Smuggler Archive
Thread: A Guide To Crowd Control In SWG For Smugglers And Everyone Else (Updated Patch 20)
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Mystique2000uk
Wed Jul 20, 2005 9:50 am
#27
Ive updated the guide with the new info on the rage state that you get when a mez breaks. see the highlighted text in each post for details.
Also ive removed the links to the icons in post one because this crappy lythium powered board was constantly killing th elinks every time I edited these posts. ![]()
Spiderhammer
Thu Jul 21, 2005 12:24 am
#28
Mystique2000uk wrote:
A Guide To Crowd Control In SWG
Rage Added 20th July 2005
As of publish 20, the gits, sorry Devs at SOE have included a feature to stop you spaming concusion shot and panic shot. If your mez breaks on a mob either due to them being hit or the timer on the mez running out the mob gets a state called Rage. This stops you applying any daze effects to them again for 20 seconds.
There are two ways round this. Put on panic shot first so that when the mez times out you can then hit them with concs shot as this is not just a daze but a root as well and will apply.
Or you can use the exploit way, if you reaply concusion shot before it's timer has expired, it will stick. This must be done when there are less than 10 seconds remaining on the mez for it to work. This appears to be a bug that may be fixed in a future publish. How ever this way does not work if the mez is broken by a player attack on the mob.
With good judgement and timing you should be able to be as efective a CC as before these changes were added but SOE have definatly upped the stakes here.
ok heres a thought.. probably obvious enough that everyone will have thought of it allready... and it will only be effective against melee mobs but..
panicshot.... concussion shot... stoppingshot... repeat that should keep them out of your hair until the rage wears off
PFCGriff
Thu Sep 22, 2005 7:49 am
#29
As long as you go panic, concussion, wait about 2-3 secs here, repeat...you can spam that and hold something/soneone all day. during the wait I do a kd becuase then what ever you are attacking is stuck ing the KD postion...so if you miss with concussion you will have a few extra secs to move and wait for it to recycle.
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