Smuggler Archive
Thread: Regarding the Publish 9 change Please Read.
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MobusDyrus
Wed Jul 07, 2004 8:44 pm
#40
I wonder which was the real mistake, the patch notes error, or the fix. Either way, this is something that will definently make SWG life easier! Thanks, Devs =)
Venjense
Thu Jul 08, 2004 12:44 am
#41
My god! If this was a big fix then I am very afraid.
I saw the first time that i used ne knife for each slice out of a crate (ok well maybe after a few crates). But my work around was simple, have one knife in my inventory and a crate of clamps, no problem. The knife had like 10 charges on it, big woop if after 10 slices I had to go to my pack and get another knife out of my pack.
Now on the other hand, I have to get a clamp out AND a knife. Yeah thatsw a fix.
<rant>
Hey why dont we fix the login process so that it gives us a dollar back to our account too. That will make LOADS of money for SOE.
Or make
</rant>
Venjense
Thu Jul 08, 2004 12:48 am
#42
Hit the Enter key prematurely.
Well if this was to fix(break) crates, SUCCESS!!! It didnt make slicing easier.
Back to my point though. There was a good work around for this issue, why fix it. There are many other issues with Smuggler that should be fixed (SPICE NERFING, melee and range mitigation, missions revamp, etc) that have no work around. Concentrate on the bigger picture folks.
blaisedinsd
Thu Jul 08, 2004 5:33 pm
#43
This has to be the most confusing sticky thread ever. My best guesson what happened after reading this entire thread,that they tried to fix the PLK quto pull bug, wrote the patch notes completely wrong, and the fix eneded up doing nothing or works for the first auto pull only.
Maybe a new thread is in order to clear up this confusion.
Smuggler_Caylin
Thu Jul 08, 2004 5:34 pm
#44
The red letters with the word 'Update' in them, I thought was sufficient to show that we are confused on this matter still.
blaisedinsd
Thu Jul 08, 2004 5:43 pm
#45
Actually now that I go back and read the update after reading the entire thread it is clear. I originally came over here to find out what the hell was going on because the patch notes sounded like another NERF, so when I originally read the update I didn't know what it was talking about and just kept reading.....
At least it is supposed to be a fix, it didnt work, and the patch note was just plain wrong and mis leading.
jbezorg
Thu Jul 08, 2004 11:37 pm
#46
Quick and dirty fix,
Cut the materials neededin the PLK schematic down to 1/10 from the original (or as close to1/10th as you can) and make it 1 use per item.
Increase to PLK crate limit to 50 (or 250 if it can be done).
ChrisMPotter
Fri Jul 09, 2004 1:35 pm
#47
I had an awsome expirence yesterday, decided to slice about 10 weapons for someone, Had three crate of knives. I clicked on the item hit the slice and it used the entire crate, I did think twice before I noticed my crates disapeared.
Bug Fixed?, looks like it got worse.
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