Smuggler Archive

Thread: The CU SOOOOOOOO Kicks ass!....

GanymedePharuu
Fri Apr 29, 2005 7:31 am
#27



TimSpork wrote:
6 of us tried the DWB and I have to tell you nothing is more satisfying than seeing a SBD die so quickly but anyway we did well until one of us died he tried to run back in to us but dragged everything after us. They killed everyone else int he group except for me as a MS/MBH and my friend a MBH/MC we where the only true LvL 80's in the group so we held our own completly surrounded until the rest of the group made it down to us.
Well they couldn't even get through the door without getting killed by 6 Battle Droids so we decided to run for it. I told my friend to wait till I told him to follow so I could agro, we hit burst run and right as I get to the grass I hit FD low and behold it works and we both get out scratch free. All I could think of after that was, omfg THAT was Star Wars...





YAAAAAAY!!!!

that's AWESOME! and yes THAT is what a Star Wars game should be like!



cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
rogue_eight
Fri Apr 29, 2005 7:34 am
#28

Well, spent about 4hrs on last night respeccing, shopping, trying to figure out my toolbar combos etc and haven't fired a shot yet

Couple things...

I read in the launchpad notes that Krayts were s'posed to be unsoloable. A guild mate took several apart and realised that they are lower level than dewbacks... I'm confused.

Second, I have a renegade pistol with DPS around 490. Good or bad? (I was thinking good seeing as my other weaps are about 350-400 til I saw Hotdog's FWG...)

Maybe I need more speed...
Ternque01
Fri Apr 29, 2005 8:27 am
#29






rogue_eight wrote:
Well, spent about 4hrs on last night respeccing, shopping, trying to figure out my toolbar combos etc and haven't fired a shot yet

Couple things...

I read in the launchpad notes that Krayts were s'posed to be unsoloable. A guild mate took several apart and realised that they are lower level than dewbacks... I'm confused.

Second, I have a renegade pistol with DPS around 490. Good or bad? (I was thinking good seeing as my other weaps are about 350-400 til I saw Hotdog's FWG...)

Maybe I need more speed...





Anything that does over 450 seems uber to me.


I hate to say this, but this game is really shaping up to be completely awesome. The DWB, the Warren, space... and they did something with the combat/scenery/mood music that is VERY nice.


I MUST say this, this game IS Star Wars.





Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
GanymedePharuu
Fri Apr 29, 2005 9:09 am
#30



Ternque01 wrote:


rogue_eight wrote:
Well, spent about 4hrs on last night respeccing, shopping, trying to figure out my toolbar combos etc and haven't fired a shot yet

Couple things...

I read in the launchpad notes that Krayts were s'posed to be unsoloable. A guild mate took several apart and realised that they are lower level than dewbacks... I'm confused.

Second, I have a renegade pistol with DPS around 490. Good or bad? (I was thinking good seeing as my other weaps are about 350-400 til I saw Hotdog's FWG...)

Maybe I need more speed...


Anything that does over 450 seems uber to me.

I hate to say this, but this game is really shaping up to be completely awesome. The DWB, the Warren, space... and they did something with the combat/scenery/mood music that is VERY nice.

I MUST say this, this game IS Star Wars.






yeah pretty much anything over 450 DPS will be high end from now on it seems.

and yes this game IS coming together as a Star Wars game as of late. the Dev team needs to keep the momentum of change and improvement though! keep it up! yaaay!



cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
SpinningCloud
Fri Apr 29, 2005 11:12 am
#31


Oh and I got totally screwed in the weapon conversion.


My DE10 is absolutely worthless now.


My legacy DX2s and FWG5s that I was saving are worthless now.


My top level pistol is a Featherweight that comes in a hair under 500dps.


My brand new krayt DL44 was converted down to the low level version losing about 100 from max damage...probably because I had it made black instead of metal. That gun is utterly worthless now.


And I have 15 crates of 33% max damage PUPs that actually decrease my dps. That made me quite happy as well.


