Smuggler Archive
Thread: Master for 3 days so far
IndySWG wrote:
Congrats Bain!
Geevo wrote:
I think I average $15-20 million per month, then spend a lot and net about $10 million profit per month. Those $30 mil spending spree's kill me.
off of slicing!? .... geeze ... I wish I didn't hate slicing so much.
No, off of everything. DEC I was a broke mo-fo...now I am not
BainVenom wrote:
We have a lot of very cheap smugglers on my server. Shouting out free slices and they are master?
DrevenStrobe wrote:
IndySWG wrote:
Congrats Bain!
Geevo wrote:
I think I average $15-20 million per month, then spend a lot and net about $10 million profit per month. Those $30 mil spending spree's kill me.
off of slicing!? .... geeze ... I wish I didn't hate slicing so much.
me thinks there's quite a bit of FP sales figured in there....
Yes, some FP ... but those have slowed as well. But there are other ways to make money as well. I figure I make $250k-1 million per day in slicing, and when I decide to run missions, I make about $1 million per buff session. Minimum faction orders are $1 million that I do (otherwise not worth my time) ... and I charge 150-200 per point. I don't think it is worth my time below $150/point because I can go make that $1 million (pure profit) running missions vs. that $425k-570k profit from that $1 million faction deal.
I am a numbers person, everything done gets an internal cost-benefit analysis that includes many factors including (but not limited to):
- My enjoyment of the task (FP sucks to do,but so does running missions and just about any high-profit task)
- My relationship/friendship with the customer (Friends get better prices and better service)
- My current financial status (how close to $100,000,000)
- My expected future expenses (JtL will be quite expensive for me)
- My other obligations
- How "Smugglerish" I feel at the moment
- My mood (good/bad)
- How nice the customer is
- Does the customer try to negotiate or just complain about the price