Smuggler Archive
Thread: HELP! Smuggler correspondent: exploit or its really supose to work that way?
Rueger_Karde wrote:
PvP needs a TON of work, not just feign death. Sure its the piece of the broken puzzle we own, but its insignificant compared to the overall screwed-up-ness of the PvP/GCW.
Like I said, the CU is not perfect, but we are closer than we were before with very little being over powered (there are some underpowerd proffs, but I'd rather have that then one or two overpowered ones).
Have fun, and dont have an anurism when you reply here monky man
First off, I'm a fish-man, not a monkey
Second, yur right, I squeal during growing pains, some of us lose faith in the midst. So yes I hope things keep getting better.
After my little post, I ran into a jedi without defense skills, he asked me to help him hunt Krayt Dragons. It was just him and me, (a moncal merchant, smuggler, master doc). We pwned Giant Krayt Dragons, lvl 86 or so,,, FD worked perfectly in the tough spots, and I was able get up and rez the jedi if all else failed, we went about and collected 2 pearls for the guy and a bunch of stuff for me. Not bad for lvl65,, which is what the template was made for, allows me to have my vendors, rez, heal, buff, FD, and last ditch (which is admittedly erratic and works with mixed results, as it should I suppose, probably more useful for BHs)
Had fun, no anurisms or temper tantrums, and I'm still a fish-man
so justin timberlake, you played the lamest template, containing the most unbalanced prof, used unbalanced resources to make unbalanced poison/disease and think that was an accomplishement? man you could pvp running a macro with stupid fencer/cm....which is why it was fotm
sad you never tried a prof where you'd actually have to use your brain and skills for a change ![]()
I got bored beating just about everyone including jedi with my tkm/m smug m pistols template...So I went for a challenge....to bad you never went beyond fotm templates , but is does explain your skewed view on pre-curb
BloodMonk wrote:
so justin timberlake, you played the lamest template, containing the most unbalanced prof, used unbalanced resources to make unbalanced poison/disease and think that was an accomplishement? man you could pvp running a macro with stupid fencer/cm....which is why it was fotm
sad you never tried a prof where you'd actually have to use your brain and skills for a change
I got bored beating just about everyone including jedi with my tkm/m smug m pistols template...So I went for a challenge....to bad you never went beyond fotm templates , but is does explain your skewed view on pre-curb
So what your saying is, is that the pre-cu was still good as long as people didn't play the most used fotm at the time. Your asking him to have played proffesions that weren't the best in order to have to use some mind. Problem is those fotm temps were TONS better than the alternatives. So much so that most templates didn't stand a chance, especially since specials weren't inter proffesion as they are now.
So, you have to gimp yourself in order to force yourself to use your brain. Sounds like an award winning game system to me.
And fish boy, I was referying to bloodmonk "monky man" (no e)
How about new ones,
Message Edited by Squeead on 09-28-2005 02:29 PM
We've been over this to some extent before in another thread; I know there are some specials/abilities without apparent counters and I don't know if these are the exception to the rule, or if the system has failed and they're issues that need addressing. Regardless though, there are supposed to be counters for FD.
WesBelden Smuggler Correspondent
Who's the more foolish? The fool, or the fool who follows him?
Um is there a counter for the j3dis no DB buff that BHs that could use on the j3di instantly after they use the buff draining there force pool? I would like to know cuz every move is SUPPOSED to have a counter, now I am not a j3di hunter yet but my buds are and I would like to tell them all the counter for the no DB j3di buff. By the way if I do need to use FD and I get pulled out of it instantly after using it bug or no I die, the ONLY counter to FD should be failing to FD (I wouldn’t mind making it harder to pull if it meant not being able to be attacked) cuz you die either way now successful or not.
Have a smugglery day.
I live to smuggle so I must be dead.
-Blaze-
BloodMonk wrote:
I'm sorry, but I just cannot imagine going back to pre-cu. Sure there are problems, now, but there were problems then. Dont you rembmer how combat was? It was all macroed. I never had to think, never had a chance to use my suprior intelect. Who had the fastest and best gun won.
COMPLETE AND UTTER NONSENSE
and spewing that you just proved your "suprior intelect" is non-existant....
pre-curb combat was much harder to master than the current slow-motion healing-centric combat, the really dumbed down the combat....and you seem to be part of the target audience for the dumbening
Yes, because spamming Unarmed Hit 3 over and over took much more intelligence. Oh wait, I know. Using a low damage, high DoT weapon and spamming one special attack over and over took more intelligence. Or perhaps buying 90% resistant armor took more intelligence. Hmmm. I must bow to your superior intellect.