Smuggler Archive
Thread: What ship would you ideally want (Yes I know, even my preference won't be included)
RussStryker
Thu Jul 08, 2004 1:05 am
#40
i'll be happy with my sorosubb luxury yacht 3000
as for unrealisticly a coral skipper would be nice 
Intelerebel
Thu Jul 08, 2004 7:52 am
#42
SoroSuub freighter, Starmite-class
Thats the one I want.
That or the Z-95 Headhunter ship
Message Edited by Intelerebel on 07-08-2004 07:53 AM
Adrianaa-Morindel
Thu Jul 08, 2004 8:24 am
#43
StarViper..MandelMotors StarViper all the way. reason:speed and agility to that of a TIE interceptor and firepower that is very hard to beat (twin Ht-12 double heavy laser cannons and proton torpedo's) topped with the best upgrades credits can buy i challenge anyone to take me on. muahha
Fuehr87
Thu Jul 08, 2004 9:04 am
#44
TIE Defender all the way, baby! Oh wait, i'm Rebel......how bout an E-wing instead. I've always liked Quasar-Fire Class ships. The Flurry in The Truce at Bakura is one of them.
WesBelden
Thu Jul 08, 2004 10:25 am
#46
I wouldn't mind Jan's craft from the Jedi Knight games, er, Raven's Claw? something like that.
WillburWright
Thu Jul 08, 2004 10:27 am
#47
Smuggler_Caylin wrote:
A zonoma sekot shipA good sized one, with cargo space.
I'd like one of those, too. Or, any of the YT-class Frieghters.
Bamsee
Thu Jul 08, 2004 10:35 am
#48
Wasn't the Death Star weapon base from Darksaber? I don't think I would want that... SINCE IT DID NOT WORK TO BEGIN WITH!!! hehe As for my ships I'm not sure about freighter wise. I would like a more unique type of ship, not something seen as often in books or movies since that's the way people so often go. As for my fighters A-Wing baby!!! Then on my nuetral some type of Hutt Fighter (maybe the one that with modified systems has wings that are either forward shaped or backward. I prefer my ships fast, same with my characters. Almost all of mine have been characters in this game and others that are duel weapon and fast. I want ships that can out manuever an enemy so I can get on target rather then having heavier fire power but needing more lucky shots to win the day. And of course since they fast I can make a run for it if needed, that's what Smugglers should be worried more about anyways =) The cargo is the value, not what you cna destory in a battle.
bpphantom
Thu Jul 08, 2004 11:08 am
#49
DrevenStrobe wrote:
There is only the Force.
It's the user who makes it "light" or "dark".
Too true ![]()
Just like most things. They can be used to help, harm or just for cool special effects decoration ![]()
Now, which are we?
gpthree
Thu Jul 08, 2004 11:10 am
#50
I like the Smugglers Run painting. I wouldnt mind having that.
Or this since a few named capital class ships..
http://www.spacemodelmania.com/models/contest6/scratch_35.htm
Or this since a few named capital class ships..
http://www.spacemodelmania.com/models/contest6/scratch_35.htm
bpphantom
Thu Jul 08, 2004 11:10 am
#51
I'm still just after a nice Lambda Class shuttle, (fitted for my needs of course).
It's fairly non-descript in an era when the empire rules the known universe... of course you "upgrade" when the rebels become the new empire and use their ships instead.
Zhagadska
Thu Jul 08, 2004 11:28 am
#52
bah, screw big cap ships..they're just targets waiting to get taken out by a lucky pilot.
I'd like a nice sleek Alabak freighter. You'd find them in the old West End Games sourcebooks, I seriosuly doubt it will ever be in this game. It's a mon cal equivalent to the YT-1300. Each ship is a unique work of art with sleep lines. They carry as much cargo as a yt-1300, but are slightly faster and more manueverable at the expense of stronger armor and shields.
just as easy to modify though 