And I can't even try out the MS/MC combo because of the way the respec seems to be working for me. The available elite points you get from release skills don't add up and you can use elite points for ANY elite skill box. If you had 0021 before you can't respec to 0040.


Yeah, I'm find a lot of fun out of this so far. And I reported all of these bugs in test and of course nothing is done about it.


I'm quite sure combat will be fun now but I STILL fail to see why the cost of fun combat had to be so high.

Message Edited by SpinningCloud on 04-29-2005 11:15 AM




Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

TheWok
Fri Apr 29, 2005 11:40 am
#32



TimSpork wrote:
I get to the grass I hit FD low and behold it works



I noticed this last night as well. I was trying to get a Corvette ticket to see how long I could last. But I didn't have any stims, and the converted armor is crap. So, the sheer number of Maulers at the stronghold took me down. I used Feign Death twice. The first time, it went off, and it CLEARED AGGRO. The second time, I failed.

Let's not remember one of the most important parts of the CU patch. It was the day they fixed Feign Death.



---------------------------------------------
Trini Rio
Owner/Operator of Rio Freelance Cargo - Tal Kyrte, Lok

we smuggler. we want smuggle. no smuggle. bad. no smuggle. no good.
- The Vampiric Hoshi
The History of SWG Smuggling (looking for a happy ending soon?)
How I would make the GCW more meaningful and fun
Xoreshear
Fri Apr 29, 2005 12:34 pm
#33







01201986 wrote:






Boycarino wrote:


I do like the combat. I actually had a bit of fun fighting random things. I even got killed! FYI: Last Ditch is not so great. Sucked the ever loving life out of me and I was toast.


I still don't care for the animations though. Too much light show for me.




Last Ditch is actually what it is supposed to be now...a last ditch. the lower your health when you execute it, the more damage it does. (my buddy told me this, havent had a chance to test it myself yet) and i agree with you on the animations, they dont fit a sci-fi game. I remain skeptical and a little optimistic







Your buddy is right. Don't bother using it at full health. You will hit for crappy damage and take a huge health/action/mind hit. Do it when you are low life and you will hit hard. If you do it once while high health and think you are going to wait on the timer to do it a second time after it guts your health you won't be happy, unless you are fighting a melee mob you have rooted down with concussion shot, then you might be able to wait til the second one to pop.


I actually picked up Smuggler to use last ditch, feign and concussion shot. Concussion is great when mixed with a move deduff like crippling shot. You can keep the mob endlessly rooted or at a gimped crawl after you. I tried this on test with great results.



Message Edited by Xoreshear on 04-29-2005 03:42 AM



Zashar Shasp
Naval Pilot of the Imperial Inquisition
"Eradicating blind romantics stewed in tripe anywhere they are found."
kasaraa
Fri Apr 29, 2005 3:02 pm
#34

When I tried to FD, it failed everytime. What is the process for using it? Do i have to be in a certain state?



Thanks





Soda Loorchogav Intrepid TKM/MBrawler/MSmuggler
Kassara Khan Corbanitis Tailor/Carbineer
VegitoX
Fri Apr 29, 2005 3:36 pm
#35






kasaraa wrote:

When I tried to FD, it failed everytime. What is the process for using it? Do i have to be in a certain state?



Thanks








Yes isn't it great, FD finally works! You see now when it works, you can get up and not have to worry about a mob coming back for you...but when it fails,*laughs*, and it will more times then not...you are officially up S's Creek without the proverbial paddle.


while goofing off at Fort Tusken (AI has been greatly improved by the way) I happened to tick off a large amount of Raiders and Captains. At levl 80, I chuckle, "how cute I think" as I hold my ground and return fire. Well...before I know itim in a fire fightagainst 7or 8, with 3 of them pounding on me with their batons. Thatchuckle turned to a *oh shat* .I hit FD, it worked...

I rested for a bit, and you guessed it,went backto pick up where I left off...same thing happened, only this time FD didnt work..


It was great!



Reo Grande* Mos Eisley Bred* Blue Milk Fed
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