Smuggler Archive
Thread: Revamp Discussion: Contraband & Smuggling Missions
Nerj wrote:
RellikCro wrote:
Yes risk/reward is still what we want, but in PvE. We do not want to be thrust into PvP.
Fine, Just that those who choose PvP should have aHIGHER REWARD for the HIGHER RISK. This should be dependent on the Missions taken. How? That's GREEN MARINE's job
Ryutek wrote:
It is not forced. You run a risk of a PvP encounter, not certainty of it. There are ways within the system to avoid it without a problem. That is JTG's argument, and one I support. However, for the sake of making it simpler for the Playerbase to understand (because I do not put much faith in the intelligence of a large number of players) I think the PvE / PvP Flag is still the most viable option to ensure both types of players are satisfied.
RellikCro wrote:
We want risk, what we do not want is PvP. Respect our playstyel and we will respect yours. PvE'ers have done a remarkable job at coming up with solutions that would include PvP for those that want it but alot of PvP'ers seem bent on forcing, yes forcing.. strong arming, PvE'errs into a game system they have no wish to play. Thus ruin the game for us.
Message Edited by Ryutek on 06-17-2004 04:54 PM
I disagree with you on this. If you are put into a PvP situation without declaring a faction and going overt then to a large base of players (PvE'ers) that is forced unconsentual PvP.
I fail to see how we can get our message across any clearer... we do not want PvP in anykind of form at all... ever... for any reason. And we make up the largest peice of the playerbase pie.
Geevo wrote:
Ryutek wrote:
That is also an idea I would support Geevo. The only concern there is what about those Smugglers who want to be smugglers, but want an option to have PvE encounters instead of PvP encounters? If left the way you describe then you technically aliennate those Neutral Smugglers that do not want to PvP...
But what is the concern for PvP? I would see it principally about 'fear of being killed' ... which I would say is a risk for any Smuggler. They have said that Jedi after a certain point would be subject to PvP ... this is a bit more broad and would allow us to create a system that is fair ... (such as how I said in a previous post about BH level based on UW level) ... A Novice Smuggler would have agreed to the understanding that they could be killed for screwing up ... but on the development side, a Novice Smuggler should get a BH on the level of Greedo in ANH ... someone (NPC) that sucks and is fairly easy to beat...even unbuffed.
A long-time Master Smuggler (especially one that has combat abilities like me) should get a long-time Master Bounty Hunter. Lets match the skills ... but also, keep in mind that even Han when he had been around awhile ... got a low level bounty to make a point ... if a Master Smuggler makes a minor infraction, a lower-level bounty would be warranted. Lets try to make this as close to 'real' as possible. If I skim 1 dose of Spice from Jabba, it should not result in a $150,000 Bounty.
Also ... I would hope that there would be a way to just buy the Spice off of Jabba instead of stealing it.
It has nothing to do with being killed or the fear of it. It has everything to do with playstyles. You love pvp or at least like it, that is great and I support that. I, and others, have such a great distaste of PvP that we do not want any part of it at all. Are you unable to show us the same respect we show you?
JTGAlpha wrote:
But Rellik...you don't MUST PvP. That's what I'm saying. There is NOTHING in that doc that says you MUST PvP to advance, or to carry contraband. If you DON"T want to PvP here's what you do if you're a non-smuggler:
1) Don't use contraband.
2) Use contraband but wait out your visibillity to come down before you wrack up MORE visibillity
3) Have us remove you from the BountyHunting terminal (bears risk of failure).
Three ways to avoid PvP and contraband.
As a SMUGGLER:
Do your missions to the letter. Don't skim any spice. Don't skim any money. You'll not wrack up visibillity. Don't slice bounty hunting terminals. There's a risk of failure, and that gives you visibillity. That's it. Everything else is perfectly safe, with NO risk of PvP.
I understand what you are saying... I think you stil do not understand where I and other PvE'ers are coming from... we do not like PvP at all. Not a single peice of it and we want to enjoy the game to the fullest, just like you.
The PvP/PvE flag or switch will allow both of us to accomplish this without disrespecting the others playstyle. Risk/Reward can easily be obtained in both PvE and PvP playstyles. There is no reason to force your (PvP) playstyle on anyone else.
Sorry, please excuse the caps there.
Now, can we all just get along and promote the suggested solution to PvE and PvP smuggling so we can move on to the next exciting part of the proposed Smuggler revamp?
JTGAlpha wrote:
But Rellik...you don't MUST PvP. That's what I'm saying. There is NOTHING in that doc that says you MUST PvP to advance, or to carry contraband. If you DON"T want to PvP here's what you do if you're a non-smuggler:
1) Don't use contraband.
2) Use contraband but wait out your visibillity to come down before you wrack up MORE visibillity
3) Have us remove you from the BountyHunting terminal (bears risk of failure).
Three ways to avoid PvP and contraband.
As a SMUGGLER:
Do your missions to the letter. Don't skim any spice. Don't skim any money. You'll not wrack up visibillity. Don't slice bounty hunting terminals. There's a risk of failure, and that gives you visibillity. That's it. Everything else is perfectly safe, with NO risk of PvP.
Where I can definatly agree with you Alpha, being that I really enjoy PvP, I have come to understand that some people would rather have a PvE consequence that may even be harder or more unfail if they can avoid fighting another player. To that end, A PvE/PvP flag seems to be the best solution.
All of your points listed above would still be valid for both sides, PvP players like you and me could have our PvP encounters.. PvE players would still face the same consequences, maybe harsher ones, from an NPC attacker, but they would not have to sacrifice thier Non-PvP ambitions.
JTGAlpha wrote:
See that's the funny part...I'm NOT a PvP'er. I've never dueled anyone. I've been gang ganked once. I jumped in a fight once. That's it. I'm saying all of this AS a PvE'er.
Great, but you obviously like PvP or you would have the same distaste for it like alot of the PvE'ers that have posted here. Think of the worse thing you hate doing... I mean the absolute worse, the thing that would make you quit playing the game. Now assume someone suggested you had to do that to enjoy your game now.
That is exactly how alot of us feel about PvP.
Message Edited by RellikCro on 06-17-2004 02:29 PM
JTGAlpha wrote:
See that's the funny part...I'm NOT a PvP'er. I've never dueled anyone. I've been gang ganked once. I jumped in a fight once. That's it. I'm saying all of this AS a PvE'er.