzer Nodes are able to be used by a novice to the same effect as a Master. There should be certifications for their use.

I agree with this, However I think this should be expanded upon. Seeing as a novice smuggler can slice containers and without clamps or analyzers this is random, a novice could quite possibly go through 20+ containers and faill every one. At 5-6K a container that can get pretty expensive for a novice and take them quite some time to move up to the next slicing level. Maybe add something different for novices that has better odds without the use of clamps or analyzers but still has some challenge.
Also I think the XP returns for slicing should go up according to the slicing level of the smuggler. Example...
Novice Smuggler - Conatiners (or something else) - 150XP
Level 1 Slicing - Terminals - 250XP
Level 2 Slicing - Weapon Slicing (intermediate) - 350XP
Level 3 Slicing - Armor Slicing (intermediate) - 400XP
Level 4 Slicing - Weapon Slicing (advanced) - 500XP
Master Smuggler - Armor Slicing (advanced) - 600XP (I threw this one is as we don't really have any real perks at Master level).
This would also work in well with the issue of making the consequences of slicing or possesing contraband more severe, as people would be less likely to posses sliced/contraband. In any other profession the XP goes up as the level goes up, for Smuggler however it is 250XP regardless of what we are slicing but we can't slice certain things until we get a certain level of slicing, this in itself should constitute a higher XP return for the slicing. In any case this is just my observations and thoughts from a struggling Smuggler on some of the issues.

Message Edited by Kelko on 10-11-2004 10:33 PM

Message Edited by Kelko on 10-11-2004 10:39 PM





The one market I still make decent credit flow in is selling molecular clamps by the crate. This would kind of kill that. I've always thought of the molecular clamps as safe-cracking tools. The kind that sense the tumblers and light up when one falls. These are easy to use by even a non-locksmith. But the development of them, and construction, is something that would have to be done by a very skilled locksmith.
Redleg13
Tue Nov 02, 2004 9:16 am
#46

NICE SPREAD SHEET>



Wimok IGO Elder Smuggler of Traveler's Respite, formerly a Colonel of the Rebellion, Officer of the RSF, Dagger of Gethzerion, holder of 100 badges
Sunrunner and mortred of Traveler's Respite Soldier of Fortune
LordAurther
Sun Nov 07, 2004 7:56 am
#47

Great job


But i'm honestly not holding my breath...I have lost faith in the devs when it comes to fixing smugglers.

though I am the oldest master on Lowca and not going to give it up. I dont think soe is going to change their ways anytime soon.



Master Smuggler since October 2003
Master Smugglers Alliance Pilot
Saabotage
Thu Nov 11, 2004 3:11 am
#48

I think the price of faction is way too high....Least delegating it is!


I also think the 500 FACTION CAP should be removed! Heaven forbid somebody spend 10 million on the GCW!





br>I would rather be exposed to the inconveniences attending to much Liberty then to those attending too small a degree of it. Thomas Jefferson 1791
Smugglie = Smuggler + Lie
Liberty Or Death
Smuggler_Caylin
Sat Dec 11, 2004 5:00 pm
#49

Updated for December.

Added in slicing tool crates taking up insurance fees. Can't remember if I'd already mentioned our mission content being sold out or not but that's certainly in there now.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

Crillan
Sun Dec 12, 2004 5:09 pm
#50

So when is this spreadsheet going to be submitted to the devs, again? And when it's submitted, are they actually going to work on it or just shrug their shoulders like everything else in the past?



Crillan Kidneypoker: Master Smuggler/Master Pistoleer/0040 Bounty Hunter
Crillan' Ataraxia: Light Jedi Knight
Krillen Quickfix: Master Shipwright/Master Artisan/Master Merchant
Smuggler_Caylin
Sun Dec 12, 2004 5:20 pm
#51

To my knowledge Wes submitted a version of it quite some time ago. I'm just continuing to update it.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

NickHeel
Sun Dec 12, 2004 5:35 pm
#52






Crillan wrote:

So when is this spreadsheet going to be submitted to the devs, again? And when it's submitted, are they actually going to work on it or just shrug their shoulders like everything else in the past?






Let's not dodge the question, Caylin!


Eh, we all know the answer anyway...........




THE LEGENDARY CAPTAIN N'JOH SONIK OF ORD MANTELL
Independent Smuggler N Pilot of the Famous Sonik Rogue N Forever, The Most Legendary and Greatest Smuggler on Tarquinas
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